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[Paizo] Dragon #317
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<blockquote data-quote="Tenbones" data-source="post: 1365962" data-attributes="member: 7499"><p>It's not that you don't see. It's that you choose not to see. Plenty of d20 companies are doing d20 *better* than WotC. Green Ronin, Malhavoc, Bastion, and arguably AEG, and even Mongoose. While not every item coming from these companies is stellar, and groundbreaking, they generally have high quality (I said GENERALLY) products that can easily compete with WotC produced products. It bears notice that most of these companies are headed by people that *designed* D&D 3.0. Not to take anything away from WotC, the value of the d20 system is based on what people do with it. The fact that WotC supports mainly its core books through the OGL and d20 license is proof that they know, and intend, on other companies to do innovative things with their system (so WotC can obviously profit from it.) even if they do it better.</p><p></p><p>You tell me if that's a good reason. I think it is. </p><p></p><p></p><p></p><p>Actually, most d20 books out there make items to enhance your D&D game. OGL games are the ones which use modified d20 rules but are still fully adaptable to core 3.0/3.5 system (usually). I think this is a case of exclusion rather than inclusion. The designers at WotC are normal people like anyone else. Just because they create rules does not mean that is the *best* or *only* way to do something. Rules that lack something that other's are willing to fulfill through modifications to the ruleset are a needed commodity, it's how game systems evolve. Inclusion of these modified rules can only be good as long as the DM is judicious about what he wants in his game and what he doesn't. Otherwise why play 3.0 at all, why not just use the old D&D red boxed set. Sounds extreme, but so is your view towards non-WotC products.</p><p></p><p>As for the ninja class... there are few people that really understand the history of the ninja. So while you're certainly entitled to have your opinion, I thought the Rokugan ninja was a good example of the genin. There are various combinations of classes that could portray the chunin and jonin, but as a core class, the Rokugan ninja comes close to fulfilling the conceptual idea behind the role with a speck of historical fantasy tossed in. That aside, the Rogue core class is still as powerful. Compare them and you'll see.</p><p></p><p></p><p></p><p>I have faith in Jesse. He's did a fine job at Dragon while he was at the helm. As to what a "basic ninja" is... that's an argument for another thread.</p></blockquote><p></p>
[QUOTE="Tenbones, post: 1365962, member: 7499"] It's not that you don't see. It's that you choose not to see. Plenty of d20 companies are doing d20 *better* than WotC. Green Ronin, Malhavoc, Bastion, and arguably AEG, and even Mongoose. While not every item coming from these companies is stellar, and groundbreaking, they generally have high quality (I said GENERALLY) products that can easily compete with WotC produced products. It bears notice that most of these companies are headed by people that *designed* D&D 3.0. Not to take anything away from WotC, the value of the d20 system is based on what people do with it. The fact that WotC supports mainly its core books through the OGL and d20 license is proof that they know, and intend, on other companies to do innovative things with their system (so WotC can obviously profit from it.) even if they do it better. You tell me if that's a good reason. I think it is. Actually, most d20 books out there make items to enhance your D&D game. OGL games are the ones which use modified d20 rules but are still fully adaptable to core 3.0/3.5 system (usually). I think this is a case of exclusion rather than inclusion. The designers at WotC are normal people like anyone else. Just because they create rules does not mean that is the *best* or *only* way to do something. Rules that lack something that other's are willing to fulfill through modifications to the ruleset are a needed commodity, it's how game systems evolve. Inclusion of these modified rules can only be good as long as the DM is judicious about what he wants in his game and what he doesn't. Otherwise why play 3.0 at all, why not just use the old D&D red boxed set. Sounds extreme, but so is your view towards non-WotC products. As for the ninja class... there are few people that really understand the history of the ninja. So while you're certainly entitled to have your opinion, I thought the Rokugan ninja was a good example of the genin. There are various combinations of classes that could portray the chunin and jonin, but as a core class, the Rokugan ninja comes close to fulfilling the conceptual idea behind the role with a speck of historical fantasy tossed in. That aside, the Rogue core class is still as powerful. Compare them and you'll see. I have faith in Jesse. He's did a fine job at Dragon while he was at the helm. As to what a "basic ninja" is... that's an argument for another thread. [/QUOTE]
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[Paizo] Dragon #317
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