Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
Gamers Seeking Gamers
[Paid] [Online] [PbP] [Fabula Ultima] [Foundry VTT]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nicholas Potter" data-source="post: 9617709" data-attributes="member: 6979489"><p><strong>System:</strong> Fabula Ultima</p><p></p><p><strong>Slots:</strong> 4 (3 players minimum) (3 slots remaining)</p><p></p><p><strong>VTT:</strong> Foundry VTT on Forge, communication via Discord. PbP, so all text.</p><p></p><p><strong>Schedule:</strong> Whenever you have time to post.</p><p></p><p><strong>Duration:</strong> Each "session" is a week of play, with a general expectation of 1 post per day minimum.</p><p></p><p><strong>Payment:</strong> $10 per player per session (week) via startplaying.games. Session 0 is free! (first week, includes character and world creation)</p><p></p><p><a href="https://startplaying.games/adventure/cm8jqf13c001dk8if7a64psf7" target="_blank"><strong>Signup Link</strong></a> </p><p></p><p><span style="font-size: 26px">About The Game</span></p><p></p><p>In Fabula Ultima, the players and the GM create the setting and adventure together, both at character creation and as the game goes on. That means that I don't have any specific plots in mind—instead, my role is to riff on your ideas and the choices you make to create a custom game, just for you!</p><p></p><p>What I can promise is a vibe—Fabula Ultima is a "TTJRPG," and as a longtime JRPG fan, I will deliver on that promise. While details will be decided during session 0 and hammered out continuously over the course of play, you can expect such genre staples as:</p><p></p><p><img class="smilie smilie--emoji" alt="⚔️" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/2694.png" title="Crossed swords :crossed_swords:" data-shortname=":crossed_swords:" loading="lazy" width="64" height="64" /> Knights, wizards, and everything in between</p><p><img class="smilie smilie--emoji" alt="⚔️" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/2694.png" title="Crossed swords :crossed_swords:" data-shortname=":crossed_swords:" loading="lazy" width="64" height="64" /> Fantastical creatures</p><p><img class="smilie smilie--emoji" alt="⚔️" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/2694.png" title="Crossed swords :crossed_swords:" data-shortname=":crossed_swords:" loading="lazy" width="64" height="64" /> Airships! (You might even own one, eventually!)</p><p><img class="smilie smilie--emoji" alt="⚔️" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/2694.png" title="Crossed swords :crossed_swords:" data-shortname=":crossed_swords:" loading="lazy" width="64" height="64" /> Dynamic turn-based combat</p><p><img class="smilie smilie--emoji" alt="⚔️" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/2694.png" title="Crossed swords :crossed_swords:" data-shortname=":crossed_swords:" loading="lazy" width="64" height="64" /> The power of friendship</p><p><img class="smilie smilie--emoji" alt="⚔️" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/2694.png" title="Crossed swords :crossed_swords:" data-shortname=":crossed_swords:" loading="lazy" width="64" height="64" /> Crystals, probably!</p><p><img class="smilie smilie--emoji" alt="⚔️" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/2694.png" title="Crossed swords :crossed_swords:" data-shortname=":crossed_swords:" loading="lazy" width="64" height="64" /> Exploration</p><p><img class="smilie smilie--emoji" alt="⚔️" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/2694.png" title="Crossed swords :crossed_swords:" data-shortname=":crossed_swords:" loading="lazy" width="64" height="64" /> And so much more!</p><p></p><p>If you want an exciting adventure through a dangerous fantasy world, you've come to the right place!</p><p></p><p><span style="font-size: 26px">About Me</span></p><p></p><p>I'm a longtime tabletop RPG player and GM, and part-time writer and game designer. I love collaborative processes, and so Fabula Ultima's focus on players having a great degree on input on the setting and the course of the adventure is great fun to me.</p><p></p><p>I'm a strong believer that the unique strength of TTRPGs lies in how the mechanics we all agree to play by interact with and, ultimately, create the narrative we experience. As such, I tend to stick as closely to the rules as I can in the moment, and will hold my players to the rules as well, all in service of creating a story that can only be told in a medium that's equal parts a creative endeavor and a guided, rule-bound experience.</p><p></p><p>That said, Fabula Ultima leaves a <em>lot</em> of wiggle-room for open-ended solutions and unorthodox courses of action. By following the rules as closely as possible, I'll have no choice but to also allow for whatever hare-brained schemes the players come up with—though I won't always have to make it easy!</p><p></p><p>I expect a reasonable amount of game knowledge <em>or</em> an enthusiastic willingness to learn—nobody has to be an expert, but you should at <em>least</em> be willing to come to the table with a functional understanding of all the basic actions and your own chosen abilities. That said, as long as you're willing to put in the effort to learn, I'll put in the effort to teach, so don't be intimidated!</p><p></p><p><span style="font-size: 26px">Contact</span></p><p></p><p>If you're interested in playing, or have any questions before expressing interest, send me a DM or start a chat with me here on Reddit or message me on StartPlaying.</p></blockquote><p></p>
[QUOTE="Nicholas Potter, post: 9617709, member: 6979489"] [B]System:[/B] Fabula Ultima [B]Slots:[/B] 4 (3 players minimum) (3 slots remaining) [B]VTT:[/B] Foundry VTT on Forge, communication via Discord. PbP, so all text. [B]Schedule:[/B] Whenever you have time to post. [B]Duration:[/B] Each "session" is a week of play, with a general expectation of 1 post per day minimum. [B]Payment:[/B] $10 per player per session (week) via startplaying.games. Session 0 is free! (first week, includes character and world creation) [URL='https://startplaying.games/adventure/cm8jqf13c001dk8if7a64psf7'][B]Signup Link[/B][/URL] [SIZE=7]About The Game[/SIZE] In Fabula Ultima, the players and the GM create the setting and adventure together, both at character creation and as the game goes on. That means that I don't have any specific plots in mind—instead, my role is to riff on your ideas and the choices you make to create a custom game, just for you! What I can promise is a vibe—Fabula Ultima is a "TTJRPG," and as a longtime JRPG fan, I will deliver on that promise. While details will be decided during session 0 and hammered out continuously over the course of play, you can expect such genre staples as: ⚔️ Knights, wizards, and everything in between ⚔️ Fantastical creatures ⚔️ Airships! (You might even own one, eventually!) ⚔️ Dynamic turn-based combat ⚔️ The power of friendship ⚔️ Crystals, probably! ⚔️ Exploration ⚔️ And so much more! If you want an exciting adventure through a dangerous fantasy world, you've come to the right place! [SIZE=7]About Me[/SIZE] I'm a longtime tabletop RPG player and GM, and part-time writer and game designer. I love collaborative processes, and so Fabula Ultima's focus on players having a great degree on input on the setting and the course of the adventure is great fun to me. I'm a strong believer that the unique strength of TTRPGs lies in how the mechanics we all agree to play by interact with and, ultimately, create the narrative we experience. As such, I tend to stick as closely to the rules as I can in the moment, and will hold my players to the rules as well, all in service of creating a story that can only be told in a medium that's equal parts a creative endeavor and a guided, rule-bound experience. That said, Fabula Ultima leaves a [I]lot[/I] of wiggle-room for open-ended solutions and unorthodox courses of action. By following the rules as closely as possible, I'll have no choice but to also allow for whatever hare-brained schemes the players come up with—though I won't always have to make it easy! I expect a reasonable amount of game knowledge [I]or[/I] an enthusiastic willingness to learn—nobody has to be an expert, but you should at [I]least[/I] be willing to come to the table with a functional understanding of all the basic actions and your own chosen abilities. That said, as long as you're willing to put in the effort to learn, I'll put in the effort to teach, so don't be intimidated! [SIZE=7]Contact[/SIZE] If you're interested in playing, or have any questions before expressing interest, send me a DM or start a chat with me here on Reddit or message me on StartPlaying. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Gamers Seeking Gamers
[Paid] [Online] [PbP] [Fabula Ultima] [Foundry VTT]
Top