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Paizo News: PaizoCon Online Wrap Up
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<blockquote data-quote="Justice and Rule" data-source="post: 9033222" data-attributes="member: 6778210"><p>Yeah, this is what I basically figured when it came to changing alignment damage and such. Also edicts/anathemas are way better as character building tools.</p><p></p><p></p><p></p><p>First part, neat. Second part, whoa, that's something I didn't expect but makes sense. Schools weren't as big for Wizards as they were in 5E, but I'm guessing they are going to come up with something to reskin them as?</p><p></p><p></p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f44d.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt="(y)" title="Thumbs up (y)" data-smilie="22"data-shortname="(y)" /></p><p></p><p></p><p></p><p>Cool, cool.</p><p></p><p></p><p></p><p><img src="https://media.tenor.com/xlhV0tC8tMUAAAAC/nodding-yes.gif" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p></p><p></p><p>Hm. Warden spells are core in what way? Like, added to the Core or are they a big part of the thing? Not sure I like that as much.</p><p></p><p></p><p></p><p>I hope this is as cool as it sounds because the class desperately needed it.</p><p></p><p></p><p></p><p>Depending on what they give us, that could be an improvement. I know some people wanted a bit more for the Wizard class in general when it comes to flavor.</p><p></p><p></p><p></p><p>So like completely getting rid of components? I feel... kind of bad about that, but it's something I didn't use often enough to make it a true part of the game, both here and in D&D. It's something I always thought about wanting to integrate more deeply, having Wizards search for components like Geralt searching for alchemist reagents in <em>The Witcher</em>, but I never committed to anything regarding it.</p><p></p><p></p><p></p><p>Huh, never thought of just combining those two before. Seems obvious.</p><p></p><p></p><p></p><p>I'm blanking on these spells, tbh. Kind of cool, but not sure how much it was needed.</p><p></p><p></p><p></p><p>Okay, but will they start making <em>feats </em>based around them? This is good, but it'd be nice to see some general skill feats in here for those systems, even if they are sectioned off as their own thing if you want to use those systems.</p><p></p><p></p><p></p><p>Good for shields, but will this also added to Automatic Bonus Progression so that any shield my guy picks up will be tougher than a rookie's?</p><p></p><p></p><p></p><p>As someone who didn't play PF1 or 3.5 (at least, barely at all), I am very interested in seeing what this class can do.</p><p></p><p></p><p></p><p>Sounds cool.</p><p></p><p></p><p></p><p></p><p>Looking forward too it.</p><p></p><p></p><p></p><p>Oh God, that last one sounds hilarious and I desperately need it.</p><p></p><p></p><p></p><p>Hm. So are we getting Large ancestries now? I wonder if for the Minotaur you'll have the option to grow so that you can stay Medium if you like as a smaller part of the species and take a Feat like an Animal Companion to get bigger.</p><p></p><p></p><p></p><p>As someone who normally doesn't play in Golarion, I look forward to stealing lore from these things.</p><p></p><p></p><p></p><p>Very interested in seeing this. Again, I don't play Golarion as much but I love stealing ideas. Really interested in seeing a big studio put out a new spin on the old stuff.</p><p></p><p></p><p></p><p>I would have preferred this for the Dero, but this sort of thing is a fine development.</p></blockquote><p></p>
[QUOTE="Justice and Rule, post: 9033222, member: 6778210"] Yeah, this is what I basically figured when it came to changing alignment damage and such. Also edicts/anathemas are way better as character building tools. First part, neat. Second part, whoa, that's something I didn't expect but makes sense. Schools weren't as big for Wizards as they were in 5E, but I'm guessing they are going to come up with something to reskin them as? (y) Cool, cool. [IMG]https://media.tenor.com/xlhV0tC8tMUAAAAC/nodding-yes.gif[/IMG] Hm. Warden spells are core in what way? Like, added to the Core or are they a big part of the thing? Not sure I like that as much. I hope this is as cool as it sounds because the class desperately needed it. Depending on what they give us, that could be an improvement. I know some people wanted a bit more for the Wizard class in general when it comes to flavor. So like completely getting rid of components? I feel... kind of bad about that, but it's something I didn't use often enough to make it a true part of the game, both here and in D&D. It's something I always thought about wanting to integrate more deeply, having Wizards search for components like Geralt searching for alchemist reagents in [I]The Witcher[/I], but I never committed to anything regarding it. Huh, never thought of just combining those two before. Seems obvious. I'm blanking on these spells, tbh. Kind of cool, but not sure how much it was needed. Okay, but will they start making [I]feats [/I]based around them? This is good, but it'd be nice to see some general skill feats in here for those systems, even if they are sectioned off as their own thing if you want to use those systems. Good for shields, but will this also added to Automatic Bonus Progression so that any shield my guy picks up will be tougher than a rookie's? As someone who didn't play PF1 or 3.5 (at least, barely at all), I am very interested in seeing what this class can do. Sounds cool. Looking forward too it. Oh God, that last one sounds hilarious and I desperately need it. Hm. So are we getting Large ancestries now? I wonder if for the Minotaur you'll have the option to grow so that you can stay Medium if you like as a smaller part of the species and take a Feat like an Animal Companion to get bigger. As someone who normally doesn't play in Golarion, I look forward to stealing lore from these things. Very interested in seeing this. Again, I don't play Golarion as much but I love stealing ideas. Really interested in seeing a big studio put out a new spin on the old stuff. I would have preferred this for the Dero, but this sort of thing is a fine development. [/QUOTE]
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