Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Paging Echohawk...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Echohawk" data-source="post: 5723679" data-attributes="member: 9849"><p><strong>Totem Spirit</strong></p><p></p><p>CLIMATE/TERRAIN: Same as animal type</p><p>FREQUENCY: Uncommon</p><p>ACTIVITY CYCLE: Any</p><p>DIET: Sacrifices</p><p>INTELLIGENCE: 15</p><p>ALIGNMENT: Neutral</p><p></p><p>NO. APPEARING: 1</p><p>ARMOR CLASS: 5</p><p>MOVEMENT: 18</p><p>HIT DICE: 10</p><p>THAC0: 11</p><p>NO. OF ATTACKS: 2</p><p>DAMAGE/ATTACK: As per animal type (see the Monstrous Manual for details) + 3d6 or by weapon (in human form)</p><p>SPECIAL ATTACKS: May control the actions of animals of their own species, regardless of range, and any other animals within 10 yards.</p><p>SPECIAL DEFENSE: +3 or better to hit</p><p>MAGIC RESISTANCE: 5%</p><p>SIZE: M</p><p>MORALE: Elite (13-14)</p><p>XP VALUE: 3,000</p><p></p><p>Each type of animal has a spirit that stands as an archetype for the species. So long as the species exists (or at least, so long as sentient mortals are aware of it), the totem spirit continues to exist, presenting mortals with an anthropomorphic (humanlike) image of the species. It is usually encountered in areas where its animal type is abundant or being exploited and abused.</p><p>Each totem spirit may appear either as a stunningly beautiful version of the animal it represents, or as a humanoid with the animal's features (a shapely woman with the head of a cat, for example). Its movement rate is the same in either form.</p><p></p><p><strong>Combat:</strong> Totem spirits prefer to avoid combat, and will instead try to use trickery to reach their goals. However, if confronted with flagrant abuse of the animals they represent, they can bring to bear the deadly natural weaponry of their animal type, or can attack as a 10th-level fighter who is specialized in whatever weaPon they choose to wield.</p><p></p><p><strong>Accepted Alignments:</strong> True neutral or neutral good.</p><p></p><p><strong>Familiarity:</strong> Totem spirits expect shamans to have demonstrated an ability to live in harmony with the wilderness and the animals of the land, and then to make a sacrifice of 200 gp to it.</p><p></p><p><strong>Demands:</strong> Totem spirits demand that shamans oppose any attempt to exploit or destroy their patron animal. The shaman must also spend one day each week attending a shrine to the totem spirit if such exists in their vicinity.</p><p>The animal totem also expect mortals in general to respect the wilderness -- to kill only what they need (hunting to sell the meat or skins is not approved of), to take deadfall in preference to living wood, and so on. Those who fail to do so have frequent accidents and invariably fail to bag any animals on hunts.</p><p></p><p><strong>Benefits:</strong> Any solitary shaman spell and priest spells of the animal sphere up to 5th level, plus <em>animal spy</em>, <em>call pack</em>. and <em>create sanctuary</em>. Additionally, any hunter giving 10% of his or her catch to a totem spirit as a sacrifice receives a -2 bonus to all proficiency checks concerning that species of animal, including Hunting, Set Snares, Tracking, and Animal Handling, so long as the hunter doesn't use these powers to exploit the land.</p></blockquote><p></p>
[QUOTE="Echohawk, post: 5723679, member: 9849"] [b]Totem Spirit[/b] CLIMATE/TERRAIN: Same as animal type FREQUENCY: Uncommon ACTIVITY CYCLE: Any DIET: Sacrifices INTELLIGENCE: 15 ALIGNMENT: Neutral NO. APPEARING: 1 ARMOR CLASS: 5 MOVEMENT: 18 HIT DICE: 10 THAC0: 11 NO. OF ATTACKS: 2 DAMAGE/ATTACK: As per animal type (see the Monstrous Manual for details) + 3d6 or by weapon (in human form) SPECIAL ATTACKS: May control the actions of animals of their own species, regardless of range, and any other animals within 10 yards. SPECIAL DEFENSE: +3 or better to hit MAGIC RESISTANCE: 5% SIZE: M MORALE: Elite (13-14) XP VALUE: 3,000 Each type of animal has a spirit that stands as an archetype for the species. So long as the species exists (or at least, so long as sentient mortals are aware of it), the totem spirit continues to exist, presenting mortals with an anthropomorphic (humanlike) image of the species. It is usually encountered in areas where its animal type is abundant or being exploited and abused. Each totem spirit may appear either as a stunningly beautiful version of the animal it represents, or as a humanoid with the animal's features (a shapely woman with the head of a cat, for example). Its movement rate is the same in either form. [b]Combat:[/b] Totem spirits prefer to avoid combat, and will instead try to use trickery to reach their goals. However, if confronted with flagrant abuse of the animals they represent, they can bring to bear the deadly natural weaponry of their animal type, or can attack as a 10th-level fighter who is specialized in whatever weaPon they choose to wield. [b]Accepted Alignments:[/b] True neutral or neutral good. [b]Familiarity:[/b] Totem spirits expect shamans to have demonstrated an ability to live in harmony with the wilderness and the animals of the land, and then to make a sacrifice of 200 gp to it. [b]Demands:[/b] Totem spirits demand that shamans oppose any attempt to exploit or destroy their patron animal. The shaman must also spend one day each week attending a shrine to the totem spirit if such exists in their vicinity. The animal totem also expect mortals in general to respect the wilderness -- to kill only what they need (hunting to sell the meat or skins is not approved of), to take deadfall in preference to living wood, and so on. Those who fail to do so have frequent accidents and invariably fail to bag any animals on hunts. [b]Benefits:[/b] Any solitary shaman spell and priest spells of the animal sphere up to 5th level, plus [i]animal spy[/i], [i]call pack[/i]. and [i]create sanctuary[/i]. Additionally, any hunter giving 10% of his or her catch to a totem spirit as a sacrifice receives a -2 bonus to all proficiency checks concerning that species of animal, including Hunting, Set Snares, Tracking, and Animal Handling, so long as the hunter doesn't use these powers to exploit the land. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Paging Echohawk...
Top