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<blockquote data-quote="Ash Mantle" data-source="post: 7772238" data-attributes="member: 11010"><p>I just wish that we'll get rules or tables for exploring island chains/archipelagos. Hopefully what things we may find on these islands would be of an overall darker bent, like islands of cannibals (could be the lost remnants of a stranded ship, or the devolved descendants of an Atlantis expy), or things stranded on islands that came from the stars (grotesque things with too many mouths, and eyes, and lashing malevolence), or an island completely dominated by devil worshippers and their want is to dominate their neighbours, or you could find ruins dedicated to gluttonous gods that fed on sacrifice and their influence is still being felt into the present day, etc. And of course the obligatory sea monsters. </p><p></p><p>Hopefully they'll also include a list of sea shanties. </p><p></p><p>I've a crazy campaign idea, of having seen Aquaman a few times now, of having an Atlantis expy civilisation coming back into dominance. An idea to start could be to have the PCs be part of colonists attempting to settle an island, and unbeknownst to them is actually an outpost of that Atlantis expy and this Atlantis expy wishes to reclaim it back. There's also things on the island that are better left undisturbed, and there's the predations of pirates to deal with. Then there's also the undersea empires, of sahuagin, of sea elves, of tritons, or merfolk and others, that don't want to see the dominance of this Atlantis expy and their influence is also being felt.</p></blockquote><p></p>
[QUOTE="Ash Mantle, post: 7772238, member: 11010"] I just wish that we'll get rules or tables for exploring island chains/archipelagos. Hopefully what things we may find on these islands would be of an overall darker bent, like islands of cannibals (could be the lost remnants of a stranded ship, or the devolved descendants of an Atlantis expy), or things stranded on islands that came from the stars (grotesque things with too many mouths, and eyes, and lashing malevolence), or an island completely dominated by devil worshippers and their want is to dominate their neighbours, or you could find ruins dedicated to gluttonous gods that fed on sacrifice and their influence is still being felt into the present day, etc. And of course the obligatory sea monsters. Hopefully they'll also include a list of sea shanties. I've a crazy campaign idea, of having seen Aquaman a few times now, of having an Atlantis expy civilisation coming back into dominance. An idea to start could be to have the PCs be part of colonists attempting to settle an island, and unbeknownst to them is actually an outpost of that Atlantis expy and this Atlantis expy wishes to reclaim it back. There's also things on the island that are better left undisturbed, and there's the predations of pirates to deal with. Then there's also the undersea empires, of sahuagin, of sea elves, of tritons, or merfolk and others, that don't want to see the dominance of this Atlantis expy and their influence is also being felt. [/QUOTE]
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