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Paladin Behavior?
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<blockquote data-quote="billd91" data-source="post: 1794865" data-attributes="member: 3400"><p>Not only did your character choose to work through the rogue class, but was trained in the rogue class skills. That's one thing people are forgetting when they talk about the difference between a fighter and paladin and whether just acting heroic would be enough for the fighter to horn in on the paladin's schtick. Every character has a background and that background includes specific training and choices made by that character. The fighter may act, in play, like a paladin, but the character did not enter the paladin class and thus did not get the same training, take the same oaths, whatever is involved in that pre-generation aspect of the character. And that makes a difference. That's why the fighter who otherwise acts like a paladin is not a paladin and why he doesn't qualify for the same powers even though he hold himself to the same behavioral standards.</p><p>The player makes the choice to not play a paladin class character but elects to behave much the same way. And so he has different options open to him than the paladin player does as far as developing the character. In game terms, the fighter who behaves like a paladin chooses to toe the same line but have other options in front of him, generally oriented toward improving his fighting skills faster than the actual professional paladins, who end up devoting some time to mastering their other powers. </p><p>In the real world, I could devote myself to raising good kids and living my life frugally and with integrity, helping other people when I am able to do so, sometimes at significant cost to myself. Other people might choose to do the same. And yet I might be a medical software tester and someone else might run clinical trials on new medications. We are both fighting for better and safer patient care, living similarly moral lives, and yet doing different things, with different skills. </p><p>We aren't stepping on each other's schticks at all (which is something I don't believe is bad in D&D even if it happens).</p></blockquote><p></p>
[QUOTE="billd91, post: 1794865, member: 3400"] Not only did your character choose to work through the rogue class, but was trained in the rogue class skills. That's one thing people are forgetting when they talk about the difference between a fighter and paladin and whether just acting heroic would be enough for the fighter to horn in on the paladin's schtick. Every character has a background and that background includes specific training and choices made by that character. The fighter may act, in play, like a paladin, but the character did not enter the paladin class and thus did not get the same training, take the same oaths, whatever is involved in that pre-generation aspect of the character. And that makes a difference. That's why the fighter who otherwise acts like a paladin is not a paladin and why he doesn't qualify for the same powers even though he hold himself to the same behavioral standards. The player makes the choice to not play a paladin class character but elects to behave much the same way. And so he has different options open to him than the paladin player does as far as developing the character. In game terms, the fighter who behaves like a paladin chooses to toe the same line but have other options in front of him, generally oriented toward improving his fighting skills faster than the actual professional paladins, who end up devoting some time to mastering their other powers. In the real world, I could devote myself to raising good kids and living my life frugally and with integrity, helping other people when I am able to do so, sometimes at significant cost to myself. Other people might choose to do the same. And yet I might be a medical software tester and someone else might run clinical trials on new medications. We are both fighting for better and safer patient care, living similarly moral lives, and yet doing different things, with different skills. We aren't stepping on each other's schticks at all (which is something I don't believe is bad in D&D even if it happens). [/QUOTE]
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