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Paizo To Make Kingmaker Bestiary... For D&D 5E!
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<blockquote data-quote="Aldarc" data-source="post: 7779210" data-attributes="member: 5142"><p>Yes, though the degree to which it is a "problem" varies from person to person and group to group. Some people have voiced support for the 3E style of NPC generation because it contributes to their sense of simulationism since it means that NPCs and PCs are using the same rules. I am not suggesting that this is a majority opinion, but I do think that you need to be aware that your assessments are not universally held. The success of 5e has far more going for it than a reductionism of GM prep time and "fixing" LFQW. </p><p></p><p>5E is not necessarily the golden child for "lessons learned" from 3E (or past editions) or the only source of inspiration that should matter to Paizo, because IMHO some D&D inspired games perform better in certain areas at what 5E claims to do. Some OSR games, for example, have far less GM prep work required than 5E. So if average GM prep time is important, should I be learning from 5E or instead from some other system that has lower prep time than 5E? </p><p></p><p>This is one of my priniciple problems. Yes, I understand that 5e is the 800 lb. gorilla, but that does not mean that we should presume that just because 5E does a thing that others must do likewise or that 5e does it best. </p><p></p><p>And this is far less of an argument than you think it is since you are fundamentally begging the question. Having played PF1 and 3E along with the same groups playing 5E, I can safely say that not everyone (or even most) cares about LFQW the way that most people who visit this forum might and even less than those who post on this forum might. Forums tend to amplify issues. And your reasoning presumes that the issue is "fixed" just because you find its solution satisfying. Consider alternatively that Starfinder also lessened LFQW by reducing spells to a max of 6th level (and mundanes with wonderous technology) but it does not have the concentration rule you find satisfying from 5E. </p><p></p><p>I would consider looking at statements made by Paizo, including this one made by Jason Bulmahn in another thread about a similar subject:</p></blockquote><p></p>
[QUOTE="Aldarc, post: 7779210, member: 5142"] Yes, though the degree to which it is a "problem" varies from person to person and group to group. Some people have voiced support for the 3E style of NPC generation because it contributes to their sense of simulationism since it means that NPCs and PCs are using the same rules. I am not suggesting that this is a majority opinion, but I do think that you need to be aware that your assessments are not universally held. The success of 5e has far more going for it than a reductionism of GM prep time and "fixing" LFQW. 5E is not necessarily the golden child for "lessons learned" from 3E (or past editions) or the only source of inspiration that should matter to Paizo, because IMHO some D&D inspired games perform better in certain areas at what 5E claims to do. Some OSR games, for example, have far less GM prep work required than 5E. So if average GM prep time is important, should I be learning from 5E or instead from some other system that has lower prep time than 5E? This is one of my priniciple problems. Yes, I understand that 5e is the 800 lb. gorilla, but that does not mean that we should presume that just because 5E does a thing that others must do likewise or that 5e does it best. And this is far less of an argument than you think it is since you are fundamentally begging the question. Having played PF1 and 3E along with the same groups playing 5E, I can safely say that not everyone (or even most) cares about LFQW the way that most people who visit this forum might and even less than those who post on this forum might. Forums tend to amplify issues. And your reasoning presumes that the issue is "fixed" just because you find its solution satisfying. Consider alternatively that Starfinder also lessened LFQW by reducing spells to a max of 6th level (and mundanes with wonderous technology) but it does not have the concentration rule you find satisfying from 5E. I would consider looking at statements made by Paizo, including this one made by Jason Bulmahn in another thread about a similar subject: [/QUOTE]
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