Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Paging Echohawk...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Echohawk" data-source="post: 4051433" data-attributes="member: 9849"><p><strong><u>Grythok</u></strong></p><p></p><p>CLIMATE/TERRAIN: Any subterranean</p><p>FREQUENCY: Uncommon</p><p>ORGANIZATION: Swarm</p><p>ACTIVITY CYCLE: Any</p><p>DIET: Omnivore</p><p>INTELLIGENCE: Animal (1)</p><p>TREASURE: Nil</p><p>ALIGNMENT: Nil</p><p></p><p>NO. APPEARING: 10-80</p><p>ARMOR CLASS: 5</p><p>MOVEMENT: I, FI 9 (D)</p><p>HIT DICE: 1</p><p>THAC0: 19</p><p>NO. OF ATTACKS: 1</p><p>DAMAGE/ATTACK: 1-6</p><p>SPECIAL ATTACKS: 10% cause disease</p><p>SPECIAL DEFENSES: Nil</p><p>MAGIC RESISTANCE: Nil</p><p>SIZE: T (6")</p><p>MORALE: Unreliable</p><p>XP VALUE: 65</p><p></p><p>Grythok range in size from 2" to 6" long. Their soft bodies are oval-shaped and covered by a tough, leathery shell. All organs and exposed areas are completely covered by the hemispherical shell.</p><p>Beneath the shell are the grythok's mouth, legs, and sensory organs. The mouth is circular and completely surrounded by sharp teeth. The 12 legs are short and sharp, barely functional for movement, but effective for digging in and holding on to any material softer than leather. These legs have adapted to allow the grythok to hold on to its food or prey in order for the mouth to successfully attach. The legs function as barbs and cause no damage ifthe grythok releases them willingly, as when it is finished with a food source and chooses to move on. However, the legs cause 1-4 hp if the grythok is forcefully removed from its victim.</p><p></p><p><strong>Combat</strong>: These creatures generally cling to the walls, floor, and ceiling of underground caverns. When a creature approaches, the grythok is aroused by any aura other than evil that comes within 60'. It immediately takes flight and attacks with all the vigor of an animal in a feeding frenzy. As it does so, it emits a high-pitched shriek that is inaudible to humanoid ears but is a clarion call to other grythok. Its cousins will respond to this "dinner bell" immediately, arriving at a rate of two per round. The shriek is audible to other grythok only within 60', but as farther grythok respond, they emit their own shrieks and the call carries through tunnels and caverns in a ripple effect.</p><p>The grythok is able to smell flesh, whether warm or cold, and attempts to attach itselfto any exposed flesh. It immediately digs in with its barbed legs and then attempts to sink its bite into its victim. A successful "to hit" roll by a grythok means that both its legs and mouth have dug into its victim's flesh. It will remain attached until it has finished feeding or has been forcefully dislodged.</p><p>The grythok then begins to take circular bites out of its victim, and slowly moves itself along to fresh areas of skin. Its many legs allow it to reposition itself without realeasing its iron grip. A single grythok will inflict a maximum of 30 hp before it is "full" and drops off its victim. If anyone makes successful THAC0 and Dexterity rolls, the grythok is dislodged at a cost of 1-4 hp to the victim.</p><p>One in ten grythok carry a disease due to their scavenging-habits. This is not a result of a spell, but simply due to the filthy conditions in which they live. No saving throw is applicable.</p><p>Grythok may be destoyed by any normal means, but attacking a grythok attached to a character also presents a risk of injuring the victim. A successful attack on an attached grythok indicates equal damage to the victim; a miss on an attached grythok requires a "to hit" roll against the victim.</p><p></p><p><strong>Habitat/Society</strong>: The grythok are underground scavengers that inhabit dark, musty, dirty places. They are found mainly in sewers, garbage dumps, latrines, and cesspools, but rarely anywhere else, since they require conditions of filth to survive. They will eat almost anything, but prefer meat and meat-like substances, including rodents, insects, worms, and snakes. They would make ideal garbage disposals if it were not for their vicious and frequent attacks.</p><p></p><p><strong>Ecology</strong>: Lengthy evolution has rendered these creatures immune to most diseases, although they are carriers and transmitters of many forms of plague and disease. They reproduce via egg-laying twice per year, but their population growth rate is slow since they often accidentally devour their own eggs.</p></blockquote><p></p>
[QUOTE="Echohawk, post: 4051433, member: 9849"] [b][u]Grythok[/u][/b] CLIMATE/TERRAIN: Any subterranean FREQUENCY: Uncommon ORGANIZATION: Swarm ACTIVITY CYCLE: Any DIET: Omnivore INTELLIGENCE: Animal (1) TREASURE: Nil ALIGNMENT: Nil NO. APPEARING: 10-80 ARMOR CLASS: 5 MOVEMENT: I, FI 9 (D) HIT DICE: 1 THAC0: 19 NO. OF ATTACKS: 1 DAMAGE/ATTACK: 1-6 SPECIAL ATTACKS: 10% cause disease SPECIAL DEFENSES: Nil MAGIC RESISTANCE: Nil SIZE: T (6") MORALE: Unreliable XP VALUE: 65 Grythok range in size from 2" to 6" long. Their soft bodies are oval-shaped and covered by a tough, leathery shell. All organs and exposed areas are completely covered by the hemispherical shell. Beneath the shell are the grythok's mouth, legs, and sensory organs. The mouth is circular and completely surrounded by sharp teeth. The 12 legs are short and sharp, barely functional for movement, but effective for digging in and holding on to any material softer than leather. These legs have adapted to allow the grythok to hold on to its food or prey in order for the mouth to successfully attach. The legs function as barbs and cause no damage ifthe grythok releases them willingly, as when it is finished with a food source and chooses to move on. However, the legs cause 1-4 hp if the grythok is forcefully removed from its victim. [b]Combat[/b]: These creatures generally cling to the walls, floor, and ceiling of underground caverns. When a creature approaches, the grythok is aroused by any aura other than evil that comes within 60'. It immediately takes flight and attacks with all the vigor of an animal in a feeding frenzy. As it does so, it emits a high-pitched shriek that is inaudible to humanoid ears but is a clarion call to other grythok. Its cousins will respond to this "dinner bell" immediately, arriving at a rate of two per round. The shriek is audible to other grythok only within 60', but as farther grythok respond, they emit their own shrieks and the call carries through tunnels and caverns in a ripple effect. The grythok is able to smell flesh, whether warm or cold, and attempts to attach itselfto any exposed flesh. It immediately digs in with its barbed legs and then attempts to sink its bite into its victim. A successful "to hit" roll by a grythok means that both its legs and mouth have dug into its victim's flesh. It will remain attached until it has finished feeding or has been forcefully dislodged. The grythok then begins to take circular bites out of its victim, and slowly moves itself along to fresh areas of skin. Its many legs allow it to reposition itself without realeasing its iron grip. A single grythok will inflict a maximum of 30 hp before it is "full" and drops off its victim. If anyone makes successful THAC0 and Dexterity rolls, the grythok is dislodged at a cost of 1-4 hp to the victim. One in ten grythok carry a disease due to their scavenging-habits. This is not a result of a spell, but simply due to the filthy conditions in which they live. No saving throw is applicable. Grythok may be destoyed by any normal means, but attacking a grythok attached to a character also presents a risk of injuring the victim. A successful attack on an attached grythok indicates equal damage to the victim; a miss on an attached grythok requires a "to hit" roll against the victim. [b]Habitat/Society[/b]: The grythok are underground scavengers that inhabit dark, musty, dirty places. They are found mainly in sewers, garbage dumps, latrines, and cesspools, but rarely anywhere else, since they require conditions of filth to survive. They will eat almost anything, but prefer meat and meat-like substances, including rodents, insects, worms, and snakes. They would make ideal garbage disposals if it were not for their vicious and frequent attacks. [b]Ecology[/b]: Lengthy evolution has rendered these creatures immune to most diseases, although they are carriers and transmitters of many forms of plague and disease. They reproduce via egg-laying twice per year, but their population growth rate is slow since they often accidentally devour their own eggs. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Paging Echohawk...
Top