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*Pathfinder & Starfinder
Paizo - Scourge of Old Worlds?
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<blockquote data-quote="Alzrius" data-source="post: 1577066" data-attributes="member: 8461"><p>And there's nothing wrong with that. However, when you begin to talk about the problems with the established cosmology, it doesn't help your case to have not read a significant amount of material about said cosmology. It's all well and good if you didn't ever read a <em>Planescape</em> product, but if you didn't, don't talk about where the planes need work, since you aren't fully up to date on the subject matter.</p><p></p><p></p><p></p><p>Not necessarily true. Paizo said that they can't possibly update everything about a setting, so some stuff get's glossed over, and this is true - hence, complete familiarity, while good, isn't a necessity.</p><p></p><p>That said, if you're changing (or even covering) a specific aspect of a place in some level of detail, it's harder to justify not glancing over products that dealt with that specifically.</p><p></p><p></p><p></p><p>I did say that there was a difference between in-character changes and altering the mechanics of something. It's one thing to say that, for example, Andropinis returned...it's another to say Athas has sorcerers and paladins.</p><p></p><p></p><p></p><p>But back to the original hand, the 2E-3E changeover gave us in-character reasons...namely <em>Die Vecna Die!</em> and <em>The Apocalypse Stone</em>. That said, those changes were also necessary, since the new edition was released...were the changes I outlined above equally as necessary?</p></blockquote><p></p>
[QUOTE="Alzrius, post: 1577066, member: 8461"] And there's nothing wrong with that. However, when you begin to talk about the problems with the established cosmology, it doesn't help your case to have not read a significant amount of material about said cosmology. It's all well and good if you didn't ever read a [I]Planescape[/I] product, but if you didn't, don't talk about where the planes need work, since you aren't fully up to date on the subject matter. Not necessarily true. Paizo said that they can't possibly update everything about a setting, so some stuff get's glossed over, and this is true - hence, complete familiarity, while good, isn't a necessity. That said, if you're changing (or even covering) a specific aspect of a place in some level of detail, it's harder to justify not glancing over products that dealt with that specifically. I did say that there was a difference between in-character changes and altering the mechanics of something. It's one thing to say that, for example, Andropinis returned...it's another to say Athas has sorcerers and paladins. But back to the original hand, the 2E-3E changeover gave us in-character reasons...namely [I]Die Vecna Die![/I] and [I]The Apocalypse Stone[/I]. That said, those changes were also necessary, since the new edition was released...were the changes I outlined above equally as necessary? [/QUOTE]
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Paizo - Scourge of Old Worlds?
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