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Paladin Actions - Appropriate?
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<blockquote data-quote="Arkhandus" data-source="post: 3670648" data-attributes="member: 13966"><p>No, the imp's interests lay in fulfilling his own agenda. The party of adventurers is just a handy tool he found to help him in that goal, and <em>all he has to do</em> is convince them that he's really there to help them 'so they can mutually accomplish their goals in the house'.</p><p></p><p>When the battle erupted, he chose to lend a bit of assistance to give credence to himself, and (try to) ensure that the adventurers would hold up their end of the bargain long enough for him to find the item he desired. His own life may have been somewhat on the line as well, but we don't know, and anyway a fiend will just re-form on its plane of origin if it dies elsewhere, so he wouldn't be too terribly concerned about that.</p><p></p><p>The fact that he may have <em>incidentally</em> helped the adventurers in the battle, is just a small nuisance that he has to bear for the sake of his greater scheme, and not so much <em>helping the adventurers</em> as it was <em>helping himself</em> to achieve <em>his goals</em>; which the adventurers were a handy tool to use toward that end, doing most of the risky fighting and legwork for him, so he doesn't lose valuable time with re-forming his body in Ba'ator.</p><p></p><p>Once he had item he sought, the imp would have considered the agreement fulfilled, and himself now free to sabotage the mortals' efforts if he could find a suitable opportunity to do so, <em>unless</em> his fiendish master required him to return post-haste with the McGuffin. If he could draw the adventurers a little closer to evil somehow, or into another deal with him, all the better.</p><p></p><p></p><p>Of course, the party was slaying a vile imp, who is evil incarnate and very tricky, deceptive evil at that, who lives only to make deals and twist them to acquire mortal souls for the Nine Hells. If the impartial observer were <em>completely ignorant</em> of fiends, which an imp very much looks like, then sure he might expect the imp to be less treacherous, but he'd be so very, very wrong. The one adventurer just turned on the deceptive imp before it could turn on them, most likely.</p><p></p><p>And the impartial observer would of course have to be ignorant of the fact that the imp has probably caused the deaths or damnation of numerous other mortals before and will continue to do so for the rest of its fiendish life.</p><p></p><p>Any average fellow, who knows that demons and devils are bad and often look something like that imp did, according to stories and what the Peloran preacher describes in his sermons, will be more wary of imps than of those humans who killed that one imp. He may not understand why that one adventurer killed the imp when he seemed to have been a part of the agreement between it and the other humans, but he'd guess that the imp must've tried to use some evil power on the human, or that the human just didn't think he could trust an imp once he saw the invisible creature's true form.</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 3670648, member: 13966"] No, the imp's interests lay in fulfilling his own agenda. The party of adventurers is just a handy tool he found to help him in that goal, and [I]all he has to do[/I] is convince them that he's really there to help them 'so they can mutually accomplish their goals in the house'. When the battle erupted, he chose to lend a bit of assistance to give credence to himself, and (try to) ensure that the adventurers would hold up their end of the bargain long enough for him to find the item he desired. His own life may have been somewhat on the line as well, but we don't know, and anyway a fiend will just re-form on its plane of origin if it dies elsewhere, so he wouldn't be too terribly concerned about that. The fact that he may have [I]incidentally[/I] helped the adventurers in the battle, is just a small nuisance that he has to bear for the sake of his greater scheme, and not so much [I]helping the adventurers[/I] as it was [I]helping himself[/I] to achieve [I]his goals[/I]; which the adventurers were a handy tool to use toward that end, doing most of the risky fighting and legwork for him, so he doesn't lose valuable time with re-forming his body in Ba'ator. Once he had item he sought, the imp would have considered the agreement fulfilled, and himself now free to sabotage the mortals' efforts if he could find a suitable opportunity to do so, [I]unless[/I] his fiendish master required him to return post-haste with the McGuffin. If he could draw the adventurers a little closer to evil somehow, or into another deal with him, all the better. Of course, the party was slaying a vile imp, who is evil incarnate and very tricky, deceptive evil at that, who lives only to make deals and twist them to acquire mortal souls for the Nine Hells. If the impartial observer were [I]completely ignorant[/I] of fiends, which an imp very much looks like, then sure he might expect the imp to be less treacherous, but he'd be so very, very wrong. The one adventurer just turned on the deceptive imp before it could turn on them, most likely. And the impartial observer would of course have to be ignorant of the fact that the imp has probably caused the deaths or damnation of numerous other mortals before and will continue to do so for the rest of its fiendish life. Any average fellow, who knows that demons and devils are bad and often look something like that imp did, according to stories and what the Peloran preacher describes in his sermons, will be more wary of imps than of those humans who killed that one imp. He may not understand why that one adventurer killed the imp when he seemed to have been a part of the agreement between it and the other humans, but he'd guess that the imp must've tried to use some evil power on the human, or that the human just didn't think he could trust an imp once he saw the invisible creature's true form. [/QUOTE]
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