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Paizo Roundup: PF Bestiary 2, Bestiary Battle & Chase Cards
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<blockquote data-quote="Retreater" data-source="post: 8026476" data-attributes="member: 42040"><p>The "keyword" soup is the most annoying thing about PF2 to me. A rules misunderstanding last session (requiring research on the Paizo forums after the game to resolve) nearly resulted in a TPK. Something like this comes up nearly every session - and we're already at 7th level. This is a crunchy, rules dense system - but its presentation has not improved that much from PF1. </p><p>Whereas DMing 4E was a breeze with few exceptions to the rule, PF2 isn't striking such a balance for me. I'm sure I'll get the hang of it a few years down the road, but it's definitely not newbie friendly. And this is coming from a guy who has DMed since the 1980s, played multiple systems, written and published game products. </p><p>A new stat block format (similar to what happened in the last days of 3.5) would be a treat.</p></blockquote><p></p>
[QUOTE="Retreater, post: 8026476, member: 42040"] The "keyword" soup is the most annoying thing about PF2 to me. A rules misunderstanding last session (requiring research on the Paizo forums after the game to resolve) nearly resulted in a TPK. Something like this comes up nearly every session - and we're already at 7th level. This is a crunchy, rules dense system - but its presentation has not improved that much from PF1. Whereas DMing 4E was a breeze with few exceptions to the rule, PF2 isn't striking such a balance for me. I'm sure I'll get the hang of it a few years down the road, but it's definitely not newbie friendly. And this is coming from a guy who has DMed since the 1980s, played multiple systems, written and published game products. A new stat block format (similar to what happened in the last days of 3.5) would be a treat. [/QUOTE]
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Paizo Roundup: PF Bestiary 2, Bestiary Battle & Chase Cards
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