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General Tabletop Discussion
*Pathfinder & Starfinder
Paladin Actions - Appropriate?
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<blockquote data-quote="SlagMortar" data-source="post: 3683313" data-attributes="member: 24821"><p>Depends on the paladin. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I agree it raises questions. That's the campaign where I play a Chaotic Good wizard who rescues as many children as possible and then is horror struck when he realizes the paladins are having such an easy time finding him because he detects as Chaotic Evil - assuming that the Paladins really had a Good reason for such a practice and it was sanctioned by all the Good gods and assuming its the actions and not the motives that the DM finds important. </p><p></p><p>I've said before (not in this thread) on solving alignment issues, I pick my character's personality and what alignment I think fits it. Then once the game starts, I let the DM figure out what alignment that makes my character in his campaign world. Of course, that's a problem if your class has an alignment restriction.</p><p></p><p>It's also a reason I don't like future telling magic that has any kinds of absolutes.</p><p></p><p>Edit for your edit: I believe in a world of absolute future telling magics, killing babies who are destined to become Evil could be considered fine. For human babies, you would need to know what being evil meant. If it meant they were going to become crazy serial killers, then yes its probaby ok as these are the type of people the paladin would be smiting anyway. If it meant they might occasionally cheat on their taxes, then no its probably not. Note that in the Erin example, I meant she would become capital 'E' evil as in just as Evil as a fiend.</p></blockquote><p></p>
[QUOTE="SlagMortar, post: 3683313, member: 24821"] Depends on the paladin. :) I agree it raises questions. That's the campaign where I play a Chaotic Good wizard who rescues as many children as possible and then is horror struck when he realizes the paladins are having such an easy time finding him because he detects as Chaotic Evil - assuming that the Paladins really had a Good reason for such a practice and it was sanctioned by all the Good gods and assuming its the actions and not the motives that the DM finds important. I've said before (not in this thread) on solving alignment issues, I pick my character's personality and what alignment I think fits it. Then once the game starts, I let the DM figure out what alignment that makes my character in his campaign world. Of course, that's a problem if your class has an alignment restriction. It's also a reason I don't like future telling magic that has any kinds of absolutes. Edit for your edit: I believe in a world of absolute future telling magics, killing babies who are destined to become Evil could be considered fine. For human babies, you would need to know what being evil meant. If it meant they were going to become crazy serial killers, then yes its probaby ok as these are the type of people the paladin would be smiting anyway. If it meant they might occasionally cheat on their taxes, then no its probably not. Note that in the Erin example, I meant she would become capital 'E' evil as in just as Evil as a fiend. [/QUOTE]
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