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<blockquote data-quote="Echohawk" data-source="post: 4897731" data-attributes="member: 9849"><p>From <em>Supplement IV: Gods, Demigods, Heroes</em>:</p><p></p><p>(Note: There isn't very much to work with for many of these...)</p><p></p><p><strong>NAGA</strong></p><p>Armor Class -- 5 </p><p>Move: 15"</p><p>Hit Point: 36</p><p>Magic Ability: (See Below)</p><p>Fighter Ability: 6th Level</p><p>Psionic Ability: Class 6 </p><p></p><p>Naga are of 3 different types: the guardian Naga is a creature found in temples about 20" long and spits poison, bites, or constricts; Water Naga live deep below the surface of lakes and streams and use spells as a Thaumaturgist; the master Naga has 7 cowled heads and can use cleric and wizard spells as a 10th level magic user or cleric. This last snake can regenerate 5 points per melee round and wears all of its treasure in its cowl in the form of giant gems with the older the snake the more valuable the gems.</p><p></p><p><strong>YAKSHAS "WEAKER DEMONS OF INDIA"</strong></p><p>Armor Class -- 2</p><p>Move: 9/24</p><p>Hit Points: 50</p><p>Magic Ability: (See Below) </p><p>Fighter Ability: As Stone Giant </p><p>Psionic Ability: Class 6 </p><p></p><p>Similar to the Rakshasas but much weaker in power having the abilities of efreets and djinns as per D&D. </p><p></p><p><strong>Black Snake:</strong></p><p>Armor Class: 4 </p><p>Move: 12"</p><p>Hit Points: 75</p><p>Magical Spell Ability: None</p><p>Fighter Ability: As 9+ Level Monster </p><p></p><p>This snake's venom is very poisonous (-4 an respective saving throws) and this creature can shoot its spittle up to 30 distance. Lemmikainen encountered this beast and found it highly magic resistant, so treat this black serpent as a Balrog in this respect. This monster will be found guarding difficult terrain features such as a charm with only one way over it, etc. </p><p></p><p><strong>BRYLUKAS</strong></p><p>Armor Class -- 1 </p><p>Move: 12/18 </p><p>Hit Points: 50 </p><p>Magic Ability: None </p><p>Fighter Ability: 10th Level </p><p></p><p>Described as creatures neither man nor beast nor demon, but a little of all three: having near human intelligence. bestial cravings for human blood, and supernatural powers of endurance. These creatures appear as gargoyles, but that's where the resemblance ends. They have the strength of a hill giant with the intelligence to attack the strongest member of any party first. A strong light as in a light spell or pyrotechnics will cause the Brylukar to go blind for 1-4 turns and in this condition they will always retreat. </p><p></p><p><strong>OCTOPUS DEMON</strong></p><p>Armor Class -- 1</p><p>Move: 8" </p><p>Hit Points: 45</p><p>Magic Ability: None </p><p>Fighter Ability: 10th Level </p><p></p><p>Land creature with short stubby tentacles standing about 4 feet tall with its body appearing to be a mass of jelly having a fanged head in the center. Its tentacle hit for 3 dice (six sided) of damage, it has 8 of them.</p><p></p><p><strong>YAG-KOSHA</strong></p><p>Armor Class -- 2 </p><p>Move: 9/18 </p><p>Hit Points: 100</p><p>Magic Ability: 30th Level </p><p>Fighter Ability: 8th Level </p><p></p><p>Creature with the body of a man, the head of a small elephant, and the wings of a gargoyle. It is green in color and has the power of a 30th level wizard.</p><p></p><p><strong>FIGHTING TIGERS OF TANG</strong></p><p>Armor Class -- 4 </p><p>Move: 19"</p><p>Hit Points </p><p>Fighter Ability: As Tigers </p><p>Psionic Ability: Class 6 </p><p></p><p>These are 10 feet tall tigers able to bite for 4 (8-sided) dice of damage and claw for 3 (8-sided). They always appear beside the Pan Tang warriors, </p><p>one to a mount.</p><p></p><p>(Note: Yes, the hit points are blank on the original.)</p><p></p><p><strong>DELMAINS</strong></p><p>Armor Class -- 2 </p><p>Move: 12"</p><p>Hit Points: 4-25 dice </p><p>Magic Ability: None </p><p>Fighter Ability: 10th Level </p><p>Psionic Ability: Class 6 </p><p></p><p>A savage race of fighters from another dimension, these beings have a golden skin that appears to be carved out of rock. They are humanoid in shape and have square eyes. They fight in golden armor and use broadswords. When called by the proper spell they appear in numbers of 10-1000 and will stay after they have fought and settle the area they have taken.</p><p></p><p><strong>SHEN SHU</strong>: powerful spirits that guard portals the most powerful of which are called Yu and Lei.</p><p></p><p>Armor Class -- 2</p><p>Move: 10"</p><p>Hit Points: 100</p><p>Magic Ability: (See Below)</p><p>Fighting Ability: 10th Level</p><p>Psionic Ability: Class 6</p><p></p><p>This spirit seems to be a man until he starts to fight. It stands by a portal summoned by a very powerful wizard or God in ethereal form and when beings of the wrong type try to enter it moves to stop them. It fights in plus 2 armor and shield and uses a halberd.</p></blockquote><p></p>
[QUOTE="Echohawk, post: 4897731, member: 9849"] From [I]Supplement IV: Gods, Demigods, Heroes[/I]: (Note: There isn't very much to work with for many of these...) [b]NAGA[/b] Armor Class -- 5 Move: 15" Hit Point: 36 Magic Ability: (See Below) Fighter Ability: 6th Level Psionic Ability: Class 6 Naga are of 3 different types: the guardian Naga is a creature found in temples about 20" long and spits poison, bites, or constricts; Water Naga live deep below the surface of lakes and streams and use spells as a Thaumaturgist; the master Naga has 7 cowled heads and can use cleric and wizard spells as a 10th level magic user or cleric. This last snake can regenerate 5 points per melee round and wears all of its treasure in its cowl in the form of giant gems with the older the snake the more valuable the gems. [b]YAKSHAS "WEAKER DEMONS OF INDIA"[/b] Armor Class -- 2 Move: 9/24 Hit Points: 50 Magic Ability: (See Below) Fighter Ability: As Stone Giant Psionic Ability: Class 6 Similar to the Rakshasas but much weaker in power having the abilities of efreets and djinns as per D&D. [b]Black Snake:[/b] Armor Class: 4 Move: 12" Hit Points: 75 Magical Spell Ability: None Fighter Ability: As 9+ Level Monster This snake's venom is very poisonous (-4 an respective saving throws) and this creature can shoot its spittle up to 30 distance. Lemmikainen encountered this beast and found it highly magic resistant, so treat this black serpent as a Balrog in this respect. This monster will be found guarding difficult terrain features such as a charm with only one way over it, etc. [b]BRYLUKAS[/b] Armor Class -- 1 Move: 12/18 Hit Points: 50 Magic Ability: None Fighter Ability: 10th Level Described as creatures neither man nor beast nor demon, but a little of all three: having near human intelligence. bestial cravings for human blood, and supernatural powers of endurance. These creatures appear as gargoyles, but that's where the resemblance ends. They have the strength of a hill giant with the intelligence to attack the strongest member of any party first. A strong light as in a light spell or pyrotechnics will cause the Brylukar to go blind for 1-4 turns and in this condition they will always retreat. [b]OCTOPUS DEMON[/b] Armor Class -- 1 Move: 8" Hit Points: 45 Magic Ability: None Fighter Ability: 10th Level Land creature with short stubby tentacles standing about 4 feet tall with its body appearing to be a mass of jelly having a fanged head in the center. Its tentacle hit for 3 dice (six sided) of damage, it has 8 of them. [b]YAG-KOSHA[/b] Armor Class -- 2 Move: 9/18 Hit Points: 100 Magic Ability: 30th Level Fighter Ability: 8th Level Creature with the body of a man, the head of a small elephant, and the wings of a gargoyle. It is green in color and has the power of a 30th level wizard. [b]FIGHTING TIGERS OF TANG[/b] Armor Class -- 4 Move: 19" Hit Points Fighter Ability: As Tigers Psionic Ability: Class 6 These are 10 feet tall tigers able to bite for 4 (8-sided) dice of damage and claw for 3 (8-sided). They always appear beside the Pan Tang warriors, one to a mount. (Note: Yes, the hit points are blank on the original.) [b]DELMAINS[/b] Armor Class -- 2 Move: 12" Hit Points: 4-25 dice Magic Ability: None Fighter Ability: 10th Level Psionic Ability: Class 6 A savage race of fighters from another dimension, these beings have a golden skin that appears to be carved out of rock. They are humanoid in shape and have square eyes. They fight in golden armor and use broadswords. When called by the proper spell they appear in numbers of 10-1000 and will stay after they have fought and settle the area they have taken. [b]SHEN SHU[/b]: powerful spirits that guard portals the most powerful of which are called Yu and Lei. Armor Class -- 2 Move: 10" Hit Points: 100 Magic Ability: (See Below) Fighting Ability: 10th Level Psionic Ability: Class 6 This spirit seems to be a man until he starts to fight. It stands by a portal summoned by a very powerful wizard or God in ethereal form and when beings of the wrong type try to enter it moves to stop them. It fights in plus 2 armor and shield and uses a halberd. [/QUOTE]
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