Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Paladin Mount Question
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="StreamOfTheSky" data-source="post: 3094635" data-attributes="member: 35909"><p>I figured I'd represent the mount as a connection to the Cestial realms and thus allow for other connections. The one I made up was simply to turn the Paladin into an avatar of sorts:</p><p></p><p>Celestial Influence: At 5th level, the paladin realizes a connection to the Celestial planes. The default is to grant a special mount, but the Paladin may forgo this and instead be imbued with Celestial power. He then gains the following:</p><p></p><p> 5th level - Shield Caster (Ex): The Paladin may channel divine energy through his shield and treat his spells as if they have no somatic components, but only while wielding a shield.</p><p> 11th level – Repulse Damnation (Sp): Once per day, as a free action that does not provoke attacks of opportunity, the Paladin may invoke a protective aura that grants him SR of 12 + Paladin level. This only protects him against any spell or spell-like ability cast by an evil creature or that has the evil or negative energy descriptors, such as Harm. The aura persists for a number of minutes equal to the Paladin’s Charisma bonus, and may be extended for an extra minute for each use of Turn Undead the Paladin wishes to expend. The choice to expend a use of Turn Undead need not be made until the round the aura is to dismiss and each expenditure is chosen individually each time the (new) duration is set to expire.</p><p> 17th level – Heaven’s Wrath (Ex): Each time the Paladin successfully uses a Smite Evil attempt, there is a 1% chance per Paladin level, maximum 20%, that the use of Smite Evil is retained. Smite Evil still can only be used once per round.</p><p></p><p></p><p>I made a lot of changes to Paladin besides this. One that directly affects those abilities is that they use their class level for caster level, rather than 1/2, and thus making Shield Caster a little more potent than it may seem.</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 3094635, member: 35909"] I figured I'd represent the mount as a connection to the Cestial realms and thus allow for other connections. The one I made up was simply to turn the Paladin into an avatar of sorts: Celestial Influence: At 5th level, the paladin realizes a connection to the Celestial planes. The default is to grant a special mount, but the Paladin may forgo this and instead be imbued with Celestial power. He then gains the following: 5th level - Shield Caster (Ex): The Paladin may channel divine energy through his shield and treat his spells as if they have no somatic components, but only while wielding a shield. 11th level – Repulse Damnation (Sp): Once per day, as a free action that does not provoke attacks of opportunity, the Paladin may invoke a protective aura that grants him SR of 12 + Paladin level. This only protects him against any spell or spell-like ability cast by an evil creature or that has the evil or negative energy descriptors, such as Harm. The aura persists for a number of minutes equal to the Paladin’s Charisma bonus, and may be extended for an extra minute for each use of Turn Undead the Paladin wishes to expend. The choice to expend a use of Turn Undead need not be made until the round the aura is to dismiss and each expenditure is chosen individually each time the (new) duration is set to expire. 17th level – Heaven’s Wrath (Ex): Each time the Paladin successfully uses a Smite Evil attempt, there is a 1% chance per Paladin level, maximum 20%, that the use of Smite Evil is retained. Smite Evil still can only be used once per round. I made a lot of changes to Paladin besides this. One that directly affects those abilities is that they use their class level for caster level, rather than 1/2, and thus making Shield Caster a little more potent than it may seem. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Paladin Mount Question
Top