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Paladin.. monk?
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<blockquote data-quote="Chimera" data-source="post: 2108833" data-attributes="member: 2002"><p>Why be a Monk or why be a Fighter? Your decision as the average Joe in a D&D world.</p><p></p><p>Ok, so you want to be a fighter.</p><p></p><p>It will cost you a lot of money for your equipment. Weapons and armor are not cheap and they have to be maintained. Some people might not like you owning them or walking around with them all the time. Armor can be hot (or cold) and quite heavy to walk around in all the time.</p><p></p><p>Sure, once you're the Epic Hero (tm), you'll know every weapon like your own self. You'll be able to wade into 100 Orcs and slaughter the bunch. You'll be able to place an arrow between the eyes of a flea at 100 yards. You will be a Terror in Steel and Blades. You'll be able to jump chasms and climb cliffs in full plate and ride a mount like it's part of you.</p><p></p><p>But you'll be very dependent on your equipment. You also won't know much more than how to fight, ride, climb and jump. Your entire life will revolve around those few elements. And that Wizard? You'll still be extremely vulnerable to his spells.</p><p></p><p>Why be a Monk?</p><p></p><p>For starters, you can be poor and not have to worry about buying all that neat (and expensive) stuff. Maybe you won't be quite as good as the fighter against those 100 Orcs, but you'll still be darned good. (Remember, this isn't the real world, it's the D&D world!) You can jump and climb better than that fighter, but that's not all. You can talk to people (diplomacy), sense what they're up to (sense motive), you're stealthy (hide and move silent) and can detect stealthy opponents (spot and listen). You can learn how to tumble like an acrobat, walk across ice or ropes, perform like a Bard, know a bit about magic and religion (Knowledge skills), learn to craft things or learn a profession just like anyone else. On top of that, you laugh at the Wizard's spells, unlike if you had become a fighter. You can dodge spells and traps like the best of them (high reflex save) and shirk off physical things (high Con save) just as good as the fighter. You are much more highly skilled in so many areas and much more able to survive on your own.</p><p></p><p>So...</p><p></p><p>You're poor Joe peasant and you've got these two options in front of you. Look at it from the vantage point of your present situation and your desire to live. </p><p></p><p>Does it seem to you (like it seems to me) that becoming a Monk is a desirable option? Can you see how this training might well be valued in a D&D world?</p></blockquote><p></p>
[QUOTE="Chimera, post: 2108833, member: 2002"] Why be a Monk or why be a Fighter? Your decision as the average Joe in a D&D world. Ok, so you want to be a fighter. It will cost you a lot of money for your equipment. Weapons and armor are not cheap and they have to be maintained. Some people might not like you owning them or walking around with them all the time. Armor can be hot (or cold) and quite heavy to walk around in all the time. Sure, once you're the Epic Hero (tm), you'll know every weapon like your own self. You'll be able to wade into 100 Orcs and slaughter the bunch. You'll be able to place an arrow between the eyes of a flea at 100 yards. You will be a Terror in Steel and Blades. You'll be able to jump chasms and climb cliffs in full plate and ride a mount like it's part of you. But you'll be very dependent on your equipment. You also won't know much more than how to fight, ride, climb and jump. Your entire life will revolve around those few elements. And that Wizard? You'll still be extremely vulnerable to his spells. Why be a Monk? For starters, you can be poor and not have to worry about buying all that neat (and expensive) stuff. Maybe you won't be quite as good as the fighter against those 100 Orcs, but you'll still be darned good. (Remember, this isn't the real world, it's the D&D world!) You can jump and climb better than that fighter, but that's not all. You can talk to people (diplomacy), sense what they're up to (sense motive), you're stealthy (hide and move silent) and can detect stealthy opponents (spot and listen). You can learn how to tumble like an acrobat, walk across ice or ropes, perform like a Bard, know a bit about magic and religion (Knowledge skills), learn to craft things or learn a profession just like anyone else. On top of that, you laugh at the Wizard's spells, unlike if you had become a fighter. You can dodge spells and traps like the best of them (high reflex save) and shirk off physical things (high Con save) just as good as the fighter. You are much more highly skilled in so many areas and much more able to survive on your own. So... You're poor Joe peasant and you've got these two options in front of you. Look at it from the vantage point of your present situation and your desire to live. Does it seem to you (like it seems to me) that becoming a Monk is a desirable option? Can you see how this training might well be valued in a D&D world? [/QUOTE]
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