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Paladin. Disappointing
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4077880" data-attributes="member: 710"><p>Hmm. Not saying that your decision is wrong or trying to persuade you differently, but I am not sure if I get your archetype comment. </p><p></p><p>The Archetype of a Fighter stays the archetype of a Fighter. I don't think it matters whether he can shove an enemy around once per encounter while hitting him with his sword, or if he can just hit him. He's still doing th archetypical figher stuff. </p><p></p><p>I can see that you might feel that the power level has changed. Personally, I think that's only true if you bend on comparing the game mechanics of two different editions (3rd and 4th for example), instead of looking how the fights will feel. A 3.0 Fighter is killing goblins just as much as a 4E fighter. The 4E fighter is just using some more special abilities to achieve the same end result. None of the special abilities seem to really change how the fight would look in narration (maybe the 4E fight would look closer to a typical fight description, since it involves more distinct maneuvers due to the use of special powers). (Obviously, I like what I see. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4077880, member: 710"] Hmm. Not saying that your decision is wrong or trying to persuade you differently, but I am not sure if I get your archetype comment. The Archetype of a Fighter stays the archetype of a Fighter. I don't think it matters whether he can shove an enemy around once per encounter while hitting him with his sword, or if he can just hit him. He's still doing th archetypical figher stuff. I can see that you might feel that the power level has changed. Personally, I think that's only true if you bend on comparing the game mechanics of two different editions (3rd and 4th for example), instead of looking how the fights will feel. A 3.0 Fighter is killing goblins just as much as a 4E fighter. The 4E fighter is just using some more special abilities to achieve the same end result. None of the special abilities seem to really change how the fight would look in narration (maybe the 4E fight would look closer to a typical fight description, since it involves more distinct maneuvers due to the use of special powers). (Obviously, I like what I see. :) ) [/QUOTE]
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