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<blockquote data-quote="MerricB" data-source="post: 5506576" data-attributes="member: 3586"><p>They were, but Paizo built my appreciation of their product through Dragon & Dungeon magazines; the OGL wasn't a feature of their business at that point. It became important *afterwards*. And I don't regret the problems with the GSL as related to Paizo because Paizo adapted. They made Pathfinder, and (more importantly to me) kept producing Adventure Paths. Necromancer, otoh, dithered and eventually folded. (Frog God games, lacking Clark, doesn't feel the same).</p><p></p><p>It's really important to remember that although the OGL gave a really nice operating environment (for a time) for 3rd party publishers, ultimately the fact that it doesn't expire doesn't help very much: your existing product drops in value dramatically when the main system shifts. It happened with the 3.5e changeover. The difference between pre-3.5e and post-3.5e is significant for what happened to the 3rd-party publishers.</p><p></p><p>Doing a licensed property is hard. It's been demonstrated again and again and again. It works for a limited time, but long-term brings its own challenges. </p><p></p><p>Cheers!</p></blockquote><p></p>
[QUOTE="MerricB, post: 5506576, member: 3586"] They were, but Paizo built my appreciation of their product through Dragon & Dungeon magazines; the OGL wasn't a feature of their business at that point. It became important *afterwards*. And I don't regret the problems with the GSL as related to Paizo because Paizo adapted. They made Pathfinder, and (more importantly to me) kept producing Adventure Paths. Necromancer, otoh, dithered and eventually folded. (Frog God games, lacking Clark, doesn't feel the same). It's really important to remember that although the OGL gave a really nice operating environment (for a time) for 3rd party publishers, ultimately the fact that it doesn't expire doesn't help very much: your existing product drops in value dramatically when the main system shifts. It happened with the 3.5e changeover. The difference between pre-3.5e and post-3.5e is significant for what happened to the 3rd-party publishers. Doing a licensed property is hard. It's been demonstrated again and again and again. It works for a limited time, but long-term brings its own challenges. Cheers! [/QUOTE]
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