Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Paging Echohawk...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Echohawk" data-source="post: 4594766" data-attributes="member: 9849"><p><strong><u>Dragon, Mithril</u></strong></p><p></p><p>CLIMATE/TERRAIN: Any</p><p>FREQUENCY: Very rare</p><p>ORGANIZATION: Solitary</p><p>ACTIVE TIME: Any</p><p>DIET: Special</p><p>INTElliGENCE: Exceptional (15-16)</p><p>TREASURE: Special</p><p>ALIGNMENT: Chaotic neutral</p><p></p><p>NO. APPEARING: 1 (2-3)</p><p>ARMOR CLASS: 0 (base)</p><p>MOVEMENT: 9, Fl 36 (B)</p><p>HIT DICE: 12 (base) </p><p>THAC0: 9</p><p>NO. OF ATTACKS: 3 + special</p><p>DAMAGE/ATTACK: 1-6/1-6/3-12</p><p>SPECIAL ATTACKS: Special</p><p>SPECIAL DEFENSES: Variable</p><p>MAGIC RESISTANCE: Variable</p><p>SIZE: G (40' base)</p><p>MORALE: Fanatic (17 base)</p><p>XP VALUE: Variable</p><p></p><p>Mithril dragons are graceful, slender creatures with long necks - which accounts for much of their relatively great body length - and comparatively small heads. They have tiny eyes, which are protected from the extreme sunlight by semi-reflectant silver corneas. Their scales are highly reflectant, presumably to minimize heat absorption. Their color, from hatching to old age, remains a fine burnished silver, similar to the metal which gives them their name.</p><p>Mithril dragons have all of the standard dragon characteristics as described in the <em>Monstrous Compendium</em>. Unlike other dragons, however, they seem to have no interest in treasure as such. Their sole goal in life seems to be to enjoy themselves by soaring in the great thermals that rise from the semi-molten surface of Radole. In personality, they seem more akin to the faerie dragon than to any other draconic species.</p><p></p><p><strong>Combat</strong>: Mithril dragons never seek out combat, unless it looks as though an enemy is going to harm their eggs or their mates. Normally, they use their incredible speed and maneuverability to stay well out of harm's way. (They're not above taunting or teasing a prospective enemy, however.) If forced into combat, though, they are formidable opponents. They use their magic and innate abilities to maximum effect, and their breath weapon is absolutely lethal. Their favorite tactic is to swoop down on an enemy from out of the sun, make their most effective attack, then soar off again before the enemy can respond. A mithril dragon's greatest fear is of losing the ability to fly. For this reason, they are most likely to break off combat if they believe their opponent is able to strip them of this facility.</p><p></p><p>Age, Body Lgt., Tail Lgt., AC, Breath Weapon, Wizard Spells, MR, XP</p><p>1, 3'-6', 2'- 7', 3, 2d8+1, nil, nil, 1,400</p><p>2, 6'-14', 7'-16', 2, 4d8+2, nil, nil, 2,000</p><p>3, 14'-22', 16'-25', 1, 6d8+3, nil, 5%, 4,000</p><p>4, 22'-31', 25'-34', 0, 8d8+4, 1, 10%, 7,000</p><p>5, 31'-41', 34'-43', -1, lOd8+5, 2, 15%, 9,000</p><p>6, 41'-52', 43'-52', -2, 12d8+6, 3, 20%, 10,000</p><p>7, 52'-64', 52'-61', -3, 14d8+7, 3/1, 25%, 11,000</p><p>8, 64'-77', 61'-70', -4, 16d8+8, 3/2, 30%, 12,000</p><p>9, 77'-91', 70'-79', -5, 18d8+9, 3/2/1, 35%, 14,000</p><p>10, 91'-105', 79'-90', -6, 20d8+10, 3/3/1, 45%, 15,000</p><p>11, 105'-121', 90'-99', -7, 22d8+11, 3/3/2, 55%, 17,000</p><p>12, 121'-138', 99'-108', -8, 24d8+12, 3/3/3, 70%, 19,000</p><p></p><p><strong>Breath Weapon/Special Abilities</strong>: A mithril dragon's breath weapon is a beam of blinding silver light, 100' long and 10' in diameter. This inflicts damage through a combination of heat and other forms of radiation. There is no known form of immunity that protects against this weapon. Targets receive a saving throw for half damage. Whether or not they succeed in this saving throw, targets must make a second save vs. breath weapon or be blinded for 1d6 hours. Mithril dragons cast their spells and use their magical abilities at 8th level, plus their combat modifier.</p><p>At birth, mithril dragons are immune to fire and heat. As they age, they gain the following additional powers: Very young: tongues, continuous duration; Young: forget three times per day; Juvenile: blink twice per day; Adult: conjure (fire) elemental once per day; Old: telekinesis three times per day; Very old: disintegrate once per day; Venerable: power word stun twice per day.</p><p></p><p><strong>Habitat/Society</strong>: No one has ever seen an unwounded mithril dragon on the ground, and some sages believe that the creatures spend their entire lives soaring through the blistering air. If this is so, how they mate and produce offspring is a mystery. There are some who believe that mating takes place on the wing, and that the male carries the single egg on his back until it hatches. This theory is totally unsubstantiated, however.</p><p></p><p>Mithril dragons are usually solitary creatures, soaring alone in the fierce thermals. The dragons do sometimes gather into small groups, however, and play intricate games involving aerobatics and speed runs, combined with intricate wordplay and pun-making. The creatures have a well-developed sense of humor, and the best way to get on the good side of a mithril dragon is to tell it a joke it hasn't heard before.</p><p>Some mithril dragons have a mild curiosity about the inhabitants of the Ribbon on Radole. They never actually encroach on the temperate band - there are no thermals and updrafts to play in there, after all- but sometimes come close enough to watch the comings and goings of spelljamming vessels. The creatures have no knowledge of or interest in Darkside, and consider it a nasty place not worth visiting.</p><p>The dragons have no interest in treasure, and so collect none.</p><p></p><p><strong>Ecology</strong>: Mithril dragons are the top of the food chain, feeding mainly on the great beetles, such as the steelback. Sometimes groups of younger mithril dragons will cooperate in frying a steelback with their breath weapons, then swooping down on the carcass and tearing off bitesized chunks until their hunger is satiated. The dragons eat surprisingly little for such massive creatures, giving some sages to think that the mithrils supplement their metabolic economy with solar energy they absorb through their skin.</p><p></p><p>From <em>Practical Planetology</em> by Nigel Findley</p></blockquote><p></p>
[QUOTE="Echohawk, post: 4594766, member: 9849"] [b][u]Dragon, Mithril[/u][/b] CLIMATE/TERRAIN: Any FREQUENCY: Very rare ORGANIZATION: Solitary ACTIVE TIME: Any DIET: Special INTElliGENCE: Exceptional (15-16) TREASURE: Special ALIGNMENT: Chaotic neutral NO. APPEARING: 1 (2-3) ARMOR CLASS: 0 (base) MOVEMENT: 9, Fl 36 (B) HIT DICE: 12 (base) THAC0: 9 NO. OF ATTACKS: 3 + special DAMAGE/ATTACK: 1-6/1-6/3-12 SPECIAL ATTACKS: Special SPECIAL DEFENSES: Variable MAGIC RESISTANCE: Variable SIZE: G (40' base) MORALE: Fanatic (17 base) XP VALUE: Variable Mithril dragons are graceful, slender creatures with long necks - which accounts for much of their relatively great body length - and comparatively small heads. They have tiny eyes, which are protected from the extreme sunlight by semi-reflectant silver corneas. Their scales are highly reflectant, presumably to minimize heat absorption. Their color, from hatching to old age, remains a fine burnished silver, similar to the metal which gives them their name. Mithril dragons have all of the standard dragon characteristics as described in the [I]Monstrous Compendium[/I]. Unlike other dragons, however, they seem to have no interest in treasure as such. Their sole goal in life seems to be to enjoy themselves by soaring in the great thermals that rise from the semi-molten surface of Radole. In personality, they seem more akin to the faerie dragon than to any other draconic species. [b]Combat[/b]: Mithril dragons never seek out combat, unless it looks as though an enemy is going to harm their eggs or their mates. Normally, they use their incredible speed and maneuverability to stay well out of harm's way. (They're not above taunting or teasing a prospective enemy, however.) If forced into combat, though, they are formidable opponents. They use their magic and innate abilities to maximum effect, and their breath weapon is absolutely lethal. Their favorite tactic is to swoop down on an enemy from out of the sun, make their most effective attack, then soar off again before the enemy can respond. A mithril dragon's greatest fear is of losing the ability to fly. For this reason, they are most likely to break off combat if they believe their opponent is able to strip them of this facility. Age, Body Lgt., Tail Lgt., AC, Breath Weapon, Wizard Spells, MR, XP 1, 3'-6', 2'- 7', 3, 2d8+1, nil, nil, 1,400 2, 6'-14', 7'-16', 2, 4d8+2, nil, nil, 2,000 3, 14'-22', 16'-25', 1, 6d8+3, nil, 5%, 4,000 4, 22'-31', 25'-34', 0, 8d8+4, 1, 10%, 7,000 5, 31'-41', 34'-43', -1, lOd8+5, 2, 15%, 9,000 6, 41'-52', 43'-52', -2, 12d8+6, 3, 20%, 10,000 7, 52'-64', 52'-61', -3, 14d8+7, 3/1, 25%, 11,000 8, 64'-77', 61'-70', -4, 16d8+8, 3/2, 30%, 12,000 9, 77'-91', 70'-79', -5, 18d8+9, 3/2/1, 35%, 14,000 10, 91'-105', 79'-90', -6, 20d8+10, 3/3/1, 45%, 15,000 11, 105'-121', 90'-99', -7, 22d8+11, 3/3/2, 55%, 17,000 12, 121'-138', 99'-108', -8, 24d8+12, 3/3/3, 70%, 19,000 [b]Breath Weapon/Special Abilities[/b]: A mithril dragon's breath weapon is a beam of blinding silver light, 100' long and 10' in diameter. This inflicts damage through a combination of heat and other forms of radiation. There is no known form of immunity that protects against this weapon. Targets receive a saving throw for half damage. Whether or not they succeed in this saving throw, targets must make a second save vs. breath weapon or be blinded for 1d6 hours. Mithril dragons cast their spells and use their magical abilities at 8th level, plus their combat modifier. At birth, mithril dragons are immune to fire and heat. As they age, they gain the following additional powers: Very young: tongues, continuous duration; Young: forget three times per day; Juvenile: blink twice per day; Adult: conjure (fire) elemental once per day; Old: telekinesis three times per day; Very old: disintegrate once per day; Venerable: power word stun twice per day. [b]Habitat/Society[/b]: No one has ever seen an unwounded mithril dragon on the ground, and some sages believe that the creatures spend their entire lives soaring through the blistering air. If this is so, how they mate and produce offspring is a mystery. There are some who believe that mating takes place on the wing, and that the male carries the single egg on his back until it hatches. This theory is totally unsubstantiated, however. Mithril dragons are usually solitary creatures, soaring alone in the fierce thermals. The dragons do sometimes gather into small groups, however, and play intricate games involving aerobatics and speed runs, combined with intricate wordplay and pun-making. The creatures have a well-developed sense of humor, and the best way to get on the good side of a mithril dragon is to tell it a joke it hasn't heard before. Some mithril dragons have a mild curiosity about the inhabitants of the Ribbon on Radole. They never actually encroach on the temperate band - there are no thermals and updrafts to play in there, after all- but sometimes come close enough to watch the comings and goings of spelljamming vessels. The creatures have no knowledge of or interest in Darkside, and consider it a nasty place not worth visiting. The dragons have no interest in treasure, and so collect none. [b]Ecology[/b]: Mithril dragons are the top of the food chain, feeding mainly on the great beetles, such as the steelback. Sometimes groups of younger mithril dragons will cooperate in frying a steelback with their breath weapons, then swooping down on the carcass and tearing off bitesized chunks until their hunger is satiated. The dragons eat surprisingly little for such massive creatures, giving some sages to think that the mithrils supplement their metabolic economy with solar energy they absorb through their skin. From [I]Practical Planetology[/I] by Nigel Findley [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Paging Echohawk...
Top