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Paladin Design Goals ... WotC Blog
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<blockquote data-quote="The Shadow" data-source="post: 5914094" data-attributes="member: 16760"><p>The restriction to lawful is interesting and makes sense. I never did buy the idea of a chaotic-evil "anti-paladin" - it was just a mindless mirror-image of the paladin.</p><p></p><p>Even evil paladins will have to be committed to some specific 'virtues', though, which intrigues me. I suppose neutral and evil paladins might be called to support Honor or Strength or even Survival of the Fittest. In that way, they would be twisted versions of the good paladins, which makes all kinds of sense.</p><p></p><p>As for smiting evil, the text does say that "their related special abilities are directly antithetical to the champions of good".</p><p></p><p></p><p></p><p>I would not at all mind seeing the fighter absorb the barbarian, possibly the ranger too. (Probably not the monk, they have way too many unique abilities.) If cleric domains are done right, I wouldn't even mind seeing the druid get absorbed, as they were in 2e - though I would have a fairly high bar for 'done right'.</p><p></p><p>The sorcerer would be a good deal harder to fold into the wizard, simply because they use very different mechanics.</p><p></p><p>In short, at this point I wouldn't mind seeing the paladin become a theme, or even an advanced theme. Maybe both. But I'll wait and see what they come up with.</p></blockquote><p></p>
[QUOTE="The Shadow, post: 5914094, member: 16760"] The restriction to lawful is interesting and makes sense. I never did buy the idea of a chaotic-evil "anti-paladin" - it was just a mindless mirror-image of the paladin. Even evil paladins will have to be committed to some specific 'virtues', though, which intrigues me. I suppose neutral and evil paladins might be called to support Honor or Strength or even Survival of the Fittest. In that way, they would be twisted versions of the good paladins, which makes all kinds of sense. As for smiting evil, the text does say that "their related special abilities are directly antithetical to the champions of good". I would not at all mind seeing the fighter absorb the barbarian, possibly the ranger too. (Probably not the monk, they have way too many unique abilities.) If cleric domains are done right, I wouldn't even mind seeing the druid get absorbed, as they were in 2e - though I would have a fairly high bar for 'done right'. The sorcerer would be a good deal harder to fold into the wizard, simply because they use very different mechanics. In short, at this point I wouldn't mind seeing the paladin become a theme, or even an advanced theme. Maybe both. But I'll wait and see what they come up with. [/QUOTE]
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