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General Tabletop Discussion
Character Builds & Optimization
Paladin Of Freedom Optimization
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<blockquote data-quote="Nazhkandrias" data-source="post: 3542782" data-attributes="member: 50521"><p>These are all great ideas! Nyaricus... wow. I have the utmost respect for the often-neglected Half-Orc Paladin. This seems like a well-thought out and fun to play build, with ballbusting ability from hell! Not really what I'm looking for (more of the charismatic Paladin rather than the brutal champion). Now, revised ideas that I have, and further details...</p><p></p><p>Flavorful ideas are welcome too. I'm hoping for an interesting character with good (but not munchkin-y) combat ability. The history is something like this... enslaved as a child (explaining becoming a Paladin of Freedom), adopted by a family of nobles, and he heard the call to become a Paladin. His chaotic tendencies put him out of sync with the Lawful Paladins he trained with, but they respected his devotion to good, so they continued to train him. Now he adventures to strike down tyranny and slavery wherever he can find it.</p><p></p><p>Statwise, the Con score did really bother me. But my Wis score is a little low as it is (I'll probably end up getting a Periapt Of Wisdom +2 at around 10th level), so I can't lower that any, and I'm loathe to take away from Cha (even though I'm going to use most of my Ability Increases to boost Cha) or Str (he's a foot soldier - he needs that). I'm a big roleplayer, so I'm tend to be loathe to take a penalty to Int on a Charismatic character. I might go with Str 16, Dex 8, Con 12, Int 10, Wis 12, Cha 15.</p><p></p><p>As for the Turn Undead issue, thanks for the pointer, I'll definitely invest in some Divine feats!</p><p></p><p>Finally, on the issue of the mount, I just might keep it. I'm considering a Hippogryph (my Paladin has a wind motif - unpredictable and unswayable) as a mount, which only takes one level off of the mount's progression. Which is a better idea - the Celestial Mount feat (BoED), which gives the mount the Celestial template without taking away mount progression, or just getting a Celestial Hippogryph and taking two levels off of the mount's progression? I can totally get down with the idea of a Celestial Hippogryph - I've always wanted to try aerial combat!</p><p></p><p>Keep those suggestions coming!</p></blockquote><p></p>
[QUOTE="Nazhkandrias, post: 3542782, member: 50521"] These are all great ideas! Nyaricus... wow. I have the utmost respect for the often-neglected Half-Orc Paladin. This seems like a well-thought out and fun to play build, with ballbusting ability from hell! Not really what I'm looking for (more of the charismatic Paladin rather than the brutal champion). Now, revised ideas that I have, and further details... Flavorful ideas are welcome too. I'm hoping for an interesting character with good (but not munchkin-y) combat ability. The history is something like this... enslaved as a child (explaining becoming a Paladin of Freedom), adopted by a family of nobles, and he heard the call to become a Paladin. His chaotic tendencies put him out of sync with the Lawful Paladins he trained with, but they respected his devotion to good, so they continued to train him. Now he adventures to strike down tyranny and slavery wherever he can find it. Statwise, the Con score did really bother me. But my Wis score is a little low as it is (I'll probably end up getting a Periapt Of Wisdom +2 at around 10th level), so I can't lower that any, and I'm loathe to take away from Cha (even though I'm going to use most of my Ability Increases to boost Cha) or Str (he's a foot soldier - he needs that). I'm a big roleplayer, so I'm tend to be loathe to take a penalty to Int on a Charismatic character. I might go with Str 16, Dex 8, Con 12, Int 10, Wis 12, Cha 15. As for the Turn Undead issue, thanks for the pointer, I'll definitely invest in some Divine feats! Finally, on the issue of the mount, I just might keep it. I'm considering a Hippogryph (my Paladin has a wind motif - unpredictable and unswayable) as a mount, which only takes one level off of the mount's progression. Which is a better idea - the Celestial Mount feat (BoED), which gives the mount the Celestial template without taking away mount progression, or just getting a Celestial Hippogryph and taking two levels off of the mount's progression? I can totally get down with the idea of a Celestial Hippogryph - I've always wanted to try aerial combat! Keep those suggestions coming! [/QUOTE]
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