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<blockquote data-quote="Nemesis Destiny" data-source="post: 5507732" data-attributes="member: 98255"><p>I love the OGL on principle; open, irrevocable, and it invited a wave of creativity.</p><p></p><p>The reality though, was that a lot of that creativity was untested, unpolished, and a lot of it unplayable. We ended up waist-deep in a torrent (no pun intended) of trashy pdfs, which you'd have to sift through to find the gems. </p><p></p><p>Sure, sometimes the good stuff was obvious, but as another poster pointed out, because the vast majority of the 3rd party product was basically gaming sewage, most DMs just blanket-banned the stuff (every DM I knew at any rate, and I played in lots of games during that time).</p><p></p><p>So it was a double-edged sword in that regard.</p><p></p><p>The GSL, on the other hand, went too far in the other direction. It is fairly draconian (especially) towards potential publishers, and while that virtually assured that most of the crap would disappear, it also meant that the 'successful' 3PPs would have to choose and not be able to do both.</p><p></p><p>That's a real shame, because there are a lot of 4e folks who love Golarion and the Adventure Paths. It'd be nice if they didn't have to convert them in order to use them (for example).</p><p></p><p>Don't get me wrong, I'm not a hater - I like and respect all editions - and it's great that the OGL ensures that the current stuff for Pathfinder and 3.x will be available for a long time to come. It's great that people will be able to use the ruleset behind the SRD indefinitely and for free. In fact, if one of my group hadn't been so <em>rabidly insistent</em> that we try 4e, we would have switched to PF or E6 or a combination of the two in all likelihood, and been pretty happy with it.</p><p></p><p>What's done is done though, and we all ended up liking 4e, so that's what we use these days. Still, it would have been nice if the GSL allowed for a bit more, but that horse has long since left the barn, never to return.</p></blockquote><p></p>
[QUOTE="Nemesis Destiny, post: 5507732, member: 98255"] I love the OGL on principle; open, irrevocable, and it invited a wave of creativity. The reality though, was that a lot of that creativity was untested, unpolished, and a lot of it unplayable. We ended up waist-deep in a torrent (no pun intended) of trashy pdfs, which you'd have to sift through to find the gems. Sure, sometimes the good stuff was obvious, but as another poster pointed out, because the vast majority of the 3rd party product was basically gaming sewage, most DMs just blanket-banned the stuff (every DM I knew at any rate, and I played in lots of games during that time). So it was a double-edged sword in that regard. The GSL, on the other hand, went too far in the other direction. It is fairly draconian (especially) towards potential publishers, and while that virtually assured that most of the crap would disappear, it also meant that the 'successful' 3PPs would have to choose and not be able to do both. That's a real shame, because there are a lot of 4e folks who love Golarion and the Adventure Paths. It'd be nice if they didn't have to convert them in order to use them (for example). Don't get me wrong, I'm not a hater - I like and respect all editions - and it's great that the OGL ensures that the current stuff for Pathfinder and 3.x will be available for a long time to come. It's great that people will be able to use the ruleset behind the SRD indefinitely and for free. In fact, if one of my group hadn't been so [I]rabidly insistent[/I] that we try 4e, we would have switched to PF or E6 or a combination of the two in all likelihood, and been pretty happy with it. What's done is done though, and we all ended up liking 4e, so that's what we use these days. Still, it would have been nice if the GSL allowed for a bit more, but that horse has long since left the barn, never to return. [/QUOTE]
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