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General Tabletop Discussion
*Pathfinder & Starfinder
Paladin Alignments - More than just LG?
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<blockquote data-quote="Traveon Wyvernspur" data-source="post: 6136684" data-attributes="member: 73201"><p>I personally don't call Clerics holy warriors they are a casting class that relies much more upon their spells than the strength of their arms and armor. They are severely limited unless taking feats to correct the problem with what they can wield and what they can wear. A warrior on the other hand excels in combat with weapons and armor, so to me a HOLY WARRIOR is a Paladin, they are proficient in most of the weapons and armor out there and go out with a purpose to smite evil (or good in the case of APs). Can a Cleric be a "holy warrior?" Sure, but it takes an archetype and a lot of feat investment in order to pull it off well, otherwise they are better set up for casting their divine spells, sitting in the back during the battle, healing, buffing their allies, and debuffing their enemies. A Paladin or true holy warrior in my opinion gets right into the thick of things and battles as a warrior should, they can't sit back and cast spells (unless specifically built to do so like the hospitaler archetype), they need to be in the middle of the fight. A true warrior.</p><p></p><p>It really narrows down to tradition when we talk about paladins and being LG. We hardly ever ask "why?" and when we do the answer is "because it's always been done that way..." I find that line of thinking tremendously narrow-minded and it closes off a large segment of people who don't think within strict confines ala LG-only Paladin. This has been the bane of paladin alignment discussions for a long as they have been around, there is a small segment who truly believe that there is only one way to ever play a paladin and if they don't play exactly that way then that paladin has fallen. </p><p></p><p>My belief is that as long as removal of the alignment restriction from LG to "any good" for Paladins results in the Paladin following a like-minded deity and adhering to their tenets/codes, it's well-balanced and makes sense to me. The same can be said for the Anti-Paladin and the removal of the CE restriction to become "any evil."</p><p></p><p>When it comes down to Law in the LG paladin, it really comes down to: "A good person who devoutly follows a good deity and strictly follows the laws of man." Where does the power of a paladin come from? Answer: Their Deity. The deity doesn't set forth the laws of man, they set forth tenets/codes for their paladins to follow and a lot of deities are NOT lawful, so why restrict the paladin to something that their own deity doesn't see as being a big deal? As long as the paladin follows the deity's codes/tenets that deity is pleased with their holy warrior/paladin/follower.</p></blockquote><p></p>
[QUOTE="Traveon Wyvernspur, post: 6136684, member: 73201"] I personally don't call Clerics holy warriors they are a casting class that relies much more upon their spells than the strength of their arms and armor. They are severely limited unless taking feats to correct the problem with what they can wield and what they can wear. A warrior on the other hand excels in combat with weapons and armor, so to me a HOLY WARRIOR is a Paladin, they are proficient in most of the weapons and armor out there and go out with a purpose to smite evil (or good in the case of APs). Can a Cleric be a "holy warrior?" Sure, but it takes an archetype and a lot of feat investment in order to pull it off well, otherwise they are better set up for casting their divine spells, sitting in the back during the battle, healing, buffing their allies, and debuffing their enemies. A Paladin or true holy warrior in my opinion gets right into the thick of things and battles as a warrior should, they can't sit back and cast spells (unless specifically built to do so like the hospitaler archetype), they need to be in the middle of the fight. A true warrior. It really narrows down to tradition when we talk about paladins and being LG. We hardly ever ask "why?" and when we do the answer is "because it's always been done that way..." I find that line of thinking tremendously narrow-minded and it closes off a large segment of people who don't think within strict confines ala LG-only Paladin. This has been the bane of paladin alignment discussions for a long as they have been around, there is a small segment who truly believe that there is only one way to ever play a paladin and if they don't play exactly that way then that paladin has fallen. My belief is that as long as removal of the alignment restriction from LG to "any good" for Paladins results in the Paladin following a like-minded deity and adhering to their tenets/codes, it's well-balanced and makes sense to me. The same can be said for the Anti-Paladin and the removal of the CE restriction to become "any evil." When it comes down to Law in the LG paladin, it really comes down to: "A good person who devoutly follows a good deity and strictly follows the laws of man." Where does the power of a paladin come from? Answer: Their Deity. The deity doesn't set forth the laws of man, they set forth tenets/codes for their paladins to follow and a lot of deities are NOT lawful, so why restrict the paladin to something that their own deity doesn't see as being a big deal? As long as the paladin follows the deity's codes/tenets that deity is pleased with their holy warrior/paladin/follower. [/QUOTE]
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Paladin Alignments - More than just LG?
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