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Pact of the chain - how did it work out?
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<blockquote data-quote="Paul Farquhar" data-source="post: 8080978" data-attributes="member: 6906155"><p>Hawks are not ravens, in the same way as sheep are not chimpanzees. I've spoken to falconers, apparently the biggest challenge is coping with the stupidity of the animals they train.</p><p></p><p>Odin knew what he was doing when he chose ravens. Not only can they follow complex instructions and manipulate small objects (such as stealing a key), but the won't refuse to fly in dim light or enclosed spaces, as a hawk would.</p><p></p><p>But all this is DM's call. The DM could rule that the familiar does not behave as the creature whose form it takes on, but instead has the mentality of particularly dim fey/celestial/fiend, just as it's DM's call that NPCs ignore/attack familiars.</p><p></p><p>So just how good your familiar/improved familiar* is is pretty much entirely dependant on what table you are sitting at.</p><p></p><p>But tomblock is similar. You basically trade improved familiar for a few more out of combat utility spells. Neither has much effect on the warlock's combat performance. The choice is simply "what do you want to do out of combat".</p><p></p><p></p><p>*NB Your improved familiar can be a hawk if you really want, you still get some extra tricks you can do with it.</p></blockquote><p></p>
[QUOTE="Paul Farquhar, post: 8080978, member: 6906155"] Hawks are not ravens, in the same way as sheep are not chimpanzees. I've spoken to falconers, apparently the biggest challenge is coping with the stupidity of the animals they train. Odin knew what he was doing when he chose ravens. Not only can they follow complex instructions and manipulate small objects (such as stealing a key), but the won't refuse to fly in dim light or enclosed spaces, as a hawk would. But all this is DM's call. The DM could rule that the familiar does not behave as the creature whose form it takes on, but instead has the mentality of particularly dim fey/celestial/fiend, just as it's DM's call that NPCs ignore/attack familiars. So just how good your familiar/improved familiar* is is pretty much entirely dependant on what table you are sitting at. But tomblock is similar. You basically trade improved familiar for a few more out of combat utility spells. Neither has much effect on the warlock's combat performance. The choice is simply "what do you want to do out of combat". *NB Your improved familiar can be a hawk if you really want, you still get some extra tricks you can do with it. [/QUOTE]
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