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Paladin Actions - Appropriate?
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<blockquote data-quote="RangerWickett" data-source="post: 3670195" data-attributes="member: 63"><p>By the way, does it strike anyone else as a little odd that devils often commit small acts of good to further the cause of greater evil, such as helping a man's dying lover so he'll be drawn to the dark side, or giving a powerful weapon to a priest so he can kill a monster, in exchange for the priest not smiting him. Even though devils are supposedly "pure evil," they're able to do small bits of good. </p><p></p><p>Yet many gamers don't let paladins perform even the smallest evil acts. For some reason, they expect paladins to be more 'pure' of good than devils are 'pure' of evil. </p><p></p><p>Some theologians say that angels have no free will, because they can only perform the will of God. Paladins aren't angels, though. They have free will, and so they can make choices with some wiggle room. If you don't think paladins ever have choices, if you think that when one becomes a paladin one surrenders your free will to your god, then dammit, have the GM play them. When I play a character, I want to be able to decide how I act.</p><p></p><p>For the record, WotBS was not designed to be a story of black and white, evil and good. It's a war. People in the war are fighting for what they believe in, and few of them are evil. Most are neutral, but a few, even among the PCs' enemies, are actually good. They want to bring the war to an end, and only want to stop those fighting so they can get more power, not those who are fighting for a cause they believe in, or to defend their homelands.</p><p></p><p>There are, of course, some truly vile villains, some foes who you shouldn't feel any qualms about kicking the ass of. But I hope people playing it don't see all the enemies as pure evil, but instead come to learn that everyone is fighting for a reason, and just because someone's reasons are different doesn't make them evil, or unworthy of life.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 3670195, member: 63"] By the way, does it strike anyone else as a little odd that devils often commit small acts of good to further the cause of greater evil, such as helping a man's dying lover so he'll be drawn to the dark side, or giving a powerful weapon to a priest so he can kill a monster, in exchange for the priest not smiting him. Even though devils are supposedly "pure evil," they're able to do small bits of good. Yet many gamers don't let paladins perform even the smallest evil acts. For some reason, they expect paladins to be more 'pure' of good than devils are 'pure' of evil. Some theologians say that angels have no free will, because they can only perform the will of God. Paladins aren't angels, though. They have free will, and so they can make choices with some wiggle room. If you don't think paladins ever have choices, if you think that when one becomes a paladin one surrenders your free will to your god, then dammit, have the GM play them. When I play a character, I want to be able to decide how I act. For the record, WotBS was not designed to be a story of black and white, evil and good. It's a war. People in the war are fighting for what they believe in, and few of them are evil. Most are neutral, but a few, even among the PCs' enemies, are actually good. They want to bring the war to an end, and only want to stop those fighting so they can get more power, not those who are fighting for a cause they believe in, or to defend their homelands. There are, of course, some truly vile villains, some foes who you shouldn't feel any qualms about kicking the ass of. But I hope people playing it don't see all the enemies as pure evil, but instead come to learn that everyone is fighting for a reason, and just because someone's reasons are different doesn't make them evil, or unworthy of life. [/QUOTE]
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