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<blockquote data-quote="Sword of Spirit" data-source="post: 7772656" data-attributes="member: 6677017"><p>I care. Why would it be wrong for me to care? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite5" alt=":confused:" title="Confused :confused:" loading="lazy" data-shortname=":confused:" /></p><p></p><p>I was talking with a friend who is unhappy about the de-canonization (and overwriting) of the Star Wars Expanded Universe. I enjoy Star Wars, but couldn't care less about the canonical status of the EU.</p><p></p><p>As I was trying to figure out his thought process...I realized it's exactly how I feel about D&D canon.</p><p></p><p>D&D, Star Wars, Marvel, whatever. You get attached to it. It is both official and it is yours. And then someone decides that it is no longer official--in fact official is something completely different. They have taken from you that opportunity to use a common frame of reference with other fans of your recreational franchise of choice. They talk about how TSR split the fan base with too many campaign settings*, but <em>this</em> is splitting the fanbase.</p><p></p><p>That said, <em>in general</em>, I like how they've handled this sort of thing in 5e. TFtYP gave suggestions for how to set adventures in various world (I think some of them mention the original world it was set in, and some don't--I prefer they always do). I think a few of the mega-adventures do something like that too. And I don't get too terribly upset about things like having Acerak build a mega-dungeon in Chult, as long as they didn't invalidate the original Tomb of Horrors. With the planar nature of the D&D Multiverse, it's not at all unreasonable for high level (or even low-level) beings to visit multiple campaign settings. That even happens in old canon.</p><p></p><p>*Which I think is a partially incorrect assessment of the issues, but that's beside the point.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 7772656, member: 6677017"] I care. Why would it be wrong for me to care? :confused: I was talking with a friend who is unhappy about the de-canonization (and overwriting) of the Star Wars Expanded Universe. I enjoy Star Wars, but couldn't care less about the canonical status of the EU. As I was trying to figure out his thought process...I realized it's exactly how I feel about D&D canon. D&D, Star Wars, Marvel, whatever. You get attached to it. It is both official and it is yours. And then someone decides that it is no longer official--in fact official is something completely different. They have taken from you that opportunity to use a common frame of reference with other fans of your recreational franchise of choice. They talk about how TSR split the fan base with too many campaign settings*, but [I]this[/I] is splitting the fanbase. That said, [I]in general[/I], I like how they've handled this sort of thing in 5e. TFtYP gave suggestions for how to set adventures in various world (I think some of them mention the original world it was set in, and some don't--I prefer they always do). I think a few of the mega-adventures do something like that too. And I don't get too terribly upset about things like having Acerak build a mega-dungeon in Chult, as long as they didn't invalidate the original Tomb of Horrors. With the planar nature of the D&D Multiverse, it's not at all unreasonable for high level (or even low-level) beings to visit multiple campaign settings. That even happens in old canon. *Which I think is a partially incorrect assessment of the issues, but that's beside the point. [/QUOTE]
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