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General Tabletop Discussion
*Dungeons & Dragons
Pact of the Chain + Wild Companion =?
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<blockquote data-quote="mellored" data-source="post: 9759249" data-attributes="member: 6801209"><p>It only attacks at low levels.</p><p></p><p>Once I get Gaze of Two Minds, i cast Eldritch Blast/ Spiked Growth/ Moonbeam from a different room.</p><p></p><p>Certainly won't be high damage, or have strong defenses.</p><p></p><p></p><p>I imagine it will mostly go something like.</p><p></p><p>Familiar with Gaze of Two Minds goes into a room, and you cast Moonbeam/Spiked Growth/Hunger of Hadar or whatever..</p><p></p><p>Telepathically warn your party and they can buffs / readies actions for when the monsters come out of the room. Effectively giving them a surprise rounds.</p><p></p><p>If they don't come out. Send in another Familiar to harass them.</p><p></p><p></p><p>Also, I think Wizard might be too much. I can get resistance to 1 attack from Investment of the Chain Master and give THP via Inspiring Leader. And then use pact slota to upcast Moonbeam better.</p></blockquote><p></p>
[QUOTE="mellored, post: 9759249, member: 6801209"] It only attacks at low levels. Once I get Gaze of Two Minds, i cast Eldritch Blast/ Spiked Growth/ Moonbeam from a different room. Certainly won't be high damage, or have strong defenses. I imagine it will mostly go something like. Familiar with Gaze of Two Minds goes into a room, and you cast Moonbeam/Spiked Growth/Hunger of Hadar or whatever.. Telepathically warn your party and they can buffs / readies actions for when the monsters come out of the room. Effectively giving them a surprise rounds. If they don't come out. Send in another Familiar to harass them. Also, I think Wizard might be too much. I can get resistance to 1 attack from Investment of the Chain Master and give THP via Inspiring Leader. And then use pact slota to upcast Moonbeam better. [/QUOTE]
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Pact of the Chain + Wild Companion =?
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