Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Pact of the Blade / Bladelock, looking for thoughts
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jaron Mortimer" data-source="post: 6623232" data-attributes="member: 6789925"><p>Yes. Invocations are a great way to add things to Warlock without changing the structure of the class</p><p></p><p> - Pact combat: (pre-req: level 3, Pact of the Blade) You gain a fighting style from one of the following list: Dueling, Two Weapon Fighting, Defensive, Great Weapon Fighting, Mariner. You may select a different fighting style each time you take a long rest, gaining the benefits of the new one and losing the benefits of the old one. You may only take this Invocation once. </p><p></p><p> - Armor of Shadows: When you take this Invocation, as long as you are not wearing armor or using a shield, your AC becomes 10 + dex + cha. </p><p></p><p> - Eldritch Claw: (pre-req: level 7, pact of the blade) When you cast a cantrip that requires a Ranged Spell Attack, You may make it as a melee spell attack instead. You must have one hand free to do this. </p><p></p><p> - Eldritch Sword: (pre-req: level 9, pact of the blade) During any round in which you cast a Cantrip, you may make a bonus attack with your pact weapon. </p><p></p><p></p><p>This kinda locks down your invocation progression to being something like this:</p><p></p><p>War 2: Armor of shadows, Agonizing Blast</p><p>War 3: Trade AB for Pact Combat</p><p>War 5: Thirsting Blade</p><p>War 7: Eldritch Claw</p><p>War 9: Eldritch Sword</p><p>War 11: Agonizing Blast</p><p>War 12: Trade AB for Lifedrinker</p><p>War 13: Agonizing blast</p><p></p><p>But you make up for it in vastly increased prowess: </p><p></p><p> - Assuming Dex based warlock with a Rapier, Hex, and the prior suggested chain of invocations</p><p> - Assuming Variant Human, relevant stats: 16 Dex, 14 Cha. Increased to 18 dex and 15 cha from Variant Human and Resilient: Dex. </p><p></p><p>Level 3: Take Blade Pact, Take Pact combat (Dueling), Take Armor of shadows. AC: 16, 1d8+1d6+6 damage per attack</p><p>Level 4: Boost Dex to 20. AC: 17, 1d8+1d6+7 damage per attack</p><p>Level 5: Take thirsting blade, now two attacks per round</p><p>Level 7: Option of 2d8+2d6+14 damage per round or 2d10+2d6 force damage per round</p><p>Level 8: Boost Cha to 17, AC 18</p><p>Level 9: Damage is now 2d10+1d8+3d6+7 damage per round in melee</p><p>Level 12: Boost Cha to 19, Take Lifedrinker. AC: 19, Damage is 3d10+1d8+ 4d6+11 in melee</p><p>Level 13: Take agonizing blast. Damage is now 3d10+1d8+4d6+23 in melee. </p><p></p><p>You could take the route of boosting your charisma instead, since Eldritch Claw comes online fairly quickly, and taking agonizing blast at an earlier level. Either way, melee beast.</p></blockquote><p></p>
[QUOTE="Jaron Mortimer, post: 6623232, member: 6789925"] Yes. Invocations are a great way to add things to Warlock without changing the structure of the class - Pact combat: (pre-req: level 3, Pact of the Blade) You gain a fighting style from one of the following list: Dueling, Two Weapon Fighting, Defensive, Great Weapon Fighting, Mariner. You may select a different fighting style each time you take a long rest, gaining the benefits of the new one and losing the benefits of the old one. You may only take this Invocation once. - Armor of Shadows: When you take this Invocation, as long as you are not wearing armor or using a shield, your AC becomes 10 + dex + cha. - Eldritch Claw: (pre-req: level 7, pact of the blade) When you cast a cantrip that requires a Ranged Spell Attack, You may make it as a melee spell attack instead. You must have one hand free to do this. - Eldritch Sword: (pre-req: level 9, pact of the blade) During any round in which you cast a Cantrip, you may make a bonus attack with your pact weapon. This kinda locks down your invocation progression to being something like this: War 2: Armor of shadows, Agonizing Blast War 3: Trade AB for Pact Combat War 5: Thirsting Blade War 7: Eldritch Claw War 9: Eldritch Sword War 11: Agonizing Blast War 12: Trade AB for Lifedrinker War 13: Agonizing blast But you make up for it in vastly increased prowess: - Assuming Dex based warlock with a Rapier, Hex, and the prior suggested chain of invocations - Assuming Variant Human, relevant stats: 16 Dex, 14 Cha. Increased to 18 dex and 15 cha from Variant Human and Resilient: Dex. Level 3: Take Blade Pact, Take Pact combat (Dueling), Take Armor of shadows. AC: 16, 1d8+1d6+6 damage per attack Level 4: Boost Dex to 20. AC: 17, 1d8+1d6+7 damage per attack Level 5: Take thirsting blade, now two attacks per round Level 7: Option of 2d8+2d6+14 damage per round or 2d10+2d6 force damage per round Level 8: Boost Cha to 17, AC 18 Level 9: Damage is now 2d10+1d8+3d6+7 damage per round in melee Level 12: Boost Cha to 19, Take Lifedrinker. AC: 19, Damage is 3d10+1d8+ 4d6+11 in melee Level 13: Take agonizing blast. Damage is now 3d10+1d8+4d6+23 in melee. You could take the route of boosting your charisma instead, since Eldritch Claw comes online fairly quickly, and taking agonizing blast at an earlier level. Either way, melee beast. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Pact of the Blade / Bladelock, looking for thoughts
Top