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Pages from the Royal Chef's Cookbook
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<blockquote data-quote="ElectricDragon" data-source="post: 7162582" data-attributes="member: 10778"><p><span style="font-size: 10px"><span style="font-family: 'comic sans ms'">Eric,</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'comic sans ms'">We found the errant wizard, trying to leave the county. He had nearly half the book on him as the fence promised. He readily agreed to hand over the ill-gotten pages if only he could have copies of one or two of them. I told him no. The fact that he wasn't being sold into slavery to atone for his crimes and recompense the victims should be payment enough. He grumbled but agreed when he noticed the posse of sheriffs with his brother in chains backing up my negotiations. The local sheriffs then escorted him and his brother out of the capitol and gave them orders to never return.</span></span></p><p><span style="font-size: 10px"><span style="font-family: 'comic sans ms'">Ambrose</span></span></p><p></p><p><span style="font-size: 12px"><em><strong>Magic to Eat By</strong></em></span><strong></strong></p><p><strong></strong></p><p><strong><span style="font-size: 10px">Banquet</span></strong><span style="font-size: 10px"></span></p><p><span style="font-size: 10px"><em>Conjuration</em> (Creation)</span></p><p><span style="font-size: 10px"><strong>Level:</strong> Brd 3, Sor/Wiz 3</span></p><p><span style="font-size: 10px"><strong>Components:</strong> V, S, M, F; see text</span></p><p><span style="font-size: 10px"><strong>Casting Time:</strong> 5 minutes</span></p><p><span style="font-size: 10px"><strong>Range:</strong> Close (25 ft. + 5 ft./2 levels)</span></p><p><span style="font-size: 10px"><strong>Area: </strong> 50 feet radius</span></p><p><span style="font-size: 10px"><strong>Effect:</strong> 1 or more rectangular table(s) and 2 or more chairs</span></p><p><span style="font-size: 10px"><strong>Duration:</strong> 1 hour/level (D)</span></p><p><span style="font-size: 10px"><strong>Saving Throw: </strong>None</span></p><p><span style="font-size: 10px"><strong>Spell Resistance:</strong> No</span></p><p><span style="font-size: 10px">You conjure up to 1 long rectangular table and eight chairs/2 levels (maximum 10 tables and 80 chairs at 20th level). The tables and chairs are stable and sturdy, solid oak. All tables are covered with a lace tablecloth and set with 8 places. A setting includes a plate, a saucer, a bowl, a tankard, a goblet, silver spoon, silver fork, and silver knife, and a cloth napkin. You also conjure 1 <em>unseen servant</em>/table to serve the meals, refill drinks, and generally see to your guests' needs. Any piece removed farther than 50 feet away from the table(s) changes into smoke and wafts away. At the end of the spell, all conjured pieces similarly disappear.</span></p><p><span style="font-size: 10px">This spell provides no food, just the accoutrements of the meal and the servants. Further, any meal served on these tables grants its cook a +4 bonus to Diplomacy checks for 1 hour with any who partake of it.</span></p><p><span style="font-size: 10px"><strong>Material Components:</strong> A sliver of wood and a white lace handkerchief (worth 3 gp). These must be augmented by the components of the <em>unseen servant</em> spell (string and a bit of wood) if this benefit is to be included.</span></p><p><span style="font-size: 10px"><strong>Focus Component:</strong> A miniature teak chair (worth 25 gp) and a miniature crystal goblet (worth 15 gp).</span></p><p><span style="font-size: 10px"><strong>Cook's Note:</strong> An instant dining area for frontier dinners of state. This spell is now required learning for any of my employees that can cast it.</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px"><strong>Bless Water</strong></span></p><p><span style="font-size: 10px"><em>Transmutation</em> [Good]</span></p><p><span style="font-size: 10px"><strong>Cook's Note:</strong> Adds no flavor whatsoever to foods cooked with it. Such food radiates dim good though.</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px"><strong>Chill Metal</strong></span></p><p><span style="font-size: 10px"><em>Transmutation</em> [Cold]</span></p><p><span style="font-size: 10px"><strong>Cook's Note:</strong> This spell can be used to quickly chill or even freeze foods or drinks placed in metal containers. Two rounds is enough to chill and cover with frost most foods and drinks. Three or more rounds solidly freezes beverages and foodstuffs. To prevent freezing of foods and drinks, it is necessary to empty the container as it will continue to chill until the spell ends. I am experimenting with a dish that uses frozen cow's milk and oil of the vanilla bean.</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px"><strong>Cook's Delight</strong></span></p><p><span style="font-size: 10px"><em>Conjuration</em> (Creation)</span></p><p><span style="font-size: 10px"><strong>Level:</strong> Brd 5, Sor/Wiz 5</span></p><p><span style="font-size: 10px"><strong>Components:</strong> V, S, M, F; see text</span></p><p><span style="font-size: 10px"><strong>Casting Time:</strong> 10 minutes</span></p><p><span style="font-size: 10px"><strong>Range:</strong> Close (25 ft. + 5 ft./2 levels)</span></p><p><span style="font-size: 10px"><strong>Effect:</strong> 50 ft. by 50 ft.</span></p><p><span style="font-size: 10px"><strong>Duration:</strong> 2 hours/level (D)</span></p><p><span style="font-size: 10px"><strong>Saving Throw:</strong> None</span></p><p><span style="font-size: 10px"><strong>Spell Resistance:</strong> No</span></p><p><span style="font-size: 10px">You conjure a huge pavilion that over 4 long tables covered with white and red checkered tablecloths, 3 cabinets containing: a complete assortment of knives, 2 mortars & pestles, 3 strainers, 2 sieves, 1 colander, 3 long-handled frying pans, 2 metal grids, 2 waffle irons, 3 cleavers, 2 mallets, 2 tongs, 10 bunches of twigs, 15 cloths, 5 lb. scouring sand, 2 tubs, 3 weighing scales, 2 roasting forks, 2 skimming spoons, 1 rolling pin, 1 cheese grater, 4 iron handmils; and 10 buckets of water. Surounding the pavilion are 3 cookfires with iron grates and spits and a clay oven. The ground under the pavilion and surrounding it out to a distance of 50 feet from the center point is level, clean, and dry. Three or more <em>unseen servants</em> are conjured to assist with the cooking and can follow any simple order related to cooking (grind these, peel that, stir this, etc.). The spell conjures one <em>unseen servant</em> per 3 caster levels.</span></p><p><span style="font-size: 10px">This spell provides no food, just a portable kitchen with 3 or more sculleries (<em>unseen servants</em>)</span></p><p><span style="font-size: 10px"><strong>Material Components:</strong> A chip of oak, a red and white checkered handkerchief and a sprinkling of water. These must be augmented by the components of the <em>unseen servant</em> spell (string and a bit of wood) if this benefit is to be included.</span></p><p><span style="font-size: 10px"><strong>Focus Component:</strong> A miniature iron skillet (worth 10 gp) and a miniature silver spoon (worth 50 gp).</span></p><p><span style="font-size: 10px"><strong>Cook's Note:</strong> A complex spell, but worth it for the ability to create a feast fit for a king in the middle of the wilderness. With <em>banquet</em> to supply a dining room anywhere can be a dinner of state. Myself and my best assistant cooks are assigned a spellcaster with the ability to cast both this spell and <em>banquet</em> in case of emergencies.</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px"><strong>Create Food and Water</strong></span></p><p><span style="font-size: 10px"><em>Conjuration</em> (Creation)</span></p><p><span style="font-size: 10px"><strong>Cook's Note:</strong> Should only be used in the direst of circumstances; the food is an affront to the taste buds.</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px"><strong>Create Water</strong></span></p><p><span style="font-size: 10px"><em>Conjuration</em> (Creation) [Water]</span></p><p><span style="font-size: 10px"><strong>Cook's Note:</strong> Water is a necessary ingredient of most meals.</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px"><strong>Curse Water</strong></span></p><p><span style="font-size: 10px"><em>Necromancy </em>[Evil]</span></p><p><span style="font-size: 10px"><strong>Cook's Note:</strong> Adds no flavor whatsoever to foods cooked with it. Such food radiates dim evil though.</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px"><strong>Disguise Food</strong></span></p><p><span style="font-size: 10px"><em>Illusion</em> (Phantasm)</span></p><p><span style="font-size: 10px"><strong>Level:</strong> Asn 2</span></p><p><span style="font-size: 10px"><strong>Components:</strong> S, M</span></p><p><span style="font-size: 10px"><strong>Casting Time:</strong> 1 move action</span></p><p><span style="font-size: 10px"><strong>Range:</strong> 10 feet</span></p><p><span style="font-size: 10px"><strong>Target:</strong> up to 1 cu ft of food/level (or about 8 lbs./lvl)</span></p><p><span style="font-size: 10px"><strong>Duration:</strong> 10 hour/level</span></p><p><span style="font-size: 10px"><strong>Saving Throw:</strong> Special (object)</span></p><p><span style="font-size: 10px"><strong>Spell Resistance:</strong> No (object)</span></p><p><span style="font-size: 10px">This spell covers the target food with the illusion of a masterwork meal; in taste, smell, and looks; no matter what the actual food is. Moldy food, maggoty food, or poisoned food is thus a scrumptious repast until the disease/poison/infestation takes effect. The food's aura is masked from most <em>detect</em> spells (and effects with similar capabilities) as though it were nonmagical. A <em>detect poison</em> spell though, will see through the disguise if poison is present and <em>purify food and drink</em> will work normally no matter what the food looks like.</span></p><p><span style="font-size: 10px"><strong>Material Components:</strong> A piece of iron pyrite touched to the food while the food is sprinkled with diamond dust (worth 500 gp).</span></p><p><span style="font-size: 10px"><strong>Cook's Note:</strong> Completely hides the taste of poisons. <em>Detect poison</em> is required for all meals of state now. I asked Kerrik to try to infiltrate the local assassin's guild for me. It took him 3 years after the great debacle with the dwarven ambassadors. Only the fact that I keep multiple methods of poison control available saved the whole party. I hope that inside knowledge of the workings of that dark guild will help stave off future attempts at disrupting any of my banquets ever again. The only reason I did not lose my head on the chopping block over this outrage is that the king was never in any actual danger (I prepare and serve his food personally, no servants are allowed close to it).</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px"><strong>Goodberry</strong></span></p><p><span style="font-size: 10px"><em>Transmutation</em></span></p><p><span style="font-size: 10px"><strong>Cook's Note:</strong> The berries from this spell are extremely useful by adding them to flavorful but non-nutritious meals.</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px"><strong>Heat Metal</strong></span></p><p><span style="font-size: 10px"><em>Transmutation</em> [Fire]</span></p><p><span style="font-size: 10px"><strong>Cook's Note:</strong> This spell is mainly used for quickly cooked items.</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px"><strong>Heroes’ Feast</strong></span></p><p><span style="font-size: 10px"><em>Conjuration</em> [Creation]</span></p><p><span style="font-size: 10px"><strong>Cook's Note:</strong> For those that do not have a royal chef available.</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px"><strong>Major Creation</strong></span></p><p><span style="font-size: 10px"><em>Conjuration</em> (Creation)</span></p><p><span style="font-size: 10px"><strong>Cook's Note:</strong> Useful to create rare fruits, legumes, nuts, berries, grains, or vegetables when the real thing is unavailable. Nonliving does not mean rotten. Legendary foodstuffs cannot be created by use of this spell.</span></p><p><span style="font-size: 10px">When used to create a complete meal, a Craft (cooking) check determines the quality of the meal.</span></p><p><span style="font-size: 10px"><strong>Craft (cooking) check result---Quality of Meal</strong></span></p><p><span style="font-size: 10px">3 or less---Poor (2 sp)</span></p><p><span style="font-size: 10px">4-8 ---Common (5 sp)</span></p><p><span style="font-size: 10px">9-13 ---Good (2 gp)</span></p><p><span style="font-size: 10px">14-18 ---Fine (3 gp)</span></p><p><span style="font-size: 10px">19-23 ---Excellent (5 gp)</span></p><p><span style="font-size: 10px">24-28 ---Superb (7 gp)</span></p><p><span style="font-size: 10px">29+ ---Banquet (10 gp)</span></p><p><span style="font-size: 10px">Poor meals have such poor nutrition that they give the eater a 50% chance to take 1 point of Constitution damage. Common meals have only a 25% chance for the same damage. Good or better meals have no chance of damaging the eater. Excellent and better meals have a 50% chance to heal the eater of 1 hit point of damage. Banquet meals instead heal 1d2 hit points. Anyone can choose to make a worse quality meal than they roll.</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px"><strong>Minor Creation</strong></span></p><p><span style="font-size: 10px"><em>Conjuration</em> (Creation)</span></p><p><span style="font-size: 10px"><strong>Cook's Note:</strong> Useful to create rare fruits, legumes, nuts, berries, grains, or vegetables when the real thing is unavailable. Nonliving does not mean rotten. Legendary foodstuffs cannot be created by use of this spell.</span></p><p><span style="font-size: 10px">When used to create a meal, a Craft (cooking) check determines the quality of the meal.</span></p><p><span style="font-size: 10px"><strong>Craft (cooking) check result---Quality of Meal</strong></span></p><p><span style="font-size: 10px">5 or less ---Poor (2 sp)</span></p><p><span style="font-size: 10px">6-10 ---Common (5 sp)</span></p><p><span style="font-size: 10px">11-15 ---Good (2 gp)</span></p><p><span style="font-size: 10px">16-20 ---Fine (3 gp)</span></p><p><span style="font-size: 10px">21-25 ---Excellent (5 gp)</span></p><p><span style="font-size: 10px">26-30 ---Superb (7 gp)</span></p><p><span style="font-size: 10px">31+ ---Banquet (10 gp)</span></p><p><span style="font-size: 10px">Poor meals have such poor nutrition that they give the eater a 50% chance to take 1 point of Constitution damage. Common meals have only a 25% chance for the same damage. Good or better meals have no chance of damaging the eater. Excellent and better meals have a 50% chance to heal the eater of 1 hit point of damage. Banquet meals instead heal 1d2 hit points. Anyone can choose to make a worse quality meal than they roll.</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px"><strong>Plant Growth</strong></span></p><p><span style="font-size: 10px"><em>Transmutation</em></span></p><p><span style="font-size: 10px"><strong>Cook's Note:</strong> The enrichment version of this spell brings food crops to maximum production capability.</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px"><strong>Purify Food and Drink</strong></span></p><p><span style="font-size: 10px"><em>Transmutation</em></span></p><p><span style="font-size: 10px"><strong>Cook's Note:</strong> In a pinch, useless food and drink can provide sustenance. </span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px"><strong>Putrefy Food and Drink</strong></span></p><p><span style="font-size: 10px"><em>Transmutation</em> [Evil]</span></p><p><span style="font-size: 10px"><strong>Cook's Note:</strong> When I asked Eric who would ever use such a spell, he readily countered with a reminder of the banquet in honor of the dwarven ambassadors and begged me to make peace with Baron Erlitz. I promised to invite him to the next dinner of state as a gesture of peace; whether he comes or not and whether he acts the buffoon again remains to be seen.</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px"><strong>Spice</strong></span></p><p><span style="font-size: 10px"><em>Conjuration</em> (Creation)</span></p><p><span style="font-size: 10px"><strong>Level:</strong> Bard 0, Clr 0, Drd 0, Sor/Wiz 0</span></p><p><span style="font-size: 10px"><strong>Components:</strong> V, S, F</span></p><p><span style="font-size: 10px"><strong>Casting Time:</strong> 1 standard action</span></p><p><span style="font-size: 10px"><strong>Range:</strong> 5 feet</span></p><p><span style="font-size: 10px"><strong>Effect:</strong> Special, see below</span></p><p><span style="font-size: 10px"><strong>Duration:</strong> Instantaneous (and 1 hour/level)</span></p><p><span style="font-size: 10px"><strong>Saving Throw:</strong> None</span></p><p><span style="font-size: 10px"><strong>Spell Resistance:</strong> None</span></p><p><span style="font-size: 10px">This spell conjures 1 finely-ground ounce of any non-magical spice named by the caster into the focus component. This silver rod is then used to dispense the correct amount of that spice for the meal in question (cook's opinion) by shaking it over the meal. The spice disappears after 1 hour per caster level if not used sooner.</span></p><p><span style="font-size: 10px"><strong>Special:</strong> Those that eat a meal using such spice heal one hit point after the meal is finished (or 10 minutes after starting eating).</span></p><p><span style="font-size: 10px"><strong>Focus Component:</strong> A short silver rod with one end that has small but deep holes bored into it (worth at least 50 gp). The holes form the shape of an "S".</span></p><p><span style="font-size: 10px"><strong>Cook's Note:</strong> The perfect way to acquire a rare spice for a meal.</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px"><strong>Transmute Metal to Wood</strong></span></p><p><span style="font-size: 10px"><em>Transmutation</em></span></p><p><span style="font-size: 10px"><strong>Cook's Note:</strong> Magical weapons transformed into wooden ones can be used for cooking food; supposedly the food gains a blood-like coppery taste and a mild tingle. This is still untested as it seems no one is willing to fuel my taste experimentation and conversation-starters like, "I wonder what your dagger would taste like" seem to quickly lose the audience.</span></p><p><span style="font-size: 10px"></span></p><p><span style="font-size: 10px"><strong>Warrior's Meal</strong></span></p><p><span style="font-size: 10px"><em>Enchantment</em> (Compulsion) [Mind-Affecting]</span></p><p><span style="font-size: 10px"><strong>Level:</strong> Bard 4, Cleric 4</span></p><p><span style="font-size: 10px"><strong>Components:</strong> V, S, M, F</span></p><p><span style="font-size: 10px"><strong>Casting Time:</strong> 10 minutes</span></p><p><span style="font-size: 10px"><strong>Range:</strong> Close (25 ft. + 5 ft./2 levels)</span></p><p><span style="font-size: 10px"><strong>Effect:</strong> Meal, table, and service for one creature/2 levels</span></p><p><span style="font-size: 10px"><strong>Duration:</strong> 1 hour/2 levels (max 10 hours at 20th level)</span></p><p><span style="font-size: 10px"><strong>Saving Throw:</strong> None (harmless)</span></p><p><span style="font-size: 10px"><strong>Spell Resistance:</strong> No (harmless)</span></p><p><span style="font-size: 10px">You bring forth a great meal, including a serviceable table, adequate chairs, wooden service (plates, bowls, forks, etc.), and food and drink, all from a tablecloth spread upon the ground. The meal takes 1 hour to consume, and the beneficial effects do not set in until this hour is over. At the end of the spell the table, chairs, and service vanish. Every creature partaking of the meal gains a luck bonus equal to 1/2 the caster's casting modifier (max luck bonus +5) to attacks and damage. The meal is delicious and suppresses fatigue and exhaustion for its duration. After the effect ends, any fatigue or exhaustion comes back at full strength and must then be dealt with as normal (mainly, rest can end or lessen the conditions).</span></p><p><span style="font-size: 10px"><strong>Material Components:</strong> 1 day's rations</span></p><p><span style="font-size: 10px"><strong>Focus Component:</strong> A red and white checkered tablecloth (5' x 5'; wt. 2 lb.; cost: 3 gp), a miniature wooden knife and a miniature wooden fork. </span></p><p><span style="font-size: 10px"><strong>Cook's Note:</strong> This spell was made by Eric and is the main reason I hired him on the spot the first time I saw him cast the spell. He has since proved superior to my needs and became indispensable to both me personally and through me, to the king.</span></p><p></p><p></p><p></p><p><span style="font-size: 9px"><strong>Author's Note:</strong>The reason this section is purportedly the longest has more to do with the game rules for how many pages it takes to pen a spell in a book than how many pages it took to describe it. I left out the Core Rules spell descriptions to shorten the read.</span></p></blockquote><p></p>
[QUOTE="ElectricDragon, post: 7162582, member: 10778"] [size=2][font=comic sans ms]Eric, We found the errant wizard, trying to leave the county. He had nearly half the book on him as the fence promised. He readily agreed to hand over the ill-gotten pages if only he could have copies of one or two of them. I told him no. The fact that he wasn't being sold into slavery to atone for his crimes and recompense the victims should be payment enough. He grumbled but agreed when he noticed the posse of sheriffs with his brother in chains backing up my negotiations. The local sheriffs then escorted him and his brother out of the capitol and gave them orders to never return. Ambrose[/font][/size][font=comic sans ms][/font] [size=3][i][b]Magic to Eat By[/b][/i][b][/b][/size][b] [size=2]Banquet[/size][/b][size=2] [i]Conjuration[/i] (Creation) [b]Level:[/b] Brd 3, Sor/Wiz 3 [b]Components:[/b] V, S, M, F; see text [b]Casting Time:[/b] 5 minutes [b]Range:[/b] Close (25 ft. + 5 ft./2 levels) [b]Area: [/b] 50 feet radius [b]Effect:[/b] 1 or more rectangular table(s) and 2 or more chairs [b]Duration:[/b] 1 hour/level (D) [b]Saving Throw: [/b]None [b]Spell Resistance:[/b] No You conjure up to 1 long rectangular table and eight chairs/2 levels (maximum 10 tables and 80 chairs at 20th level). The tables and chairs are stable and sturdy, solid oak. All tables are covered with a lace tablecloth and set with 8 places. A setting includes a plate, a saucer, a bowl, a tankard, a goblet, silver spoon, silver fork, and silver knife, and a cloth napkin. You also conjure 1 [i]unseen servant[/i]/table to serve the meals, refill drinks, and generally see to your guests' needs. Any piece removed farther than 50 feet away from the table(s) changes into smoke and wafts away. At the end of the spell, all conjured pieces similarly disappear. This spell provides no food, just the accoutrements of the meal and the servants. Further, any meal served on these tables grants its cook a +4 bonus to Diplomacy checks for 1 hour with any who partake of it. [b]Material Components:[/b] A sliver of wood and a white lace handkerchief (worth 3 gp). These must be augmented by the components of the [i]unseen servant[/i] spell (string and a bit of wood) if this benefit is to be included. [b]Focus Component:[/b] A miniature teak chair (worth 25 gp) and a miniature crystal goblet (worth 15 gp). [b]Cook's Note:[/b] An instant dining area for frontier dinners of state. This spell is now required learning for any of my employees that can cast it. [b]Bless Water[/b] [i]Transmutation[/i] [Good] [b]Cook's Note:[/b] Adds no flavor whatsoever to foods cooked with it. Such food radiates dim good though. [b]Chill Metal[/b] [i]Transmutation[/i] [Cold] [b]Cook's Note:[/b] This spell can be used to quickly chill or even freeze foods or drinks placed in metal containers. Two rounds is enough to chill and cover with frost most foods and drinks. Three or more rounds solidly freezes beverages and foodstuffs. To prevent freezing of foods and drinks, it is necessary to empty the container as it will continue to chill until the spell ends. I am experimenting with a dish that uses frozen cow's milk and oil of the vanilla bean. [b]Cook's Delight[/b] [i]Conjuration[/i] (Creation) [b]Level:[/b] Brd 5, Sor/Wiz 5 [b]Components:[/b] V, S, M, F; see text [b]Casting Time:[/b] 10 minutes [b]Range:[/b] Close (25 ft. + 5 ft./2 levels) [b]Effect:[/b] 50 ft. by 50 ft. [b]Duration:[/b] 2 hours/level (D) [b]Saving Throw:[/b] None [b]Spell Resistance:[/b] No You conjure a huge pavilion that over 4 long tables covered with white and red checkered tablecloths, 3 cabinets containing: a complete assortment of knives, 2 mortars & pestles, 3 strainers, 2 sieves, 1 colander, 3 long-handled frying pans, 2 metal grids, 2 waffle irons, 3 cleavers, 2 mallets, 2 tongs, 10 bunches of twigs, 15 cloths, 5 lb. scouring sand, 2 tubs, 3 weighing scales, 2 roasting forks, 2 skimming spoons, 1 rolling pin, 1 cheese grater, 4 iron handmils; and 10 buckets of water. Surounding the pavilion are 3 cookfires with iron grates and spits and a clay oven. The ground under the pavilion and surrounding it out to a distance of 50 feet from the center point is level, clean, and dry. Three or more [i]unseen servants[/i] are conjured to assist with the cooking and can follow any simple order related to cooking (grind these, peel that, stir this, etc.). The spell conjures one [i]unseen servant[/i] per 3 caster levels. This spell provides no food, just a portable kitchen with 3 or more sculleries ([i]unseen servants[/i]) [b]Material Components:[/b] A chip of oak, a red and white checkered handkerchief and a sprinkling of water. These must be augmented by the components of the [i]unseen servant[/i] spell (string and a bit of wood) if this benefit is to be included. [b]Focus Component:[/b] A miniature iron skillet (worth 10 gp) and a miniature silver spoon (worth 50 gp). [b]Cook's Note:[/b] A complex spell, but worth it for the ability to create a feast fit for a king in the middle of the wilderness. With [i]banquet[/i] to supply a dining room anywhere can be a dinner of state. Myself and my best assistant cooks are assigned a spellcaster with the ability to cast both this spell and [I]banquet[/I] in case of emergencies. [b]Create Food and Water[/b] [i]Conjuration[/i] (Creation) [b]Cook's Note:[/b] Should only be used in the direst of circumstances; the food is an affront to the taste buds. [b]Create Water[/b] [i]Conjuration[/i] (Creation) [Water] [b]Cook's Note:[/b] Water is a necessary ingredient of most meals. [b]Curse Water[/b] [i]Necromancy [/i][Evil] [b]Cook's Note:[/b] Adds no flavor whatsoever to foods cooked with it. Such food radiates dim evil though. [b]Disguise Food[/b] [i]Illusion[/i] (Phantasm) [b]Level:[/b] Asn 2 [b]Components:[/b] S, M [b]Casting Time:[/b] 1 move action [b]Range:[/b] 10 feet [b]Target:[/b] up to 1 cu ft of food/level (or about 8 lbs./lvl) [b]Duration:[/b] 10 hour/level [b]Saving Throw:[/b] Special (object) [b]Spell Resistance:[/b] No (object) This spell covers the target food with the illusion of a masterwork meal; in taste, smell, and looks; no matter what the actual food is. Moldy food, maggoty food, or poisoned food is thus a scrumptious repast until the disease/poison/infestation takes effect. The food's aura is masked from most [i]detect[/i] spells (and effects with similar capabilities) as though it were nonmagical. A [i]detect poison[/i] spell though, will see through the disguise if poison is present and [i]purify food and drink[/i] will work normally no matter what the food looks like. [b]Material Components:[/b] A piece of iron pyrite touched to the food while the food is sprinkled with diamond dust (worth 500 gp). [b]Cook's Note:[/b] Completely hides the taste of poisons. [I]Detect poison[/I] is required for all meals of state now. I asked Kerrik to try to infiltrate the local assassin's guild for me. It took him 3 years after the great debacle with the dwarven ambassadors. Only the fact that I keep multiple methods of poison control available saved the whole party. I hope that inside knowledge of the workings of that dark guild will help stave off future attempts at disrupting any of my banquets ever again. The only reason I did not lose my head on the chopping block over this outrage is that the king was never in any actual danger (I prepare and serve his food personally, no servants are allowed close to it). [b]Goodberry[/b] [i]Transmutation[/i] [b]Cook's Note:[/b] The berries from this spell are extremely useful by adding them to flavorful but non-nutritious meals. [b]Heat Metal[/b] [i]Transmutation[/i] [Fire] [b]Cook's Note:[/b] This spell is mainly used for quickly cooked items. [b]Heroes’ Feast[/b] [i]Conjuration[/i] [Creation] [b]Cook's Note:[/b] For those that do not have a royal chef available. [b]Major Creation[/b] [i]Conjuration[/i] (Creation) [b]Cook's Note:[/b] Useful to create rare fruits, legumes, nuts, berries, grains, or vegetables when the real thing is unavailable. Nonliving does not mean rotten. Legendary foodstuffs cannot be created by use of this spell. When used to create a complete meal, a Craft (cooking) check determines the quality of the meal. [b]Craft (cooking) check result---Quality of Meal[/b] 3 or less---Poor (2 sp) 4-8 ---Common (5 sp) 9-13 ---Good (2 gp) 14-18 ---Fine (3 gp) 19-23 ---Excellent (5 gp) 24-28 ---Superb (7 gp) 29+ ---Banquet (10 gp) Poor meals have such poor nutrition that they give the eater a 50% chance to take 1 point of Constitution damage. Common meals have only a 25% chance for the same damage. Good or better meals have no chance of damaging the eater. Excellent and better meals have a 50% chance to heal the eater of 1 hit point of damage. Banquet meals instead heal 1d2 hit points. Anyone can choose to make a worse quality meal than they roll. [b]Minor Creation[/b] [i]Conjuration[/i] (Creation) [b]Cook's Note:[/b] Useful to create rare fruits, legumes, nuts, berries, grains, or vegetables when the real thing is unavailable. Nonliving does not mean rotten. Legendary foodstuffs cannot be created by use of this spell. When used to create a meal, a Craft (cooking) check determines the quality of the meal. [b]Craft (cooking) check result---Quality of Meal[/b] 5 or less ---Poor (2 sp) 6-10 ---Common (5 sp) 11-15 ---Good (2 gp) 16-20 ---Fine (3 gp) 21-25 ---Excellent (5 gp) 26-30 ---Superb (7 gp) 31+ ---Banquet (10 gp) Poor meals have such poor nutrition that they give the eater a 50% chance to take 1 point of Constitution damage. Common meals have only a 25% chance for the same damage. Good or better meals have no chance of damaging the eater. Excellent and better meals have a 50% chance to heal the eater of 1 hit point of damage. Banquet meals instead heal 1d2 hit points. Anyone can choose to make a worse quality meal than they roll. [b]Plant Growth[/b] [i]Transmutation[/i] [b]Cook's Note:[/b] The enrichment version of this spell brings food crops to maximum production capability. [b]Purify Food and Drink[/b] [i]Transmutation[/i] [b]Cook's Note:[/b] In a pinch, useless food and drink can provide sustenance. [b]Putrefy Food and Drink[/b] [i]Transmutation[/i] [Evil] [b]Cook's Note:[/b] When I asked Eric who would ever use such a spell, he readily countered with a reminder of the banquet in honor of the dwarven ambassadors and begged me to make peace with Baron Erlitz. I promised to invite him to the next dinner of state as a gesture of peace; whether he comes or not and whether he acts the buffoon again remains to be seen. [b]Spice[/b] [i]Conjuration[/i] (Creation) [b]Level:[/b] Bard 0, Clr 0, Drd 0, Sor/Wiz 0 [b]Components:[/b] V, S, F [b]Casting Time:[/b] 1 standard action [b]Range:[/b] 5 feet [b]Effect:[/b] Special, see below [b]Duration:[/b] Instantaneous (and 1 hour/level) [b]Saving Throw:[/b] None [b]Spell Resistance:[/b] None This spell conjures 1 finely-ground ounce of any non-magical spice named by the caster into the focus component. This silver rod is then used to dispense the correct amount of that spice for the meal in question (cook's opinion) by shaking it over the meal. The spice disappears after 1 hour per caster level if not used sooner. [b]Special:[/b] Those that eat a meal using such spice heal one hit point after the meal is finished (or 10 minutes after starting eating). [b]Focus Component:[/b] A short silver rod with one end that has small but deep holes bored into it (worth at least 50 gp). The holes form the shape of an "S". [b]Cook's Note:[/b] The perfect way to acquire a rare spice for a meal. [b]Transmute Metal to Wood[/b] [i]Transmutation[/i] [b]Cook's Note:[/b] Magical weapons transformed into wooden ones can be used for cooking food; supposedly the food gains a blood-like coppery taste and a mild tingle. This is still untested as it seems no one is willing to fuel my taste experimentation and conversation-starters like, "I wonder what your dagger would taste like" seem to quickly lose the audience. [b]Warrior's Meal[/b] [i]Enchantment[/i] (Compulsion) [Mind-Affecting] [b]Level:[/b] Bard 4, Cleric 4 [b]Components:[/b] V, S, M, F [b]Casting Time:[/b] 10 minutes [b]Range:[/b] Close (25 ft. + 5 ft./2 levels) [b]Effect:[/b] Meal, table, and service for one creature/2 levels [b]Duration:[/b] 1 hour/2 levels (max 10 hours at 20th level) [b]Saving Throw:[/b] None (harmless) [b]Spell Resistance:[/b] No (harmless) You bring forth a great meal, including a serviceable table, adequate chairs, wooden service (plates, bowls, forks, etc.), and food and drink, all from a tablecloth spread upon the ground. The meal takes 1 hour to consume, and the beneficial effects do not set in until this hour is over. At the end of the spell the table, chairs, and service vanish. Every creature partaking of the meal gains a luck bonus equal to 1/2 the caster's casting modifier (max luck bonus +5) to attacks and damage. The meal is delicious and suppresses fatigue and exhaustion for its duration. After the effect ends, any fatigue or exhaustion comes back at full strength and must then be dealt with as normal (mainly, rest can end or lessen the conditions). [b]Material Components:[/b] 1 day's rations [b]Focus Component:[/b] A red and white checkered tablecloth (5' x 5'; wt. 2 lb.; cost: 3 gp), a miniature wooden knife and a miniature wooden fork. [b]Cook's Note:[/b] This spell was made by Eric and is the main reason I hired him on the spot the first time I saw him cast the spell. He has since proved superior to my needs and became indispensable to both me personally and through me, to the king.[/size] [size=1][b]Author's Note:[/b]The reason this section is purportedly the longest has more to do with the game rules for how many pages it takes to pen a spell in a book than how many pages it took to describe it. I left out the Core Rules spell descriptions to shorten the read.[/size] [/QUOTE]
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