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General Tabletop Discussion
*Pathfinder & Starfinder
Paladin balanced without RP/alignment restrictions?
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<blockquote data-quote="reapersaurus" data-source="post: 1588786" data-attributes="member: 1194"><p>After reading this 3 times, I think I see why you're coming off as baffling to me.</p><p></p><p>You keep mentioning MELEE.</p><p>I do not think this word means what you think it does. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> </p><p></p><p>I ignored the other aspects of the Paladin you mentioned <em>because you said the Paladin was the best in melee.</em></p><p></p><p>Melee means combat, Celt.</p><p>"One on one combat".... "one on many"... "many on one".... it's all combat.</p><p>And hands-down, the fighter is better in combat than the paladin.</p><p></p><p>So I think you are just not reading closely what you're typing.</p><p>Because you seem to be insisting that the paladin is better in melee (i.e. combat) than a fighter.</p><p></p><p>If you are just using the wrong words, and are meaning to point out the other benefits a paladin gets, and explain how they are beneficial in an adventure... well, I'd agree with that wholeheartedly.</p><p>Hell, just the roleplaying aspect makes paladins great to play.</p><p>That doesn't mean they're good in combat, though.</p><p></p><p>edit: and since when do most adventure encounters happen against evil opponents?</p><p>You must play in very different campaigns than I've seen people play in to come to that conclusion.</p></blockquote><p></p>
[QUOTE="reapersaurus, post: 1588786, member: 1194"] After reading this 3 times, I think I see why you're coming off as baffling to me. You keep mentioning MELEE. I do not think this word means what you think it does. :] I ignored the other aspects of the Paladin you mentioned [i]because you said the Paladin was the best in melee.[/i] Melee means combat, Celt. "One on one combat".... "one on many"... "many on one".... it's all combat. And hands-down, the fighter is better in combat than the paladin. So I think you are just not reading closely what you're typing. Because you seem to be insisting that the paladin is better in melee (i.e. combat) than a fighter. If you are just using the wrong words, and are meaning to point out the other benefits a paladin gets, and explain how they are beneficial in an adventure... well, I'd agree with that wholeheartedly. Hell, just the roleplaying aspect makes paladins great to play. That doesn't mean they're good in combat, though. edit: and since when do most adventure encounters happen against evil opponents? You must play in very different campaigns than I've seen people play in to come to that conclusion. [/QUOTE]
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Paladin balanced without RP/alignment restrictions?
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