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<blockquote data-quote="PinkRose" data-source="post: 6310749" data-attributes="member: 6694492"><p><span style="font-family: 'arial'">My Eagle Eyes have been able to discern the missing pieces.</span></p><p><span style="font-family: 'arial'">I <strong>BOLDED & CAPITALIZED</strong> all my additions.</span></p><p><span style="font-family: 'arial'"></span></p><p><span style="font-family: 'arial'">01 - 02 Roll on this table at the start of each of your turns for the next minute.</span></p><p><span style="font-family: 'arial'">03 - 04 For the next minute, you can see any invisible creature if you have line of sight to it.</span></p><p><span style="font-family: 'arial'">05 - 06 A <strong>MODRON IS CHOSEN AND</strong> controlled by the DM appears in an unoccupied space within 5 feet of you, then disappears 1 minute later.</span></p><p><span style="font-family: 'arial'">07 - 08 You cast fireball as a 3rd level spell centered on yourself.</span></p><p><span style="font-family: 'arial'">09 - 10 You cast magic missile as a<strong> 5TH</strong> level spell.</span></p><p><span style="font-family: 'arial'">11 - 12 Roll a d10. Your height changes by a number of inches equal to the roll. If the roll is odd, you shrink. If the roll is even, you grow.</span></p><p><span style="font-family: 'arial'">13 - 14 You cast confusion centered on yourself.</span></p><p><span style="font-family: 'arial'">15 - 16 For the next minute, you regain 5 hit points at the start of each of your turns.</span></p><p><span style="font-family: 'arial'">17 - 18 You grow a long beard <strong>MADE OF FEATHERS THAT REMAINS UNTIL YOU SNEEZE, AT WHICH POINT THE FEATHERS EXPLODE OUT FROM YOUR FACE</strong></span></p><p><span style="font-family: 'arial'">19 - 20 You cast grease on yourself.</span></p><p><span style="font-family: 'arial'">21 - 22 Creatures have disadvantage on saving throws against the next spell you cast in the next minute that involves a saving throw.</span></p><p><span style="font-family: 'arial'">23 - 24 Your skin turns a different shade of color. A remove curse spell can undo this effect.</span></p><p><span style="font-family: 'arial'">24 - 26 An eye appears on your forehead for the next minute. During that time you have advantage on Wisdom (perception) checks involving sight.</span></p><p><span style="font-family: 'arial'">27 - 28 For the next minute, all your spells with a casting time of 1 action have a casting time of <strong>1 BONUS ACTION.</strong></span></p><p><span style="font-family: 'arial'">29 - 30 You teleport up to <strong>60</strong> feet to an unoccupied space of your choice that you can see.</span></p><p><span style="font-family: 'arial'">31 - 32 You are transported to the Astral Plane<strong> UNTIL THE END OF YOUR NEXT TURN, AFTER WHICH TIME YOU RETURN TO THE SPACE YOU PREVIOUSLY OCCUPIED OR THE NEAREST UNOCCUPIED SPACE IF THAT SPACE IS OCCUPIED.</strong></span></p><p><span style="font-family: 'arial'">33 - 34 Maximize the damage of the next damaging spell you cast within the next minute.</span></p><p><span style="font-family: 'arial'">35 - 36 Roll a d10. Your age changes by a number of years equal to the roll. If the roll is odd, you grow younger. If the roll is even, you grow older.</span></p><p><span style="font-family: 'arial'">37 - 38 1d6<strong> FLUMPHS</strong> controlled by the DM appear in unoccupied spaces within <strong>60</strong> feet of you<strong> AND ARE FRIGHTENED OF YOU.</strong> They disappear after 1 minute.</span></p><p><span style="font-family: 'arial'">39 - 40 You regain 2d10 hit points.</span></p><p><span style="font-family: 'arial'">41 - 42 You turn into <strong>A POTTED PLANT UNTIL THE START OF YOUR NEXT TURN. WHILE A PLANT, YOU ARE INCAPACITATED AND YOU HAVE VULNERABILITY TO ALL DAMAGE. IF YOU DROP TO 0 HIT POINTS, YOUR POT BREAKS AND YOUR FORM REVERTS.</strong></span></p><p><span style="font-family: 'arial'">43 - 44 At the start of each of your turns for the next minute, you teleport <strong>20</strong> feet <strong>HORIZONTALLY</strong> in a random direction.<strong> IF THE DESTINATION IS OCCUPIED, REPEAT THE TELEPORT.</strong></span></p><p><span style="font-family: 'arial'">45 - 46 You cast <strong>LEVITATE</strong> on yourself.</span></p><p><span style="font-family: 'arial'">47 - 48 A unicorn controlled by the DM appears in an unoccupied space within 5 feet of you, then disappears 1 minute later.</span></p><p><span style="font-family: 'arial'">49 - 50 You can't speak for the next minute. Whenever you try, pink bubbles float out of your mouth.</span></p><p><span style="font-family: 'arial'">51 - 52 A spectral shield hovers near you for the next minute, granting you a +2 bonus to AC and immunity to magic missile.</span></p><p><span style="font-family: 'arial'">53 - 54 You are immune to being intoxicated by alcohol for the next 1d4 <strong>WEEKS.</strong></span></p><p><span style="font-family: 'arial'">55 - 56 For the next minute, when you move on your turn you can teleport the distance instead of walking.</span></p><p><span style="font-family: 'arial'">57 - 58 Your alignment changes to a randomly determines one. A remove curse spell can restore your original alignment.</span></p><p><span style="font-family: 'arial'">59 - 60 You regain your lowest level expended spell slot.</span></p><p><span style="font-family: 'arial'">61 - 62 For the next minute, you must shout when you speak.</span></p><p><span style="font-family: 'arial'">63 - 64 You cast fog cloud centered on yourself.</span></p><p><span style="font-family: 'arial'">65 - 66 Up to three creatures you choose within 30 feet of you take ?d10 lightning damage.</span></p><p><span style="font-family: 'arial'">67 - 68 You cast <strong>POLYMORPH</strong> on yourself.</span></p><p><span style="font-family: 'arial'">69 - 70 Each creature within 30 feet of you becomes invisible for the next minute. The invisibility ends for a creature when it attacks or casts a spell.</span></p><p><span style="font-family: 'arial'">71 - 72 You gain resistance to all damage for the next minute.</span></p><p><span style="font-family: 'arial'">73 - 74 A random creature within <strong>60 </strong>feet of you becomes<strong> POISONED </strong>for the next 1d4 hours.</span></p><p><span style="font-family: 'arial'">75 - 76 You glow with bright light in a 30 foot radius for the next minute. Any creature that starts its turn within 5 feet of you is blinded until the <strong>END </strong>of its next turn.</span></p><p><span style="font-family: 'arial'">77 - 78 You cast polymorph on yourself. If you fail the saving throw, you turn into a sheep.</span></p><p><span style="font-family: 'arial'">79 - 80 Illusory butterflies and flower petals flutter in the air within 10 feet of you for the next minute.</span></p><p><span style="font-family: 'arial'">81 - 82 You can take the withdraw action immediately.</span></p><p><span style="font-family: 'arial'">83 - 84 Each creature within <strong>30</strong> feet of you takes 1d10 necrotic damage. You regain hit points equal to the sum of the necrotic damage taken.</span></p><p><span style="font-family: 'arial'">85 - 86 You cast <strong>MIRROR IMAGE. </strong> (I think it says "mirror image".)<strong>(IT DOES)</strong></span></p><p><span style="font-family: 'arial'">87 - 88 You cast fly on a random creature within 60 feet of you.</span></p><p><span style="font-family: 'arial'">89 - 90 You become<strong> INVISIBLE</strong> for the next minute. During this time <strong>OTHER</strong> creatures can't <strong>HEAR YOU. THE INVISIBILITY ENDS IF YOU ATTACK OR CAST A SPELL.</strong></span></p><p><span style="font-family: 'arial'">91 - 92 <strong>IF YOU DIE WITHIN THE NEXT MINUTE, YOU IMMEDIATELY COME BACK TO LIFE AS IF BY THE REINCARNATE SPELL.</strong></span></p><p><span style="font-family: 'arial'">93 - 94<strong> YOUR SIZE INCREASES BY ONE SIZE CATEGORY FOR THE NEXT MINUTE.</strong></span></p><p><span style="font-family: 'arial'">95 - 96 You become incorporeal <strong>FOR THE NEXT MINUTE AND HAVE A SPECTRAL APPEARANCE DURING THAT TIME.</strong></span></p><p><span style="font-family: 'arial'">97 - 98 You are surrounded by<strong> FAINT, ETHEREAL MUSIC</strong> for the next minute.</span></p><p><span style="font-family: 'arial'">99 - 00 You regain all expended <strong>SORCERY POINTS. </strong>(I'm inclined to say "sorcery powers".)<strong>(SO CLOSE.)</strong></span></p><p><span style="font-family: 'arial'"><strong></strong></span></p><p><span style="font-family: 'arial'"><strong>EDITED: for clarity sake to match other's thoughts. </strong></span></p><p><span style="font-family: 'arial'"><strong></strong></span><span style="color: #000000"></span></p><p><span style="color: #000000"></span></p></blockquote><p></p>
[QUOTE="PinkRose, post: 6310749, member: 6694492"] [FONT=arial]My Eagle Eyes have been able to discern the missing pieces. I [B]BOLDED & CAPITALIZED[/B] all my additions. 01 - 02 Roll on this table at the start of each of your turns for the next minute. 03 - 04 For the next minute, you can see any invisible creature if you have line of sight to it. 05 - 06 A [B]MODRON IS CHOSEN AND[/B] controlled by the DM appears in an unoccupied space within 5 feet of you, then disappears 1 minute later. 07 - 08 You cast fireball as a 3rd level spell centered on yourself. 09 - 10 You cast magic missile as a[B] 5TH[/B] level spell. 11 - 12 Roll a d10. Your height changes by a number of inches equal to the roll. If the roll is odd, you shrink. If the roll is even, you grow. 13 - 14 You cast confusion centered on yourself. 15 - 16 For the next minute, you regain 5 hit points at the start of each of your turns. 17 - 18 You grow a long beard [B]MADE OF FEATHERS THAT REMAINS UNTIL YOU SNEEZE, AT WHICH POINT THE FEATHERS EXPLODE OUT FROM YOUR FACE[/B] 19 - 20 You cast grease on yourself. 21 - 22 Creatures have disadvantage on saving throws against the next spell you cast in the next minute that involves a saving throw. 23 - 24 Your skin turns a different shade of color. A remove curse spell can undo this effect. 24 - 26 An eye appears on your forehead for the next minute. During that time you have advantage on Wisdom (perception) checks involving sight. 27 - 28 For the next minute, all your spells with a casting time of 1 action have a casting time of [B]1 BONUS ACTION.[/B] 29 - 30 You teleport up to [B]60[/B] feet to an unoccupied space of your choice that you can see. 31 - 32 You are transported to the Astral Plane[B] UNTIL THE END OF YOUR NEXT TURN, AFTER WHICH TIME YOU RETURN TO THE SPACE YOU PREVIOUSLY OCCUPIED OR THE NEAREST UNOCCUPIED SPACE IF THAT SPACE IS OCCUPIED.[/B] 33 - 34 Maximize the damage of the next damaging spell you cast within the next minute. 35 - 36 Roll a d10. Your age changes by a number of years equal to the roll. If the roll is odd, you grow younger. If the roll is even, you grow older. 37 - 38 1d6[B] FLUMPHS[/B] controlled by the DM appear in unoccupied spaces within [B]60[/B] feet of you[B] AND ARE FRIGHTENED OF YOU.[/B] They disappear after 1 minute. 39 - 40 You regain 2d10 hit points. 41 - 42 You turn into [B]A POTTED PLANT UNTIL THE START OF YOUR NEXT TURN. WHILE A PLANT, YOU ARE INCAPACITATED AND YOU HAVE VULNERABILITY TO ALL DAMAGE. IF YOU DROP TO 0 HIT POINTS, YOUR POT BREAKS AND YOUR FORM REVERTS.[/B] 43 - 44 At the start of each of your turns for the next minute, you teleport [B]20[/B] feet [B]HORIZONTALLY[/B] in a random direction.[B] IF THE DESTINATION IS OCCUPIED, REPEAT THE TELEPORT.[/B] 45 - 46 You cast [B]LEVITATE[/B] on yourself. 47 - 48 A unicorn controlled by the DM appears in an unoccupied space within 5 feet of you, then disappears 1 minute later. 49 - 50 You can't speak for the next minute. Whenever you try, pink bubbles float out of your mouth. 51 - 52 A spectral shield hovers near you for the next minute, granting you a +2 bonus to AC and immunity to magic missile. 53 - 54 You are immune to being intoxicated by alcohol for the next 1d4 [B]WEEKS.[/B] 55 - 56 For the next minute, when you move on your turn you can teleport the distance instead of walking. 57 - 58 Your alignment changes to a randomly determines one. A remove curse spell can restore your original alignment. 59 - 60 You regain your lowest level expended spell slot. 61 - 62 For the next minute, you must shout when you speak. 63 - 64 You cast fog cloud centered on yourself. 65 - 66 Up to three creatures you choose within 30 feet of you take ?d10 lightning damage. 67 - 68 You cast [B]POLYMORPH[/B] on yourself. 69 - 70 Each creature within 30 feet of you becomes invisible for the next minute. The invisibility ends for a creature when it attacks or casts a spell. 71 - 72 You gain resistance to all damage for the next minute. 73 - 74 A random creature within [B]60 [/B]feet of you becomes[B] POISONED [/B]for the next 1d4 hours. 75 - 76 You glow with bright light in a 30 foot radius for the next minute. Any creature that starts its turn within 5 feet of you is blinded until the [B]END [/B]of its next turn. 77 - 78 You cast polymorph on yourself. If you fail the saving throw, you turn into a sheep. 79 - 80 Illusory butterflies and flower petals flutter in the air within 10 feet of you for the next minute. 81 - 82 You can take the withdraw action immediately. 83 - 84 Each creature within [B]30[/B] feet of you takes 1d10 necrotic damage. You regain hit points equal to the sum of the necrotic damage taken. 85 - 86 You cast [B]MIRROR IMAGE. [/B] (I think it says "mirror image".)[B](IT DOES)[/B] 87 - 88 You cast fly on a random creature within 60 feet of you. 89 - 90 You become[B] INVISIBLE[/B] for the next minute. During this time [B]OTHER[/B] creatures can't [B]HEAR YOU. THE INVISIBILITY ENDS IF YOU ATTACK OR CAST A SPELL.[/B] 91 - 92 [B]IF YOU DIE WITHIN THE NEXT MINUTE, YOU IMMEDIATELY COME BACK TO LIFE AS IF BY THE REINCARNATE SPELL.[/B] 93 - 94[B] YOUR SIZE INCREASES BY ONE SIZE CATEGORY FOR THE NEXT MINUTE.[/B] 95 - 96 You become incorporeal [B]FOR THE NEXT MINUTE AND HAVE A SPECTRAL APPEARANCE DURING THAT TIME.[/B] 97 - 98 You are surrounded by[B] FAINT, ETHEREAL MUSIC[/B] for the next minute. 99 - 00 You regain all expended [B]SORCERY POINTS. [/B](I'm inclined to say "sorcery powers".)[B](SO CLOSE.) EDITED: for clarity sake to match other's thoughts. [/B][/FONT][COLOR=#000000] [/COLOR] [/QUOTE]
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