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Paizo To Make Kingmaker Bestiary... For D&D 5E!
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<blockquote data-quote="MNblockhead" data-source="post: 7779157" data-attributes="member: 6796661"><p>What does LFQW stand for?</p><p></p><p>[Goes to Google]</p><p></p><p><a href="https://tvtropes.org/pmwiki/pmwiki.php/Main/LinearWarriorsQuadraticWizards" target="_blank">https://tvtropes.org/pmwiki/pmwiki.php/Main/LinearWarriorsQuadraticWizards</a></p><p></p><p>Nope. This was not a factor for me diving into 5e. I'm not a "new" gamer, but I stopped playing with 1e and other 80s era games around 1990 when I was at college. Got back into TTRPGs with 5e. Have to say that there was not much analysis that went into my decision. Certainly not to level of studying character power progression. </p><p></p><p>I took to 5e, which got me back into TTRPGs, mainly because of feelings. It "felt" like D&D. It was evocative, it was easy(ier) to learn, and it was accessible (easy to find people to play with). </p><p></p><p>If I wanted to play a heavily crunchy game, I'd get back into running miniature wargames. I was really into that in the 80s as well. But I don't have the time and there is something magical about TTRPGs that I cherish and that magic is not in the tactical combat rules. </p><p></p><p>As for LFQW, even that I now know what you are referring do, can't say I would care. If Wizards and squishy at low levels and god-like at high levels, that's a legitimate approach, if your campaigns even hit the high levels. Just don't make them overly complicated to play. </p><p></p><p>As for Pathfinder, it just turned me off. Even now, when I am at the point where I have been buying an running or playing in other game systems, Pathfinder isn't attractive. I could say make it streamlined and easier, but I already have 5e. I just continue using all the 5e material I've spend so much on over the past few years.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 7779157, member: 6796661"] What does LFQW stand for? [Goes to Google] [URL]https://tvtropes.org/pmwiki/pmwiki.php/Main/LinearWarriorsQuadraticWizards[/URL] Nope. This was not a factor for me diving into 5e. I'm not a "new" gamer, but I stopped playing with 1e and other 80s era games around 1990 when I was at college. Got back into TTRPGs with 5e. Have to say that there was not much analysis that went into my decision. Certainly not to level of studying character power progression. I took to 5e, which got me back into TTRPGs, mainly because of feelings. It "felt" like D&D. It was evocative, it was easy(ier) to learn, and it was accessible (easy to find people to play with). If I wanted to play a heavily crunchy game, I'd get back into running miniature wargames. I was really into that in the 80s as well. But I don't have the time and there is something magical about TTRPGs that I cherish and that magic is not in the tactical combat rules. As for LFQW, even that I now know what you are referring do, can't say I would care. If Wizards and squishy at low levels and god-like at high levels, that's a legitimate approach, if your campaigns even hit the high levels. Just don't make them overly complicated to play. As for Pathfinder, it just turned me off. Even now, when I am at the point where I have been buying an running or playing in other game systems, Pathfinder isn't attractive. I could say make it streamlined and easier, but I already have 5e. I just continue using all the 5e material I've spend so much on over the past few years. [/QUOTE]
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