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General Tabletop Discussion
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Paladin oath. What constitutes willingly breaking your oath/code?
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<blockquote data-quote="Fanaelialae" data-source="post: 7820281" data-attributes="member: 53980"><p>I wasn't advocating for him insomuch as pointing out that in the scenario as presented he wins either way. Admittedly, I designed the scenario, but it was simply to illustrate a point.</p><p></p><p></p><p>Well, just because the player is aware of a character's potential, doesn't mean that the character is. I wasn't giving PCs carte blanche, but rather pointing out that a bit of restraint in the present can result in a greater good in the long term.</p><p></p><p>Just as the ends don't necessarily justify the means, I would also say that the means don't necessarily justify the ends. </p><p></p><p>In other words, if you do a good thing that knowingly results in greater evil, you haven't actually done a good thing. Punching Asmodeus in the nose may make the paladin feel good for a brief moment, and arguably Asmodeus deserves that punch and a whole lot worse, but it ultimately results in three souls being tormented for eternity, rather than one. Hence, even though the act itself could be argued as a good one (defying evil), the greater evil that results indicates to me that it was not a good act. Perhaps it could be justified if Asmodeus had not spelled out the consequences, but as he did, the paladin knowingly commits an evil act by punching Asmodeus, IMO.</p><p></p><p></p><p>I believe I know the text you're referring to, and I'm quite familiar with it, so if you give me a hint I can probably figure it out. If it's easier to give chapter and verse, I have the NAB Revised Edition.</p><p></p><p>That said, I want to respect the rules of the forum, so I don't think we could directly discuss the implications of such a passage.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 7820281, member: 53980"] I wasn't advocating for him insomuch as pointing out that in the scenario as presented he wins either way. Admittedly, I designed the scenario, but it was simply to illustrate a point. Well, just because the player is aware of a character's potential, doesn't mean that the character is. I wasn't giving PCs carte blanche, but rather pointing out that a bit of restraint in the present can result in a greater good in the long term. Just as the ends don't necessarily justify the means, I would also say that the means don't necessarily justify the ends. In other words, if you do a good thing that knowingly results in greater evil, you haven't actually done a good thing. Punching Asmodeus in the nose may make the paladin feel good for a brief moment, and arguably Asmodeus deserves that punch and a whole lot worse, but it ultimately results in three souls being tormented for eternity, rather than one. Hence, even though the act itself could be argued as a good one (defying evil), the greater evil that results indicates to me that it was not a good act. Perhaps it could be justified if Asmodeus had not spelled out the consequences, but as he did, the paladin knowingly commits an evil act by punching Asmodeus, IMO. I believe I know the text you're referring to, and I'm quite familiar with it, so if you give me a hint I can probably figure it out. If it's easier to give chapter and verse, I have the NAB Revised Edition. That said, I want to respect the rules of the forum, so I don't think we could directly discuss the implications of such a passage. [/QUOTE]
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