I'm playing in an online Eberron game, and my character is a human Fighter4/Paladin 2 of Dol Arrah. He wields a greathammer (from either Warcraft or the Scarred Lands, whichever it is in) and his current feats are Power Attack, Powerful Charge, Heroic Spirit, Weapon Focus (greathammer), Weapons Specialization (greathammer), and the Virtue feat Mercy (from the Scarred Lands Guide to Monks & Paladins). Yeah, he's pretty optimized for skull-crushin' goodness and the smiting of his enemies, but I'd like to go in a more creative direction with him - maybe try for a prestige class that involves creation of magic weapons or armor. There are story reasons for it - he's an ex-soldier for the nation of Breland who felt a higher calling, and he wants there to be some greater meaning to his life beyond destruction, even if it is destruction of evil. I'm looking for just about anything that could help in future levels - feats that might be helpful, prestige class ideas, basically anything. The DM is OK with most outside material, as long as it doesn't blatantly break the setting, so that isn't a problem. It's currently a two-player game, with the possibility of a third player, and the other player is a human sorcerer - so I generally do the tank work, but I'd like to branch out. In any case, thanks for any suggestions y'all might have.
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