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Paizo Announces New Irrevocable Open RPG License To Replace the OGL
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<blockquote data-quote="W'rkncacnter" data-source="post: 8893464" data-attributes="member: 7033455"><p>except that's...not really what you get in 5e. you get advantage and disadvantage...and then you get a whole lot of possible situational things like bless, bane, guidance, bardic inspiration, battlemaster maneuvers, haste, cover, etc. that, in pf2e, is all covered by item/status/circumstance. and i think that leads into what you say later.</p><p></p><p>yeah, it's in the GMG. it's as simple as it sounds - if a roll or DC adds the creature's level, it no longer does. ironically enough, they actually use basically the exact same table as 5e's DCs table for how DCs should work with the variant (i.e. 5/10/15/20/25/30 with difficulty names). the only thing i can think of that a DM might need to look at would be the assurance feat.</p><p></p><p>i agree - and i think what i mentioned earlier is one reason why. 5e <em>appears</em> to handle all its bonus modifiers with advantage/disadvantage...until it doesn't.</p><p></p><p>yeah, i do think the appearance of having more modifiers (and the reality of having them pop up more often) is definitely the biggest turn off for people coming from 5e. it was for me.</p></blockquote><p></p>
[QUOTE="W'rkncacnter, post: 8893464, member: 7033455"] except that's...not really what you get in 5e. you get advantage and disadvantage...and then you get a whole lot of possible situational things like bless, bane, guidance, bardic inspiration, battlemaster maneuvers, haste, cover, etc. that, in pf2e, is all covered by item/status/circumstance. and i think that leads into what you say later. yeah, it's in the GMG. it's as simple as it sounds - if a roll or DC adds the creature's level, it no longer does. ironically enough, they actually use basically the exact same table as 5e's DCs table for how DCs should work with the variant (i.e. 5/10/15/20/25/30 with difficulty names). the only thing i can think of that a DM might need to look at would be the assurance feat. i agree - and i think what i mentioned earlier is one reason why. 5e [I]appears[/I] to handle all its bonus modifiers with advantage/disadvantage...until it doesn't. yeah, i do think the appearance of having more modifiers (and the reality of having them pop up more often) is definitely the biggest turn off for people coming from 5e. it was for me. [/QUOTE]
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Paizo Announces New Irrevocable Open RPG License To Replace the OGL
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