Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Painful splattering aka Really Big Stuff Hurts
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lurker 2.0" data-source="post: 1818148" data-attributes="member: 24976"><p>Yeah... I wrote this post because I was having problems with a Stonechild PC (Miniatures HB/Races of Stone, 2 HD +4 LA Outsider, +8 Str/Con; this one has a +1 Huge Greatsword, the Monkey Grip feat from CW, and a 26 Str), who was attacking for something around +10, 2d6+13, usually PA at +8, 2d6+17. The best I've *ever* seen TWF done was with an 11th level rogue, who still ended up missing half the time but actually did some damage. All the TWF fighters in my campaigns miss a lot (-10% to hit in exchange for another attack doesn't seem to helpful when you're dealing with guys you need a nat 17 to hit to begin with), and never seem to do more than about 10 damage a hit at *best*, usually about 15 dmg over four attacks (and this is like with a rapier and shortsword, 14 Str; the high-Dex TWF req and the resulting Str tradeoff ends up not being worth the second weapon in the majority of cases I've seen.)</p><p></p><p>Another argument I meant to post in the beginning: Screw AC. Concealment is the way to go. A 20% miss chance (or 50%) is a 20% miss chance - whether you're fighting a crippled goblin or a +55 power-attacking dragon. So is Concealment overpowered or AC underpowered? Is there a way to make AC buffs more viable, or should I just accept that concealment is gonna be a better deal, and trust that my players aren't gonna munchkinize and always get concealment?</p></blockquote><p></p>
[QUOTE="Lurker 2.0, post: 1818148, member: 24976"] Yeah... I wrote this post because I was having problems with a Stonechild PC (Miniatures HB/Races of Stone, 2 HD +4 LA Outsider, +8 Str/Con; this one has a +1 Huge Greatsword, the Monkey Grip feat from CW, and a 26 Str), who was attacking for something around +10, 2d6+13, usually PA at +8, 2d6+17. The best I've *ever* seen TWF done was with an 11th level rogue, who still ended up missing half the time but actually did some damage. All the TWF fighters in my campaigns miss a lot (-10% to hit in exchange for another attack doesn't seem to helpful when you're dealing with guys you need a nat 17 to hit to begin with), and never seem to do more than about 10 damage a hit at *best*, usually about 15 dmg over four attacks (and this is like with a rapier and shortsword, 14 Str; the high-Dex TWF req and the resulting Str tradeoff ends up not being worth the second weapon in the majority of cases I've seen.) Another argument I meant to post in the beginning: Screw AC. Concealment is the way to go. A 20% miss chance (or 50%) is a 20% miss chance - whether you're fighting a crippled goblin or a +55 power-attacking dragon. So is Concealment overpowered or AC underpowered? Is there a way to make AC buffs more viable, or should I just accept that concealment is gonna be a better deal, and trust that my players aren't gonna munchkinize and always get concealment? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Painful splattering aka Really Big Stuff Hurts
Top