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Paladin as adversary in a good campaign?
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<blockquote data-quote="Steverooo" data-source="post: 1791754" data-attributes="member: 9410"><p>No, you cannot have a true Paladin being the bad guy... Paladins are not bad!</p><p></p><p>Yes, you can have the Paladin(s) being the adversar(y/ies). This is quite possible.</p><p></p><p>A good way to start is to make Paladin Bob a Paladin of some deity, and see what his "code" will lead him to believe. Then play up the parts that will irritate the PCs...</p><p></p><p>Paladin Bob worships a godlet who hates Arcane Magic? New laws for his kingdom requiring registration of all Bards, Sorcerers, and Wizards, testing, taxes, user permit before EACH SPELL can be cast (along with appropriate fees), etc., etc., ad nauseum.</p><p></p><p>Paladin Bob is a true Christian Knight? No stealing, no whoring, no lying, no adultery, no witchcraft... The Rogue is probbly going to rebel, the Barbarian probably will, the whores and pimps certainly will, as will the witches. The Bards, Sorcerers, and Wizards might. The Clerics and Paladins of other deities almost certainly will, as will advocates of "Free Love", covetousness, etc.</p><p></p><p>You can pretty easily make things hard on the PCs, through this method, but there are also other ways. Here's another good one...</p><p></p><p>The King (Paladin Bob) is a good man, but his servants are Texas Rangers (Los Diablos Sangientes, or "The Bloody Devils"). They intend to restore Law & Order, but in the order of Order, first, and THEN the Law! They enjoy riding over people, rough-shod, and act the proper "Sherriff of Nottingham" role... thus allowing the PCs to act the Robin Hood roles. Or Zorro (or Friar Tuck, or the Scarlet Pimpernel, or...)</p></blockquote><p></p>
[QUOTE="Steverooo, post: 1791754, member: 9410"] No, you cannot have a true Paladin being the bad guy... Paladins are not bad! Yes, you can have the Paladin(s) being the adversar(y/ies). This is quite possible. A good way to start is to make Paladin Bob a Paladin of some deity, and see what his "code" will lead him to believe. Then play up the parts that will irritate the PCs... Paladin Bob worships a godlet who hates Arcane Magic? New laws for his kingdom requiring registration of all Bards, Sorcerers, and Wizards, testing, taxes, user permit before EACH SPELL can be cast (along with appropriate fees), etc., etc., ad nauseum. Paladin Bob is a true Christian Knight? No stealing, no whoring, no lying, no adultery, no witchcraft... The Rogue is probbly going to rebel, the Barbarian probably will, the whores and pimps certainly will, as will the witches. The Bards, Sorcerers, and Wizards might. The Clerics and Paladins of other deities almost certainly will, as will advocates of "Free Love", covetousness, etc. You can pretty easily make things hard on the PCs, through this method, but there are also other ways. Here's another good one... The King (Paladin Bob) is a good man, but his servants are Texas Rangers (Los Diablos Sangientes, or "The Bloody Devils"). They intend to restore Law & Order, but in the order of Order, first, and THEN the Law! They enjoy riding over people, rough-shod, and act the proper "Sherriff of Nottingham" role... thus allowing the PCs to act the Robin Hood roles. Or Zorro (or Friar Tuck, or the Scarlet Pimpernel, or...) [/QUOTE]
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