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Paladin oath. What constitutes willingly breaking your oath/code?
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<blockquote data-quote="Sword of Spirit" data-source="post: 7819447" data-attributes="member: 6677017"><p>For me "willingly" simply means you have <u>free will</u>. You can <u>choose</u>. Ie, you are not under some form of mental domination whereby the DM takes control of the character.</p><p></p><p>Is the player choosing the PCs actions without mechanical (ie, spell or other actual game effect) compulsion? If yes, then they are choosing "willingly".</p><p></p><p>Choosing between options, one of which involves your death--or literally any consequence--is still a choice.</p><p></p><p>I <u>don't</u> believe that being <u>reluctant</u> or taking the least bad of a set of bad options counts as "unwilling".</p><p></p><p>"I had no choice" doesn't hold any more water for me in a game than it does in real life. It's just like Sirius Black said to Peter Pettigrew:</p><p></p><p>'"THEN YOU SHOULD HAVE DIED!” roared Black. “DIED RATHER THAN BETRAY YOUR FRIENDS, AS WE WOULD HAVE DONE FOR YOU!”'</p><p></p><p>Any paladin oath that isn't worth dying for isn't worth being a paladin for.</p><p></p><p>Obviously, this is a pretty big point that players and DMs should hash out if it's going to apply in their campaign.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 7819447, member: 6677017"] For me "willingly" simply means you have [U]free will[/U]. You can [U]choose[/U]. Ie, you are not under some form of mental domination whereby the DM takes control of the character. Is the player choosing the PCs actions without mechanical (ie, spell or other actual game effect) compulsion? If yes, then they are choosing "willingly". Choosing between options, one of which involves your death--or literally any consequence--is still a choice. I [U]don't[/U] believe that being [U]reluctant[/U] or taking the least bad of a set of bad options counts as "unwilling". "I had no choice" doesn't hold any more water for me in a game than it does in real life. It's just like Sirius Black said to Peter Pettigrew: '"THEN YOU SHOULD HAVE DIED!” roared Black. “DIED RATHER THAN BETRAY YOUR FRIENDS, AS WE WOULD HAVE DONE FOR YOU!”' Any paladin oath that isn't worth dying for isn't worth being a paladin for. Obviously, this is a pretty big point that players and DMs should hash out if it's going to apply in their campaign. [/QUOTE]
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