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<blockquote data-quote="Sundragon2012" data-source="post: 3856455" data-attributes="member: 7624"><p>Maybe you're right. Pop-culture icon maybe not, but THE iconic representation of what people think of when they think tabletop role-playing game certainly so.</p><p></p><p>D&D cannot be unseated within the tabletop RPing arena and 99% of D&D players will, due to the nature of human psychology, migrate to 4e for good or ill. Nothing is going to change that and this is my point.</p><p></p><p>Paizo, Necromancer, Green Ronin, Inner Circle, Paradigm Concepts, Mongoose, Fantasy Flight, etc. all of them will either go to 4e or create their own competing system. 3.5 will be dead as a viable buisness vehicle within a year of 4e's release. Its already dying due to the announcement of 4e. Green Ronin was wise to create True20 (damn good system). Mongoose was wise to produce OGL Runequest and Conan D20 (both damn good systems). The wisdom lies in the fact that none of these games is dependant on WoTC. These games have their own fan bases and will allow these companies to weather the 4e storm. Make no mistake, none of these games will ever be as huge as D&D, but if properly promoted and marketed they can be the next World of Darkness.</p><p></p><p>Necromancer was brilliant in its capacity to plug-into and thrive by accepting the inherent grognardism of old-school D&D players and DMs. Utter genius actually. Take the new system and make it feel as close to an older system as possible within the boundaries of the rules. I have a feeling that the companies who are considering a 3.75 edition will toss that bad idea into the garbage bin where it belongs and take a page from Necromancer by saying that they are "D&D as it was meant to be played." It doesn't have to be true, it just has to catch on. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p></p><p></p><p>Sundragon</p></blockquote><p></p>
[QUOTE="Sundragon2012, post: 3856455, member: 7624"] Maybe you're right. Pop-culture icon maybe not, but THE iconic representation of what people think of when they think tabletop role-playing game certainly so. D&D cannot be unseated within the tabletop RPing arena and 99% of D&D players will, due to the nature of human psychology, migrate to 4e for good or ill. Nothing is going to change that and this is my point. Paizo, Necromancer, Green Ronin, Inner Circle, Paradigm Concepts, Mongoose, Fantasy Flight, etc. all of them will either go to 4e or create their own competing system. 3.5 will be dead as a viable buisness vehicle within a year of 4e's release. Its already dying due to the announcement of 4e. Green Ronin was wise to create True20 (damn good system). Mongoose was wise to produce OGL Runequest and Conan D20 (both damn good systems). The wisdom lies in the fact that none of these games is dependant on WoTC. These games have their own fan bases and will allow these companies to weather the 4e storm. Make no mistake, none of these games will ever be as huge as D&D, but if properly promoted and marketed they can be the next World of Darkness. Necromancer was brilliant in its capacity to plug-into and thrive by accepting the inherent grognardism of old-school D&D players and DMs. Utter genius actually. Take the new system and make it feel as close to an older system as possible within the boundaries of the rules. I have a feeling that the companies who are considering a 3.75 edition will toss that bad idea into the garbage bin where it belongs and take a page from Necromancer by saying that they are "D&D as it was meant to be played." It doesn't have to be true, it just has to catch on. ;) Sundragon [/QUOTE]
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