Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Paladin Alignments - More than just LG?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="paradox42" data-source="post: 6130017" data-attributes="member: 29746"><p>I made a CG Paladin Alternate Class for my own setting, called the Freedom Knight. A bunch of powers are different for the FK than for the base Paladin, so I won't go into detail on that, but I decided it would make things more interesting to have the CG and LE Paladin variants focus on the <em>other</em> alignment axis- you know, the one most people and fantasy authors whose names aren't Michael Moorcock ignore. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> Here's the Freedom Knight's Code of Conduct lines:</p><p></p><p></p><ul> <li data-xf-list-type="ul"><strong>Code of Conduct:</strong> A Freedom Knight must be of Chaotic Good alignment, and loses all class features except proficiencies if he or she willingly commits Lawful acts simply because those acts happen to be in accord with the local legal code. Freedom Knights must keep watchful for authorities misusing their power, and do their best to free those caught under the thumb of such tyrants from the grip of oppression. This does not mean that Freedom Knights are prohibited from obeying the law in a given jurisdiction; it only means that the Freedom Knight must undertake such actions because they happen to agree with his or her own moral and ethical code (and in particular, that the character never lets abuses of power go unpunished). For this purpose, "abuse of power" may be taken to mean any action taken by any being with authority such that it curtails the freedom of choice (or lessens the quality of life) of beings who according to the local law are subject to that authority. This can include anything from a police officer beating a prisoner for information, to a tax official taking a bribe so as to "find a tax code loophole" for a rich citizen that poorer citizens are unable to take advantage of.</li> <li data-xf-list-type="ul"><strong>Associates:</strong> Freedom Knights may adventure with characters of any Chaotic or Neutral (with respect to Law and Chaos) alignment, but are not allowed to associate with creatures or people of Lawful alignment unless those individuals consistently try to use the law to help other people rather than hurt (or merely control) them. Under exceptional circumstances, a Freedom Knight can ally with Lawful associates who are trying to use the law for other ends, but only to defeat and subvert them from within (and preferably, to get the laws in question changed or entirely repealed). A Freedom Knight does not need an <em>Atonement</em> spell during such an unusual alliance, as long as the goal of greater freedom (meaning, less pressure from the law) is met in the end- Chaos cares about the result more than the method. A Freedom Knight may only accept henchmen, followers, or cohorts who are Chaotic Good.</li> <li data-xf-list-type="ul"><strong>Ex-Freedom Knights:</strong> A Freedom Knight who ceases to be Chaotic Good, who willfully commits a Lawful act purely for the sake of the law, or who violates the code of conduct above loses all Freedom Knight spells and class features (including the Divine Freedom, but not weapon, armor, and shield proficiencies). He or she may not progress any further in levels as a Freedom Knight. He or she regains the lost abilities and advancement potential if he or she atones for the violations (see the <em>Atonement</em> spell), as appropriate.</li> </ul><p></p><p>The FK gets Detect Law and Smite Law instead of Evil, of course. And the LE version focuses its ire against Chaos rather than Good- though I actually haven't finished working out its full power suite yet. Anyway, hopefully the above can be of some use to somebody.</p></blockquote><p></p>
[QUOTE="paradox42, post: 6130017, member: 29746"] I made a CG Paladin Alternate Class for my own setting, called the Freedom Knight. A bunch of powers are different for the FK than for the base Paladin, so I won't go into detail on that, but I decided it would make things more interesting to have the CG and LE Paladin variants focus on the [I]other[/I] alignment axis- you know, the one most people and fantasy authors whose names aren't Michael Moorcock ignore. ;) Here's the Freedom Knight's Code of Conduct lines: [LIST] [*][B]Code of Conduct:[/B] A Freedom Knight must be of Chaotic Good alignment, and loses all class features except proficiencies if he or she willingly commits Lawful acts simply because those acts happen to be in accord with the local legal code. Freedom Knights must keep watchful for authorities misusing their power, and do their best to free those caught under the thumb of such tyrants from the grip of oppression. This does not mean that Freedom Knights are prohibited from obeying the law in a given jurisdiction; it only means that the Freedom Knight must undertake such actions because they happen to agree with his or her own moral and ethical code (and in particular, that the character never lets abuses of power go unpunished). For this purpose, "abuse of power" may be taken to mean any action taken by any being with authority such that it curtails the freedom of choice (or lessens the quality of life) of beings who according to the local law are subject to that authority. This can include anything from a police officer beating a prisoner for information, to a tax official taking a bribe so as to "find a tax code loophole" for a rich citizen that poorer citizens are unable to take advantage of. [*][B]Associates:[/B] Freedom Knights may adventure with characters of any Chaotic or Neutral (with respect to Law and Chaos) alignment, but are not allowed to associate with creatures or people of Lawful alignment unless those individuals consistently try to use the law to help other people rather than hurt (or merely control) them. Under exceptional circumstances, a Freedom Knight can ally with Lawful associates who are trying to use the law for other ends, but only to defeat and subvert them from within (and preferably, to get the laws in question changed or entirely repealed). A Freedom Knight does not need an [I]Atonement[/I] spell during such an unusual alliance, as long as the goal of greater freedom (meaning, less pressure from the law) is met in the end- Chaos cares about the result more than the method. A Freedom Knight may only accept henchmen, followers, or cohorts who are Chaotic Good. [*][B]Ex-Freedom Knights:[/B] A Freedom Knight who ceases to be Chaotic Good, who willfully commits a Lawful act purely for the sake of the law, or who violates the code of conduct above loses all Freedom Knight spells and class features (including the Divine Freedom, but not weapon, armor, and shield proficiencies). He or she may not progress any further in levels as a Freedom Knight. He or she regains the lost abilities and advancement potential if he or she atones for the violations (see the [I]Atonement[/I] spell), as appropriate. [/LIST] The FK gets Detect Law and Smite Law instead of Evil, of course. And the LE version focuses its ire against Chaos rather than Good- though I actually haven't finished working out its full power suite yet. Anyway, hopefully the above can be of some use to somebody. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Paladin Alignments - More than just LG?
Top