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General Tabletop Discussion
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Pact of the Blade / Bladelock, looking for thoughts
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<blockquote data-quote="yakuba" data-source="post: 6622484" data-attributes="member: 6698582"><p>Yes, I think this a strongly influenced by personal taste. I prefer the tradeoff of less leveled spells in exchange for more meaningful 'always available' abilities via invocations, but most people likely feel the opposite.</p><p></p><p></p><p></p><p>I think the issue is not that they try too hard, but that they don't try and that it is not apparent. As you say both the Patrons are light flavoring (not in the fluff sense) on top of the basic class mechanics (which is 5e's modus operandi after all). The Pact options are even lighter and lower impact than the Patrons (as I see it). But it's pretty clear from this and other threads that people are expecting the pacts to provide a powerful reworking of the class, essentially into somewhat full versions of what were the separate Warlock subclasses in 4e (or possibly 3e, but I know nothing of that).</p><p></p><p>It probably would have been better (for most people) to simply not have Pact options. I'm glad they are there, but I think I can see the perspective most others hold.</p></blockquote><p></p>
[QUOTE="yakuba, post: 6622484, member: 6698582"] Yes, I think this a strongly influenced by personal taste. I prefer the tradeoff of less leveled spells in exchange for more meaningful 'always available' abilities via invocations, but most people likely feel the opposite. I think the issue is not that they try too hard, but that they don't try and that it is not apparent. As you say both the Patrons are light flavoring (not in the fluff sense) on top of the basic class mechanics (which is 5e's modus operandi after all). The Pact options are even lighter and lower impact than the Patrons (as I see it). But it's pretty clear from this and other threads that people are expecting the pacts to provide a powerful reworking of the class, essentially into somewhat full versions of what were the separate Warlock subclasses in 4e (or possibly 3e, but I know nothing of that). It probably would have been better (for most people) to simply not have Pact options. I'm glad they are there, but I think I can see the perspective most others hold. [/QUOTE]
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