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Paizo To Make Kingmaker Bestiary... For D&D 5E!
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<blockquote data-quote="CapnZapp" data-source="post: 7779172" data-attributes="member: 12731"><p>Thank you for allowing me to clarify. There are certainly calls for straight-up 5E material from Paizo, given their track record of adventure paths.</p><p></p><p>What I am envisioning as a Pathfinder successor game, however, is not a straight add-on to 5E. The game does not need to be directly or even closely compatible with 5E (and indeed should not be, given the litigation risks).</p><p></p><p>But is should be a game that takes 5E's lessons to heart. It should avoid giving off the impression of being a throw-back to the days of pre-5E gaming where casters were several tiers better than martials and creating high-level NPCs was an arduous task.</p><p></p><p>Once the game gets the basic sensibilities of the post-5E customer down, it can explore breaking out of all kinds of restrictions WotC has self-imposed on their game!</p><p></p><p>The idea is to thread the needle by exploiting the crunch gap left open by WotC.</p><p></p><p>If their game is too unlike 5E, PF2 suffers the overwhelming risk of becoming just another DnD clone in a long line of DnD clones. All these companies are much much smaller than Paizo wants to be, and needs to be to keep supporting Golarion with juicy adventures.</p><p></p><p>Essentially the idea is for Pathfinder 2 to hew close to 5E just as Pathfinder 1 hew close to 3E, since that's the only place with a prospect for staying relatively big.</p><p></p><p>The challenge is greater of course. After all WotC hasn't abandoned 5E the way they abandoned 3E. They have just abandoned "high-crunch 5E".</p><p></p><p>So that's where Paizo ought to position themselves.</p><p></p><p>Striking out on their own may make corporate sense ("never again depend on the whims of the 500 lb gorilla").</p><p></p><p>But this forgets that the pickings outside that gorilla's back yard are slim indeed.</p><p></p><p>Tldr What's the point of becoming a successful DnD clone publisher if that relegates Paizo to the size and heft of a successful DnD clone publisher? I mean, sure I can name half a dozen such games. But can name any company making them? No. Am I aware of any broadly accepted adventure campaign for such a game. No. Do any of them have the clout to publish path after path of renowned adventure. Please.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7779172, member: 12731"] Thank you for allowing me to clarify. There are certainly calls for straight-up 5E material from Paizo, given their track record of adventure paths. What I am envisioning as a Pathfinder successor game, however, is not a straight add-on to 5E. The game does not need to be directly or even closely compatible with 5E (and indeed should not be, given the litigation risks). But is should be a game that takes 5E's lessons to heart. It should avoid giving off the impression of being a throw-back to the days of pre-5E gaming where casters were several tiers better than martials and creating high-level NPCs was an arduous task. Once the game gets the basic sensibilities of the post-5E customer down, it can explore breaking out of all kinds of restrictions WotC has self-imposed on their game! The idea is to thread the needle by exploiting the crunch gap left open by WotC. If their game is too unlike 5E, PF2 suffers the overwhelming risk of becoming just another DnD clone in a long line of DnD clones. All these companies are much much smaller than Paizo wants to be, and needs to be to keep supporting Golarion with juicy adventures. Essentially the idea is for Pathfinder 2 to hew close to 5E just as Pathfinder 1 hew close to 3E, since that's the only place with a prospect for staying relatively big. The challenge is greater of course. After all WotC hasn't abandoned 5E the way they abandoned 3E. They have just abandoned "high-crunch 5E". So that's where Paizo ought to position themselves. Striking out on their own may make corporate sense ("never again depend on the whims of the 500 lb gorilla"). But this forgets that the pickings outside that gorilla's back yard are slim indeed. Tldr What's the point of becoming a successful DnD clone publisher if that relegates Paizo to the size and heft of a successful DnD clone publisher? I mean, sure I can name half a dozen such games. But can name any company making them? No. Am I aware of any broadly accepted adventure campaign for such a game. No. Do any of them have the clout to publish path after path of renowned adventure. Please. [/QUOTE]
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