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Paladin behavior question
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<blockquote data-quote="Man in the Funny Hat" data-source="post: 6687119" data-attributes="member: 32740"><p>Most meaningful response is that the answer to this issue should already be known by both the DM and the player in any campaign before it ever happens.</p><p></p><p>IMC? No impact. The villain is evil, yes? The villain was engaged in evil. Yes? The purpose of a paladin is to destroy evil. Not sure why a paladin would have agreed to a bargain with an evil villain, especially one threatening his family, but I wouldn't consider that <em>necessarily </em>a bad thing. I mean, if it gives the paladin a year in which to grow stronger and return to find a better solution - but in the intervening year be able to COUNT on the safety of the village? Maybe. Maybe. But let's just go with yes for sake of discussion. On returning the village is sacked anyway and the villain is helpless. KILL her and kick yourself for not having done it in the first place.</p><p></p><p>Only way the bargain makes sense in the first place is that the paladin was under some form of duress, basically not having a better option than suicidal blaze of glory. Keeping the bargain counts for bupkus. If it comes down to keeping your word or <em>doing what's right</em> - which is ridding the world of yet another evil - then it's not a hard choice to make. If making the original bargain wasn't a problem then NOT keeping it later sure isn't.</p></blockquote><p></p>
[QUOTE="Man in the Funny Hat, post: 6687119, member: 32740"] Most meaningful response is that the answer to this issue should already be known by both the DM and the player in any campaign before it ever happens. IMC? No impact. The villain is evil, yes? The villain was engaged in evil. Yes? The purpose of a paladin is to destroy evil. Not sure why a paladin would have agreed to a bargain with an evil villain, especially one threatening his family, but I wouldn't consider that [I]necessarily [/I]a bad thing. I mean, if it gives the paladin a year in which to grow stronger and return to find a better solution - but in the intervening year be able to COUNT on the safety of the village? Maybe. Maybe. But let's just go with yes for sake of discussion. On returning the village is sacked anyway and the villain is helpless. KILL her and kick yourself for not having done it in the first place. Only way the bargain makes sense in the first place is that the paladin was under some form of duress, basically not having a better option than suicidal blaze of glory. Keeping the bargain counts for bupkus. If it comes down to keeping your word or [I]doing what's right[/I] - which is ridding the world of yet another evil - then it's not a hard choice to make. If making the original bargain wasn't a problem then NOT keeping it later sure isn't. [/QUOTE]
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