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*Pathfinder & Starfinder
Paladin Alignments - More than just LG?
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<blockquote data-quote="gamerprinter" data-source="post: 6130309" data-attributes="member: 50895"><p>I can agree that cavaliers are pretty much fighters with a few special abilities. However I treat samurai a bit differently, especially since I helped develop a 3PP product specifically about samurai, Rite Publishing <a href="http://rpg.drivethrustuff.com/product/102482/Way-of-the-Samurai-%28PFRPG%29?term=way+of+the+samurai" target="_blank"><strong>Way of the Samurai</strong></a>. While that supplement describes player classes of the samurai caste, not just the samurai player class, there are 4 samurai archetypes - one of which has some spell-like powers, as well as powers granted by a specific samurai order.</p><p></p><p>The <a href="http://www.d20pfsrd.com/classes/alternate-classes/samurai/archetypes/rite-publishing---samurai-archetypes/tajiya" target="_blank"><strong>Tajiya</strong></a> samurai archetype is a kind of paladin-like samurai archetype built around the concept as an oni-slayer, though other outsiders and undead slaying fall in their purview as well. And the <a href="http://www.d20pfsrd.com/classes/alternate-classes/samurai/samurai-orders/3rd-party-publishers/rite-publishing---samurai-orders/order-of-tajiya" target="_blank"><strong>Order of the Tajiya</strong></a> applies and perhaps reflects the problems that paladins seem to have. Being paladin-like means that following required edicts have greater ramifications than standard samurai.</p><p></p><p>I do realize of course, this being a 3PP class, and not well known, it has a much lower impact in discussions about D&D/PF class issues.</p><p></p><p>I really posted because, paladins are one of those concept classes that seem to generate endless arguments regarding alignment and edicts. In the face of new PF classes that also have their edicts, I never see threads about them. I was wondering why there is no real issues with those classes, but always and endlessly so about paladins. Of course, alignment seems to be the real issue here.</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 6130309, member: 50895"] I can agree that cavaliers are pretty much fighters with a few special abilities. However I treat samurai a bit differently, especially since I helped develop a 3PP product specifically about samurai, Rite Publishing [URL="http://rpg.drivethrustuff.com/product/102482/Way-of-the-Samurai-%28PFRPG%29?term=way+of+the+samurai"][B]Way of the Samurai[/B][/URL]. While that supplement describes player classes of the samurai caste, not just the samurai player class, there are 4 samurai archetypes - one of which has some spell-like powers, as well as powers granted by a specific samurai order. The [URL="http://www.d20pfsrd.com/classes/alternate-classes/samurai/archetypes/rite-publishing---samurai-archetypes/tajiya"][B]Tajiya[/B][/URL] samurai archetype is a kind of paladin-like samurai archetype built around the concept as an oni-slayer, though other outsiders and undead slaying fall in their purview as well. And the [URL="http://www.d20pfsrd.com/classes/alternate-classes/samurai/samurai-orders/3rd-party-publishers/rite-publishing---samurai-orders/order-of-tajiya"][B]Order of the Tajiya[/B][/URL] applies and perhaps reflects the problems that paladins seem to have. Being paladin-like means that following required edicts have greater ramifications than standard samurai. I do realize of course, this being a 3PP class, and not well known, it has a much lower impact in discussions about D&D/PF class issues. I really posted because, paladins are one of those concept classes that seem to generate endless arguments regarding alignment and edicts. In the face of new PF classes that also have their edicts, I never see threads about them. I was wondering why there is no real issues with those classes, but always and endlessly so about paladins. Of course, alignment seems to be the real issue here. [/QUOTE]
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