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<blockquote data-quote="Echohawk" data-source="post: 4619593" data-attributes="member: 9849"><p>I'm not sure if the Fachan is a fey or possibly a humanoid or monstrous humanoid.</p><p></p><p><strong><u>Fachan</u></strong></p><p></p><p>CLIMATE/TERRAIN: Temperate hills, mountains, and rough</p><p>FREQUENCY: Very rare</p><p>ORGANIZATION: Solitary</p><p>ACTIVITY CYCLE: Any</p><p>DIET: Carnivore</p><p>INTELLIGENCE: Low (5-7)</p><p>TREASURE: U (Z)</p><p>ALIGNMENT: Chaotic evil</p><p>NO. APPEARING: 1</p><p>ARMOR CLASS: 5</p><p>MOVEMENT: 9</p><p>HIT DICE: 5</p><p>THAC0: 15</p><p>NO. OF ATTACKS: 1</p><p>DAMAGE/ATTACK: by weapon (Strength 18/50)</p><p>SPECIAL ATTACKS: Nil</p><p>SPECIAL DEFENSES: Nil</p><p>MAGIC RESISTANCE: Nil</p><p>SIZE: M (6/ tall)</p><p>MORALE: Steady (11-12)</p><p>XP VALUE: 270</p><p></p><p>The fachan is a roughly humanoid creature that haunts the rugged hills and mountains of Scotland. Its appearance is very striking; it has one leg placed centrally under its body, one arm sprouting from the middle of its chest, and one eye in the middle of its face. It has a single tuft of extremely tough hair rising from the top of its head.</p><p>Despite only having one leg, the fachan is both quick and agile and makes a formidable opponent. They prefer to ambush lone travelers on the mountains at night or in foul weather but have been known to attack isolated farmsteads for food.</p><p><strong>Combat</strong>: The fachan has a strength of 18/50 and gains a +1 attack bonus and +3 damage bonus when using a weapon. An unarmed fachan can tear with its single claw for 1d6 damage. Fachans use melee weapons such as clubs and axes, preferring brute force over subtlety. Their main tactic is a fast surprise attack, seeking to overwhelm the opponent quickly by sheer force.</p><p><strong>Habitat/Society</strong>: Fachans live in caves and other sheltered places in the wildest and bleakest of hills and mountains. They have also been known to lair in abandoned stone cottages in the mountains, and the temporary huts used by shepherds in upland summer pastures. They are entirely solitary; fachans are only seen together if compelled by some more powerful creature. Nothing is known of their reproductive habits, if any, but they can live indefinitely unless they are killed in combat or by some accident.</p><p><strong>Ecology</strong>: Fachans eat any form of meat and seem to waylay humans principally for food. They also eat any wild animals that they can overcome by force and surprise. They scavenge from carcasses they find on the mountainside but do not set traps for game. They do not alter their environment at all, apart from littering their lairs with bones and debris and any valuables that their victims may have been carrying.</p><p></p><p><strong><u>Phouka</u></strong></p><p></p><p>CLIMATE/TERRAIN: Temperate</p><p>FREQUENCY: Very rare</p><p>ORGANIZATION: Solitary</p><p>ACTIVITY CYCLE: Any</p><p>DIET: Omnivore</p><p>INTELLIGENCE: Average (8-10)</p><p>TREASURE: Nil</p><p>ALIGNMENT: Chaotic neutral</p><p>NO. APPEARING: 1</p><p>ARMOR CLASS: varies</p><p>MOVEMENT: varies</p><p>HIT DICE: varies</p><p>THAC0: varies</p><p>NO. OF ATTACKS: varies</p><p>DAMAGE/ATTACK: varies</p><p>SPECIAL ATTACKS: See below</p><p>SPECIAL DEFENSES: See below</p><p>MAGIC RESISTANCE: Nil</p><p>SIZE: varies</p><p>MORALE: Unsteady (5-7)</p><p>XP VALUE: varies</p><p></p><p>The phouka is a very strange creature. It seems to have no natural form of its own but can take any shape it pleases at will. It delights in playing tricks on humans, changing into appealing shapes like gold rings and waiting to be picked up. Once picked up, it may abruptly change into a huge rock, a mule, or anything else.</p><p>It is also fond of changing into a fine horse and waiting for someone to mount it. It then takes off at breakneck speed, carrying its unfortunate rider over precipitous mountain passes, through gorse and briar hedges, and into all sorts of perilous and frightening situations, before finally depositing the rider in a hedge, pool, or dungheap and cantering off, whinnying with laughter. The rider will suffer no injury except to his pride on these wild rides, as long as he can stay on his wild mount.</p><p>The phouka seems to be motivated by its sense of humor rather than any desire to do harm or cause trouble--it loves mischief but does not intentionally cause injury.</p><p><strong>Combat</strong>: Phoukas avoid combat whenever they can, either by turning into something very fast and fleeing or by turning into something very small and hiding. If cornered, a phouka might turn into a huge and frightening monster like a dragon but will always try to flee at the first opportunity. A phouka has all the physical abilities of any creature it turns into but retains its own intelligence and does not have spellcasting abilities or magical protections in any form.</p><p><strong>Habitat/Society</strong>: Phoukas mainly haunt wild areas but never stray too far from human settlements. They particularly like waiting for victims by the roadside. It is not known how (or whether) phoukas reproduce--various claims have been made but no one has been able to prove that they were observing phoukas and not some other species.</p><p><strong>Ecology</strong>: Phoukas seem to be omnivores. They often turn into goats in order to eat, apparently because goats can eat almost anything. They scavenge and steal rather than hunt.</p></blockquote><p></p>
[QUOTE="Echohawk, post: 4619593, member: 9849"] I'm not sure if the Fachan is a fey or possibly a humanoid or monstrous humanoid. [b][u]Fachan[/u][/b] CLIMATE/TERRAIN: Temperate hills, mountains, and rough FREQUENCY: Very rare ORGANIZATION: Solitary ACTIVITY CYCLE: Any DIET: Carnivore INTELLIGENCE: Low (5-7) TREASURE: U (Z) ALIGNMENT: Chaotic evil NO. APPEARING: 1 ARMOR CLASS: 5 MOVEMENT: 9 HIT DICE: 5 THAC0: 15 NO. OF ATTACKS: 1 DAMAGE/ATTACK: by weapon (Strength 18/50) SPECIAL ATTACKS: Nil SPECIAL DEFENSES: Nil MAGIC RESISTANCE: Nil SIZE: M (6/ tall) MORALE: Steady (11-12) XP VALUE: 270 The fachan is a roughly humanoid creature that haunts the rugged hills and mountains of Scotland. Its appearance is very striking; it has one leg placed centrally under its body, one arm sprouting from the middle of its chest, and one eye in the middle of its face. It has a single tuft of extremely tough hair rising from the top of its head. Despite only having one leg, the fachan is both quick and agile and makes a formidable opponent. They prefer to ambush lone travelers on the mountains at night or in foul weather but have been known to attack isolated farmsteads for food. [b]Combat[/b]: The fachan has a strength of 18/50 and gains a +1 attack bonus and +3 damage bonus when using a weapon. An unarmed fachan can tear with its single claw for 1d6 damage. Fachans use melee weapons such as clubs and axes, preferring brute force over subtlety. Their main tactic is a fast surprise attack, seeking to overwhelm the opponent quickly by sheer force. [b]Habitat/Society[/b]: Fachans live in caves and other sheltered places in the wildest and bleakest of hills and mountains. They have also been known to lair in abandoned stone cottages in the mountains, and the temporary huts used by shepherds in upland summer pastures. They are entirely solitary; fachans are only seen together if compelled by some more powerful creature. Nothing is known of their reproductive habits, if any, but they can live indefinitely unless they are killed in combat or by some accident. [b]Ecology[/b]: Fachans eat any form of meat and seem to waylay humans principally for food. They also eat any wild animals that they can overcome by force and surprise. They scavenge from carcasses they find on the mountainside but do not set traps for game. They do not alter their environment at all, apart from littering their lairs with bones and debris and any valuables that their victims may have been carrying. [b][u]Phouka[/u][/b] CLIMATE/TERRAIN: Temperate FREQUENCY: Very rare ORGANIZATION: Solitary ACTIVITY CYCLE: Any DIET: Omnivore INTELLIGENCE: Average (8-10) TREASURE: Nil ALIGNMENT: Chaotic neutral NO. APPEARING: 1 ARMOR CLASS: varies MOVEMENT: varies HIT DICE: varies THAC0: varies NO. OF ATTACKS: varies DAMAGE/ATTACK: varies SPECIAL ATTACKS: See below SPECIAL DEFENSES: See below MAGIC RESISTANCE: Nil SIZE: varies MORALE: Unsteady (5-7) XP VALUE: varies The phouka is a very strange creature. It seems to have no natural form of its own but can take any shape it pleases at will. It delights in playing tricks on humans, changing into appealing shapes like gold rings and waiting to be picked up. Once picked up, it may abruptly change into a huge rock, a mule, or anything else. It is also fond of changing into a fine horse and waiting for someone to mount it. It then takes off at breakneck speed, carrying its unfortunate rider over precipitous mountain passes, through gorse and briar hedges, and into all sorts of perilous and frightening situations, before finally depositing the rider in a hedge, pool, or dungheap and cantering off, whinnying with laughter. The rider will suffer no injury except to his pride on these wild rides, as long as he can stay on his wild mount. The phouka seems to be motivated by its sense of humor rather than any desire to do harm or cause trouble--it loves mischief but does not intentionally cause injury. [b]Combat[/b]: Phoukas avoid combat whenever they can, either by turning into something very fast and fleeing or by turning into something very small and hiding. If cornered, a phouka might turn into a huge and frightening monster like a dragon but will always try to flee at the first opportunity. A phouka has all the physical abilities of any creature it turns into but retains its own intelligence and does not have spellcasting abilities or magical protections in any form. [b]Habitat/Society[/b]: Phoukas mainly haunt wild areas but never stray too far from human settlements. They particularly like waiting for victims by the roadside. It is not known how (or whether) phoukas reproduce--various claims have been made but no one has been able to prove that they were observing phoukas and not some other species. [b]Ecology[/b]: Phoukas seem to be omnivores. They often turn into goats in order to eat, apparently because goats can eat almost anything. They scavenge and steal rather than hunt. [/QUOTE]
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