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<blockquote data-quote="GVDammerung" data-source="post: 3864392" data-attributes="member: 33060"><p>I get what you mean. </p><p></p><p>Gaming is an immersive hobby. For the DM, the immersion is creating, populating and presenting an entire fantasy world. For the player, the immersion is creating a character that consistently interacts with the world the DM is presenting. Both roles call for creativity and interaction in service to that creativity. Now take on those roles at a young age and continue for years and years. It is easy to see how D&D is "much more than a game" or put another way, it is easy for D&D to be more than a casual experience, unlike a game of Monopoly or Magic:tG. This is, in fact, one of the appeals of RPGs - they allow for more than a casual experience. Of course, you can play an RPG casually - the "beer and pretzels" style - but it is more common to see games taken with a bit more seriousness or commitment to the game play.</p><p></p><p>Anyone who doesn't get how D&D is or can be "much more than a game" is either not paying attention (put kindly), is being intentionally obtuse or has a limited or highly idiosyncratic (being kind again) experience, IMO.</p><p></p><p>Just to quantify a little bit how, for me, D&D is "much more than a game," I met my wife of now more than 15 years of happy marriage at a gaming table. I also met one of my oldest and best friends at a gaming table. Sure, D&D is a game but it has significant associations in my life that go well beyond the game. I know I am not alone in this.</p></blockquote><p></p>
[QUOTE="GVDammerung, post: 3864392, member: 33060"] I get what you mean. Gaming is an immersive hobby. For the DM, the immersion is creating, populating and presenting an entire fantasy world. For the player, the immersion is creating a character that consistently interacts with the world the DM is presenting. Both roles call for creativity and interaction in service to that creativity. Now take on those roles at a young age and continue for years and years. It is easy to see how D&D is "much more than a game" or put another way, it is easy for D&D to be more than a casual experience, unlike a game of Monopoly or Magic:tG. This is, in fact, one of the appeals of RPGs - they allow for more than a casual experience. Of course, you can play an RPG casually - the "beer and pretzels" style - but it is more common to see games taken with a bit more seriousness or commitment to the game play. Anyone who doesn't get how D&D is or can be "much more than a game" is either not paying attention (put kindly), is being intentionally obtuse or has a limited or highly idiosyncratic (being kind again) experience, IMO. Just to quantify a little bit how, for me, D&D is "much more than a game," I met my wife of now more than 15 years of happy marriage at a gaming table. I also met one of my oldest and best friends at a gaming table. Sure, D&D is a game but it has significant associations in my life that go well beyond the game. I know I am not alone in this. [/QUOTE]
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