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General Tabletop Discussion
*Pathfinder & Starfinder
Paladin balanced without RP/alignment restrictions?
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<blockquote data-quote="Celtavian" data-source="post: 1588706" data-attributes="member: 5834"><p>The best melee munchkin class does not always mean the best in one on one combat. I already illustrated my points as to why this class is much better than the fighter in Player vs. Adventure scenarios, the majority of D&D gaming.</p><p></p><p>Just because a Paladin can't beat a fighter in one on one combat hardly means its not better than a fighter.</p><p></p><p>You completely ignore my other points to focus on what...one on one combat...something that few players engage in?</p><p></p><p></p><p></p><p>Save that the majority of adventuring involves facing evil opponents and a Paladin has a better rate of long term survival while only being marginally less efficient than a fighter in melee.</p><p></p><p>Your above statement is utterly false that it is a laughable.</p><p></p><p></p><p></p><p>Another laughable statement. I can back up what I say with years of testing as well. The Paladin is the strongest melee class you can play (strongest Player vs. Adventure melee class, only marginally less strong in one-on-one combat).</p><p></p><p>I've already stated my reasons, which are irrefutable without resorting to "my fighter can take one level of cleric".</p></blockquote><p></p>
[QUOTE="Celtavian, post: 1588706, member: 5834"] The best melee munchkin class does not always mean the best in one on one combat. I already illustrated my points as to why this class is much better than the fighter in Player vs. Adventure scenarios, the majority of D&D gaming. Just because a Paladin can't beat a fighter in one on one combat hardly means its not better than a fighter. You completely ignore my other points to focus on what...one on one combat...something that few players engage in? Save that the majority of adventuring involves facing evil opponents and a Paladin has a better rate of long term survival while only being marginally less efficient than a fighter in melee. Your above statement is utterly false that it is a laughable. Another laughable statement. I can back up what I say with years of testing as well. The Paladin is the strongest melee class you can play (strongest Player vs. Adventure melee class, only marginally less strong in one-on-one combat). I've already stated my reasons, which are irrefutable without resorting to "my fighter can take one level of cleric". [/QUOTE]
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Paladin balanced without RP/alignment restrictions?
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