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Paizo Bites- A Rant
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<blockquote data-quote="Faraer" data-source="post: 1470532" data-attributes="member: 6318"><p>Editing (I'm speaking as a book editor) varies from a glorified proofread for typos to a wholesale rewrite. More drastic edits would be in consultation with the author, but this is work-for-hire in which the publisher buys work outright, a very different environment from the rest of publishing. If I was that editor, I'd think I'd have informed the author broadly what had been done, though.</p><p></p><p>I don't see why <em>Dragon</em>'s editors couldn't be game designers too.</p><p></p><p>Of course they care about their customer base, their revenue depends on it. That doesn't mean they have a large enough staff, or do everything with exactly the right attitude and methodology.</p><p></p><p>Now, this happened because the philosophy of <em>Dragon</em> (and, it seems, of WotC) is to produce material for as wide a range of players as possible. My preference would be to focus more on DMs, and specific, distinctive visions rather than a bland pick 'n' mix mulch. But I see why the lowest-common-denominator approach is taken and my response is simply not to buy the magazine any more because I don't like its content.</p></blockquote><p></p>
[QUOTE="Faraer, post: 1470532, member: 6318"] Editing (I'm speaking as a book editor) varies from a glorified proofread for typos to a wholesale rewrite. More drastic edits would be in consultation with the author, but this is work-for-hire in which the publisher buys work outright, a very different environment from the rest of publishing. If I was that editor, I'd think I'd have informed the author broadly what had been done, though. I don't see why [i]Dragon[/i]'s editors couldn't be game designers too. Of course they care about their customer base, their revenue depends on it. That doesn't mean they have a large enough staff, or do everything with exactly the right attitude and methodology. Now, this happened because the philosophy of [i]Dragon[/i] (and, it seems, of WotC) is to produce material for as wide a range of players as possible. My preference would be to focus more on DMs, and specific, distinctive visions rather than a bland pick 'n' mix mulch. But I see why the lowest-common-denominator approach is taken and my response is simply not to buy the magazine any more because I don't like its content. [/QUOTE]
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