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<blockquote data-quote="The_Gneech" data-source="post: 5124978" data-attributes="member: 6779"><p>Well, <em>Pathfinder</em> is designed to be "backwards compatible" so I would expect it to work for 3.5. That said, PfRPG is a bit more generous will skills all around, so you might want to keep the listed DCs for "specialists" and for everyone else knock the CR down a couple of notches.</p><p></p><p>And yes, a character with no ranks and no ability score should theoretically have a DC 10 from levels 1 - 20 for an easy challenge, assuming it's just them acting alone with no buffs. But in practice, most characters at least have "aid another" going on by the time the party gets the hang of using skills regularly, if not a party bard singing, "Make, make, make your skill check!" and such.</p><p></p><p>FWIW, I haven't seen the revised page 42. But for 3.x/<em>Pathfinder</em>, it's important for a skill challenge to have "non-skill roll" options to garner successes, because even with more generous skills, the Fighter (for instance) probably <em>still </em>won't be able to contribute by actually rolling on a skill. So it's generally assumed that the people making skill checks will be those who've actually invested in skills, while the people who don't have skills to speak of will be coming up with alternate ways to contribute (via Aid Another, spell use, or even just bashing down the appropriate door).</p><p></p><p>Remember that a skill challenge counts as a creature of the same CR ... so if you have a 10th level party, a CR 10 skill challenge is intended to take them all on, so to speak. If you've got a skill challenge as part of a larger encounter, it should be at least APL -1 or -2, which will make the DCs drop noticeably.</p><p></p><p>-The Gneech <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite6" alt=":cool:" title="Cool :cool:" loading="lazy" data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="The_Gneech, post: 5124978, member: 6779"] Well, [I]Pathfinder[/I] is designed to be "backwards compatible" so I would expect it to work for 3.5. That said, PfRPG is a bit more generous will skills all around, so you might want to keep the listed DCs for "specialists" and for everyone else knock the CR down a couple of notches. And yes, a character with no ranks and no ability score should theoretically have a DC 10 from levels 1 - 20 for an easy challenge, assuming it's just them acting alone with no buffs. But in practice, most characters at least have "aid another" going on by the time the party gets the hang of using skills regularly, if not a party bard singing, "Make, make, make your skill check!" and such. FWIW, I haven't seen the revised page 42. But for 3.x/[I]Pathfinder[/I], it's important for a skill challenge to have "non-skill roll" options to garner successes, because even with more generous skills, the Fighter (for instance) probably [I]still [/I]won't be able to contribute by actually rolling on a skill. So it's generally assumed that the people making skill checks will be those who've actually invested in skills, while the people who don't have skills to speak of will be coming up with alternate ways to contribute (via Aid Another, spell use, or even just bashing down the appropriate door). Remember that a skill challenge counts as a creature of the same CR ... so if you have a 10th level party, a CR 10 skill challenge is intended to take them all on, so to speak. If you've got a skill challenge as part of a larger encounter, it should be at least APL -1 or -2, which will make the DCs drop noticeably. -The Gneech :cool: [/QUOTE]
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