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Paizo Announces Pathfinder 2nd Edition!
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<blockquote data-quote="Jefe Bergenstein" data-source="post: 7736906" data-attributes="member: 31506"><p>They're not near each other in power or specifically utility. They have some minor parity in combat, but casters pull way ahead in exploration and social thanks to various effects. Essentially all non-casters have is skill checks, which casters ALSO get. As such, casters should be significantly worse in combat. An evoker types can give up other utility to achieve closer to non-caster baseline. It's BETTER than it was, still not where it needs to be. </p><p></p><p></p><p></p><p>And extra utility. AND getting to pick new spell loadouts daily. </p><p></p><p></p><p></p><p>They shouldnt be par though. Not without losing utility in other areas.</p><p></p><p></p><p></p><p>I don't see how them casting cantrips for a few rounds to build magical energy up for a big spell is unfair. It's basically all fighters do and they don't even have big effect outside of action surge! Fighter types need more nova, and casters need less. This will also help balance how D&D generally plays out, with less than 6-8 combat encounters. It removes the need for time wasting filler and stops a caster from dropping a bunch of effects in rapid succession to dominate play.</p></blockquote><p></p>
[QUOTE="Jefe Bergenstein, post: 7736906, member: 31506"] They're not near each other in power or specifically utility. They have some minor parity in combat, but casters pull way ahead in exploration and social thanks to various effects. Essentially all non-casters have is skill checks, which casters ALSO get. As such, casters should be significantly worse in combat. An evoker types can give up other utility to achieve closer to non-caster baseline. It's BETTER than it was, still not where it needs to be. And extra utility. AND getting to pick new spell loadouts daily. They shouldnt be par though. Not without losing utility in other areas. I don't see how them casting cantrips for a few rounds to build magical energy up for a big spell is unfair. It's basically all fighters do and they don't even have big effect outside of action surge! Fighter types need more nova, and casters need less. This will also help balance how D&D generally plays out, with less than 6-8 combat encounters. It removes the need for time wasting filler and stops a caster from dropping a bunch of effects in rapid succession to dominate play. [/QUOTE]
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Paizo Announces Pathfinder 2nd Edition!
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