Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Pact of the Blade / Bladelock, looking for thoughts
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ashrym" data-source="post: 6621860" data-attributes="member: 6750235"><p>Without feats or multiclassing the blade warlock is still ahead until that 3rd blast and then similar until the 4th blast. The way to compete at that 4th blast is by using poisons because those can be applied to the weapons and not the blasts. This also might not appeal to everyone, but it's an already existing game mechanic that puts weapons ahead for warlocks.</p><p></p><p>It's actually easier to be a better spellcaster on the bladepact warlock at that point because the character literally has nothing to spend ASI's on but ability scores because feats no longer compete with that ability score increase as an option. In my earlier sample build, that would swap WIS with DEX on the base score and apply the one feat to a DEX bonus for best AC possible on the build, and increase the CHA from 16 to 18 for 1 lower AC and 1 higher DC.</p><p></p><p>It also means it's not possible for the agonizing blaster to take a feat that avoids attacking with disadvantage or allowing the use of a spell for opportunity attacks or adding a bonus action attack from crossbow expertise.</p><p></p><p>In all cases, poisons become the great equalizer and the warlock can learn the skill to harvest his or her own over poison, or spend gold on at least basic poison. TWF is usually the better fighting style so that a bonus action attack still exists for the blade pact even without as many bonuses applied. I can post that math if you like and you can see that the AC, CON, and damage are there while solid spell casting ability remains.</p></blockquote><p></p>
[QUOTE="Ashrym, post: 6621860, member: 6750235"] Without feats or multiclassing the blade warlock is still ahead until that 3rd blast and then similar until the 4th blast. The way to compete at that 4th blast is by using poisons because those can be applied to the weapons and not the blasts. This also might not appeal to everyone, but it's an already existing game mechanic that puts weapons ahead for warlocks. It's actually easier to be a better spellcaster on the bladepact warlock at that point because the character literally has nothing to spend ASI's on but ability scores because feats no longer compete with that ability score increase as an option. In my earlier sample build, that would swap WIS with DEX on the base score and apply the one feat to a DEX bonus for best AC possible on the build, and increase the CHA from 16 to 18 for 1 lower AC and 1 higher DC. It also means it's not possible for the agonizing blaster to take a feat that avoids attacking with disadvantage or allowing the use of a spell for opportunity attacks or adding a bonus action attack from crossbow expertise. In all cases, poisons become the great equalizer and the warlock can learn the skill to harvest his or her own over poison, or spend gold on at least basic poison. TWF is usually the better fighting style so that a bonus action attack still exists for the blade pact even without as many bonuses applied. I can post that math if you like and you can see that the AC, CON, and damage are there while solid spell casting ability remains. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Pact of the Blade / Bladelock, looking for thoughts
Top